Player Matchup

Tsukuyomi
Tsukuyomi
Dejurehere
Tsukuyomi
Level 157
God Stats
1W - 1L
1,676 SR
Queue Stats
47W - 23L
1,759 Elo+
Party 1
Xing Tian
Xing Tian
Envy BB
Xing Tian
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 45L
1,690 Elo+
Party 1
Aphrodite
Aphrodite
Predatore211
Aphrodite
Level 157
God Stats
2W - 0L
2,070 SR
Queue Stats
45W - 23L
1,742 Elo+
Party 1
Team Averages
Level 157
1,749 SR
1,731 Elo+

VS

Team Averages
Level 72
1,500 SR
1,500 Elo+
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dejurehere
Tsukuyomi
12
6 / 2 / 5
8,131
813
9,813
11,021
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Envy BB
Xing Tian
12
1 / 0 / 11
7,305
731
6,690
7,980
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Predatore211
Aphrodite
15
5 / 0 / 6
8,569
857
6,712
7,204
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 2 / 0
7,182
718
8,944
6,365
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
 
Hachiman
9
0 / 6 / 2
6,076
608
3,646
9,316
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Geb
 
Geb
11
0 / 4 / 2
5,989
599
5,800
12,049
11,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
0
1
L
Hachiman
 
Hachiman
0
6
2
0.17
L
Geb
 
Geb
0
4
2
0.25
W
Tsukuyomi
Dejurehere
Tsukuyomi
6
2
5
4.25
W
Xing Tian
Envy BB
Xing Tian
1
0
11
6.5
W
Aphrodite
Predatore211
Aphrodite
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
18,390
26,205
Taken
27,730
15,588
Mitigated
16,998
12,222
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,944
511
0
1,284
6,365
2,301
0
2,478
3,728
30,199
0
L
Hachiman
 
Hachiman
3,646
2,111
0
804
9,316
3,581
0
4,087
4,748
0
15,696
L
Geb
 
Geb
5,800
625
0
2,937
12,049
11,116
0
5,239
6,157
15,713
0
W
Tsukuyomi
Dejurehere
Tsukuyomi
9,813
2,123
84
2,497
11,021
5,473
636
6,362
4,659
0
36,900
W
Xing Tian
Envy BB
Xing Tian
6,690
359
0
1,437
7,980
6,560
95
3,665
4,315
14,267
575
W
Aphrodite
Predatore211
Aphrodite
6,712
1,000
3,473
4,731
7,204
3,555
616
4,822
2,382
37,112
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,005
Gold Earned
19,247
141
Minions Killed
105
0
Camps Cleared
0
589,841
Distance Traveled
517,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,182
718
65
7
0
191,215
0
L
Hachiman
6,076
608
32
3
0
148,055
0
L
Geb
5,989
599
8
1
0
178,236
0
W
Tsukuyomi
8,131
813
37
4
0
207,519
0
W
Xing Tian
7,305
731
17
2
0
194,981
0
W
Aphrodite
8,569
857
87
9
0
187,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role