Player Matchup

Discordia
Discordia
Darkk0ala
Discordia
Level 103
God Stats
1W - 5L
1,404 SR
Queue Stats
58W - 49L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
Jedkins2411
Baron Samedi
Level 99
God Stats
2W - 1L
1,682 SR
Queue Stats
6W - 9L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
Kazakhstarn
Cthulhu
Level 103
God Stats
3W - 9L
1,380 SR
Queue Stats
26W - 26L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NottaG
Cu Chulainn
Level 14
God Stats
8W - 8L
1,313 SR
Queue Stats
12W - 14L
1,633 Elo+
Party 2
Thoth
Thoth
caracasman
Thoth
Level 102
God Stats
4W - 8L
1,349 SR
Queue Stats
98W - 102L
1,425 Elo+
Party 2
Team Averages
Level 84
1,426 SR
1,453 Elo+

VS

Team Averages
Level 122
1,462 SR
1,484 Elo+
Khepri
Khepri
Asidkniht
Khepri
Level 119
God Stats
5W - 4L
1,502 SR
Queue Stats
28W - 33L
1,442 Elo+
Party 1
Vulcan
Vulcan
HyperBoreas3608
Vulcan
Level 89
God Stats
3W - 4L
1,585 SR
Queue Stats
81W - 69L
1,490 Elo+
Solo
Nut
Nut
JuWittzle
Nut
Level 147
God Stats
22W - 24L
1,482 SR
Queue Stats
54W - 60L
1,442 Elo+
Party 1
Fenrir
Fenrir
butter629
Fenrir
Level 105
God Stats
5W - 6L
1,461 SR
Queue Stats
310W - 275L
1,569 Elo+
Solo
Guan Yu
Guan Yu
stylish killa66
Guan Yu
Level 149
God Stats
1W - 0L
1,279 SR
Queue Stats
57W - 56L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darkk0ala
Discordia
14
1 / 0 / 1
7,483
748
10,036
4,312
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Jedkins2411
Baron Samedi
12
0 / 2 / 0
6,891
689
6,378
6,701
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Kazakhstarn
Cthulhu
13
0 / 2 / 2
7,919
792
6,221
15,264
11,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
NottaG
Cu Chulainn
13
0 / 4 / 0
7,104
710
7,673
10,695
6,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
15
2 / 3 / 0
8,517
852
7,358
5,436
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Asidkniht
Khepri
13
0 / 1 / 3
7,564
756
3,863
12,723
11,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 1 / 3
8,550
855
12,476
4,769
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 4
8,252
825
5,291
7,026
3,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
butter629
Fenrir
13
3 / 1 / 2
7,598
760
3,503
8,036
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 0 / 4
7,741
774
5,710
10,737
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
Asidkniht
Khepri
0
1
3
1.5
L
Discordia
Darkk0ala
Discordia
1
0
1
1.5
W
4
1
3
5.5
L
Baron Samedi
Jedkins2411
Baron Samedi
0
2
0
0
W
1
0
4
3
L
Cthulhu
Kazakhstarn
Cthulhu
0
2
2
0.5
L
Cu Chulainn
NottaG
Cu Chulainn
0
4
0
0
W
Fenrir
butter629
Fenrir
3
1
2
4
L
Thoth
2
3
0
0.67
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,666
Damage
30,843
42,408
Taken
43,291
23,744
Mitigated
31,899
9,623
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Asidkniht
Khepri
3,863
56
996
1,291
12,723
11,898
0
9,614
2,795
13,515
863
L
Discordia
Darkk0ala
Discordia
10,036
252
0
821
4,312
1,523
0
1,532
2,731
25,120
0
W
12,476
5,401
0
680
4,769
1,590
0
3,789
729
34,687
0
L
Baron Samedi
Jedkins2411
Baron Samedi
6,378
337
1,438
1,856
6,701
2,494
43
2,873
3,730
13,543
0
W
5,291
2,974
0
1,833
7,026
3,182
1,188
4,066
2,920
0
27,596
L
Cthulhu
Kazakhstarn
Cthulhu
6,221
681
1,492
3,596
15,264
11,087
0
4,617
10,413
22,735
0
L
Cu Chulainn
NottaG
Cu Chulainn
7,673
964
0
0
10,695
6,811
0
4,328
6,000
2,935
21,445
W
Fenrir
butter629
Fenrir
3,503
662
0
107
8,036
3,197
0
5,255
2,681
0
7,196
L
Thoth
7,358
225
0
420
5,436
1,829
1,294
2,605
2,745
29,384
154
W
5,710
941
2,570
4,531
10,737
12,032
0
7,103
3,478
0
9,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
39,705
211
Minions Killed
162
0
Camps Cleared
0
993,862
Distance Traveled
1,032,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,564
756
10
1
0
199,839
0
L
Discordia
7,483
748
27
3
0
208,824
0
W
Vulcan
8,550
855
70
7
0
241,344
0
L
Baron Samedi
6,891
689
18
2
0
198,668
0
W
Nut
8,252
825
61
6
0
180,455
0
L
Cthulhu
7,919
792
47
5
0
197,180
0
L
Cu Chulainn
7,104
710
41
4
0
204,673
0
W
Fenrir
7,598
760
11
1
0
208,839
0
L
Thoth
8,517
852
78
8
0
184,517
0
W
Guan Yu
7,741
774
10
1
0
202,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role