Player Matchup

Thor
Thor
Gold I
Icantdienow
Thor
Gold I
Level 239
God Stats
16W - 20L
1,553 SR
Queue Stats
392W - 386L
1,525 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
MLFFeetPics
Morgan Le Fay
Bronze III
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 26L
1,581 MMR
Party 1
Hachiman
Hachiman
Gold III
Prof_Girth_PhD
Hachiman
Gold III
Level 159
God Stats
8W - 12L
1,091 SR
Queue Stats
244W - 243L
1,532 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
SukakeMyGoodSir
Kuzenbo
Bronze IV
Level 144
God Stats
3W - 0L
1,267 SR
Queue Stats
21W - 21L
1,500 MMR
Party 1
Artio
Artio
Gold IV
Veggiez
Artio
Gold IV
Level 196
God Stats
28W - 18L
1,642 SR
Queue Stats
255W - 236L
1,504 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,411 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,500 SR
1,521 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Corn1nMyPP
Mercury
Gold V
Level 124
God Stats
10W - 5L
1,781 SR
Queue Stats
21W - 19L
1,531 MMR
Solo
Thoth
Thoth
Gold III
GMArenaMain
Thoth
Gold III
Level 124
God Stats
6W - 11L
1,384 SR
Queue Stats
314W - 317L
1,540 MMR
Solo
Ares
Ares
Gold II
Slayerman51
Ares
Gold II
Level 98
God Stats
0W - 3L
1,348 SR
Queue Stats
80W - 76L
1,496 MMR
Solo
Medusa
Medusa
Gold II
кαмυι
Medusa
Gold II
Level 69
God Stats
1W - 6L
1,487 SR
Queue Stats
163W - 175L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
4,948
707
3,131
5,412
1,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
MLFFeetPics
Morgan Le Fay
10
6 / 0 / 1
5,552
793
5,298
4,516
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
9
0 / 0 / 1
4,547
650
1,146
4,151
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 4
5,045
721
2,420
5,978
4,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
Veggiez
Artio
9
1 / 1 / 1
5,120
731
4,513
6,749
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CthulhuDa JiAgniBake KujiraThanatos

VS

Bans
ScyllaOsirisLokiAthenaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 2 / 0
4,752
679
3,318
7,754
4,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Corn1nMyPP
Mercury
7
0 / 3 / 0
3,828
547
1,193
6,938
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 0
4,169
596
2,866
4,707
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 2 / 0
4,333
619
3,623
5,884
4,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
кαмυι
Medusa
9
0 / 0 / 1
4,593
656
2,835
2,823
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
Mercury
Corn1nMyPP
Mercury
0
3
0
0
L
0
4
0
0
W
2
0
5
4.5
W
Morgan Le Fay
MLFFeetPics
Morgan Le Fay
6
0
1
6.5
W
Hachiman
0
0
1
0.5
L
1
2
0
0.5
W
2
1
4
4
W
Artio
Veggiez
Artio
1
1
1
1.5
L
Medusa
кαмυι
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,508
Damage
13,835
26,806
Taken
28,106
12,157
Mitigated
12,773
10,313
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,318
1,132
0
3,238
7,754
4,108
0
3,717
3,437
22,081
5,966
L
Mercury
Corn1nMyPP
Mercury
1,193
698
0
785
6,938
2,364
0
2,484
4,272
0
19,230
L
2,866
72
0
638
4,707
1,218
0
2,491
2,024
26,515
0
W
3,131
869
0
4,066
5,412
1,913
0
893
4,519
0
34,078
W
Morgan Le Fay
MLFFeetPics
Morgan Le Fay
5,298
289
0
906
4,516
1,705
0
2,192
2,324
34,913
0
W
Hachiman
1,146
652
0
1,171
4,151
1,144
0
804
3,347
0
29,077
L
3,623
125
0
1,556
5,884
4,098
0
2,022
3,748
13,911
0
W
2,420
1,362
0
1,866
5,978
4,473
0
2,720
3,258
13,714
0
W
Artio
Veggiez
Artio
4,513
544
55
2,249
6,749
2,922
0
2,970
3,779
27,631
1,851
L
Medusa
кαмυι
Medusa
2,835
1,024
0
671
2,823
985
0
184
2,639
0
38,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,212
Gold Earned
21,675
284
Minions Killed
219
0
Camps Cleared
0
889,411
Distance Traveled
712,335
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,752
679
50
7
0
100,055
0
L
Mercury
3,828
547
41
6
0
172,439
0
L
Thoth
4,169
596
45
6
0
145,638
2
W
Thor
4,948
707
67
10
0
189,468
1
W
Morgan Le Fay
5,552
793
78
11
0
203,433
2
W
Hachiman
4,547
650
64
9
0
149,180
0
L
Ares
4,333
619
19
3
0
152,262
0
W
Kuzenbo
5,045
721
15
2
0
200,345
0
W
Artio
5,120
731
60
9
0
146,985
2
L
Medusa
4,593
656
64
9
0
141,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role