Player Matchup

Xing Tian
Xing Tian
LORD PUTMAN
Xing Tian
Level 155
God Stats
22W - 10L
1,794 SR
Queue Stats
177W - 187L
1,538 Elo+
Solo
Nut
Nut
NomadWays
Nut
Level 140
God Stats
4W - 1L
1,778 SR
Queue Stats
115W - 117L
1,589 Elo+
Party 1
Ra
Ra
Remaining Ashes
Ra
Level 144
God Stats
8W - 3L
1,782 SR
Queue Stats
305W - 304L
1,600 Elo+
Party 1
Team Averages
Level 146
1,785 SR
1,575 Elo+

VS

Team Averages
Level 113
1,750 SR
1,644 Elo+
Izanami
Izanami
BreadMagician
Izanami
Level 49
God Stats
2W - 2L
1,730 SR
Queue Stats
25W - 21L
1,604 Elo+
Party 2
Vulcan
Vulcan
Smellooch
Vulcan
Level 132
God Stats
1W - 2L
1,692 SR
Queue Stats
102W - 32L
1,799 Elo+
Party 2
Jormungandr
Jormungandr
dalavensama
Jormungandr
Level 157
God Stats
1W - 3L
1,827 SR
Queue Stats
74W - 93L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LORD PUTMAN
Xing Tian
14
6 / 1 / 4
9,799
817
9,201
15,617
15,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 4
9,407
784
6,988
9,736
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 4
8,974
748
5,224
7,857
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 2 / 3
8,862
739
8,029
8,850
3,614
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
Smellooch
Vulcan
13
1 / 2 / 1
8,087
674
9,831
5,893
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
dalavensama
Jormungandr
13
2 / 6 / 1
8,276
690
7,429
12,094
11,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
10
Kills
4
4
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
2
3
1.25
W
Xing Tian
LORD PUTMAN
Xing Tian
6
1
4
8
W
3
1
4
5
W
1
2
4
1.5
L
Vulcan
Smellooch
Vulcan
1
2
1
0.75
L
Jormungandr
dalavensama
Jormungandr
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,413
Damage
25,289
33,210
Taken
26,837
23,329
Mitigated
17,557
11,261
Healing
1,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,029
4,873
0
0
8,850
3,614
352
4,203
4,030
0
30,008
W
Xing Tian
LORD PUTMAN
Xing Tian
9,201
391
0
3,607
15,617
15,521
0
4,524
11,093
20,711
4,159
W
6,988
3,808
0
1,576
9,736
4,143
1,530
7,042
2,687
0
32,127
W
5,224
613
2,262
3,816
7,857
3,665
728
5,748
2,102
34,700
1,384
L
Vulcan
Smellooch
Vulcan
9,831
5,524
0
750
5,893
2,374
0
2,390
3,137
36,057
0
L
Jormungandr
dalavensama
Jormungandr
7,429
920
0
791
12,094
11,569
0
5,002
6,084
19,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
25,225
170
Minions Killed
134
0
Camps Cleared
0
728,162
Distance Traveled
604,889
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,862
739
55
5
0
216,069
4
W
Xing Tian
9,799
817
28
2
0
251,701
3
W
Nut
9,407
784
61
5
0
228,041
0
W
Ra
8,974
748
81
7
0
248,420
0
L
Vulcan
8,087
674
60
5
0
199,690
0
L
Jormungandr
8,276
690
19
2
0
189,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role