Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigFaceBroker
Sol
Level 83
God Stats
3W - 8L
1,631 SR
Queue Stats
134W - 135L
1,552 Elo+
Solo
Anubis
Anubis
LIFT DZ NTZ
Anubis
Level 207
God Stats
30W - 28L
1,532 SR
Queue Stats
689W - 644L
1,536 Elo+
Solo
Bakasura
Bakasura
iShinpi
Bakasura
Level 105
God Stats
12W - 3L
1,750 SR
Queue Stats
66W - 40L
1,490 Elo+
Solo
King Arthur
King Arthur
itch_gabe
King Arthur
Level 67
God Stats
1W - 2L
1,203 SR
Queue Stats
32W - 29L
1,464 Elo+
Solo
Team Averages
Level 118
1,523 SR
1,508 Elo+

VS

Team Averages
Level 127
1,397 SR
1,450 Elo+
Chiron
Chiron
 
Chiron
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
WennieMagic
Artio
Level 89
God Stats
15W - 18L
1,325 SR
Queue Stats
400W - 392L
1,394 Elo+
Solo
Nemesis
Nemesis
kayle_85
Nemesis
Level 169
God Stats
23W - 32L
1,611 SR
Queue Stats
539W - 524L
1,496 Elo+
Solo
Scylla
Scylla
peacemakerA94
Scylla
Level 140
God Stats
3W - 11L
1,096 SR
Queue Stats
460W - 475L
1,412 Elo+
Solo
Osiris
Osiris
yhoung
Osiris
Level 118
God Stats
4W - 3L
1,454 SR
Queue Stats
113W - 113L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
5
1 / 1 / 0
3,263
653
1,640
2,120
1,334
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

6
1 / 0 / 0
3,754
751
659
774
246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
6
0 / 0 / 1
3,514
703
560
2,322
764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
iShinpi
Bakasura
5
0 / 0 / 0
3,200
640
536
3,544
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
itch_gabe
King Arthur
6
0 / 0 / 0
3,606
721
1,295
2,838
1,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 0 / 0
3,085
617
966
2,461
685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
3,130
626
414
3,695
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
kayle_85
Nemesis
7
1 / 0 / 0
3,387
677
1,418
3,290
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,421
484
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
yhoung
Osiris
5
0 / 1 / 0
3,213
643
1,697
2,594
1,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Chiron
 
Chiron
0
0
0
0
W
1
0
0
1
W
Anubis
0
0
1
0.5
L
0
2
1
0.25
W
Bakasura
iShinpi
Bakasura
0
0
0
0
W
King Arthur
itch_gabe
King Arthur
0
0
0
0
L
Nemesis
kayle_85
Nemesis
1
0
0
1
L
0
0
0
0
L
Osiris
yhoung
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,690
Damage
4,495
11,598
Taken
12,040
5,064
Mitigated
5,336
4,134
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,640
223
0
765
2,120
1,334
0
141
1,979
14,009
0
L
Chiron
 
Chiron
966
191
83
1,036
2,461
685
0
681
1,780
0
18,759
W
659
264
0
95
774
246
0
0
774
15,593
1,465
W
Anubis
560
0
0
1,498
2,322
764
0
0
2,322
18,498
1,185
L
414
29
24
950
3,695
2,004
0
1,482
2,135
6,564
0
W
Bakasura
iShinpi
Bakasura
536
202
0
1,066
3,544
1,427
0
273
3,271
0
12,426
W
King Arthur
itch_gabe
King Arthur
1,295
292
0
710
2,838
1,293
0
0
2,565
0
18,039
L
Nemesis
kayle_85
Nemesis
1,418
652
0
574
3,290
1,041
0
667
2,623
0
17,989
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
yhoung
Osiris
1,697
666
0
1,022
2,594
1,606
0
0
2,594
0
13,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,337
Gold Earned
15,236
147
Minions Killed
102
0
Camps Cleared
0
482,975
Distance Traveled
428,245
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,263
653
13
3
0
94,800
2
L
Chiron
3,085
617
30
6
0
88,053
0
W
Sol
3,754
751
26
5
0
99,839
0
W
Anubis
3,514
703
40
8
0
79,081
1
L
Artio
3,130
626
14
3
0
94,034
1
W
Bakasura
3,200
640
34
7
0
108,556
0
W
King Arthur
3,606
721
34
7
0
100,699
0
L
Nemesis
3,387
677
26
5
0
118,510
1
L
Scylla
2,421
484
0
0
0
19,701
0
L
Osiris
3,213
643
32
6
0
107,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role