Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Daniel7673
Nut
Level 148
God Stats
0W - 6L
1,340 SR
Queue Stats
8W - 13L
1,358 Elo+
Solo
Anubis
Anubis
EddSh
Anubis
Level 177
God Stats
3W - 6L
1,415 SR
Queue Stats
62W - 57L
1,511 Elo+
Party 1
Cliodhna
Cliodhna
MauricioS
Cliodhna
Level 171
God Stats
1W - 2L
1,550 SR
Queue Stats
61W - 57L
1,603 Elo+
Party 1
Surtr
Surtr
Zahnify
Surtr
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 112L
1,614 Elo+
Solo
Team Averages
Level 163
1,461 SR
1,517 Elo+

VS

Team Averages
Level 174
1,606 SR
1,570 Elo+
Baron Samedi
Baron Samedi
PappaSmuff
Baron Samedi
Level 158
God Stats
2W - 2L
1,462 SR
Queue Stats
184W - 129L
1,626 Elo+
Solo
Nemesis
Nemesis
Reckless818
Nemesis
Level 161
God Stats
14W - 10L
1,722 SR
Queue Stats
96W - 89L
1,624 Elo+
Solo
Tyr
Tyr
Shadow6uardian
Tyr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,528 Elo+
Solo
Ullr
Ullr
Tsubaki1881
Ullr
Level 164
God Stats
10W - 2L
1,801 SR
Queue Stats
97W - 76L
1,555 Elo+
Solo
Cliodhna
Cliodhna
rashouse83
Cliodhna
Level 238
God Stats
239W - 246L
1,543 SR
Queue Stats
276W - 291L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 2 / 6
8,035
804
12,458
4,764
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
0 / 2 / 2
7,571
757
3,797
7,767
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Anubis
EddSh
Anubis
12
1 / 1 / 2
7,338
734
1,430
3,697
1,931
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
MauricioS
Cliodhna
15
2 / 2 / 6
8,362
836
9,650
12,230
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Surtr
Zahnify
Surtr
15
6 / 5 / 2
8,371
837
9,543
15,453
13,785
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PappaSmuff
Baron Samedi
16
2 / 1 / 8
8,703
870
15,758
8,457
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
Reckless818
Nemesis
16
4 / 1 / 7
9,049
905
6,606
7,722
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

14
1 / 2 / 3
8,021
802
5,059
14,571
12,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

16
4 / 1 / 5
9,006
901
6,830
9,737
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
rashouse83
Cliodhna
13
1 / 5 / 4
7,606
761
4,688
9,558
3,499
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
10
Kills
12
12
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
6
2
L
0
2
2
0.5
L
Anubis
EddSh
Anubis
1
1
2
2
L
Cliodhna
MauricioS
Cliodhna
2
2
6
2.5
W
Baron Samedi
PappaSmuff
Baron Samedi
2
1
8
6
W
Nemesis
Reckless818
Nemesis
4
1
7
7.5
W
1
2
3
1.25
W
4
1
5
6.5
L
Surtr
Zahnify
Surtr
6
5
2
1.4
W
Cliodhna
rashouse83
Cliodhna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,878
Damage
38,941
43,911
Taken
50,045
25,449
Mitigated
27,326
10,476
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,458
5,557
0
435
4,764
1,799
26
1,262
3,502
27,551
0
L
3,797
1,803
0
2,930
7,767
3,095
0
1,271
6,496
0
18,893
L
Anubis
EddSh
Anubis
1,430
0
0
1,403
3,697
1,931
0
2,042
1,655
11,224
0
L
Cliodhna
MauricioS
Cliodhna
9,650
324
0
2,824
12,230
4,839
0
4,065
8,165
0
31,589
W
Baron Samedi
PappaSmuff
Baron Samedi
15,758
1,168
1,573
3,154
8,457
4,429
443
2,005
6,292
41,598
1,390
W
Nemesis
Reckless818
Nemesis
6,606
762
0
2,319
7,722
3,404
1,065
1,834
5,547
0
24,329
W
5,059
527
0
4,518
14,571
12,284
73
3,751
10,080
0
24,288
W
6,830
2,390
0
2,840
9,737
3,710
800
3,995
5,374
0
36,796
L
Surtr
Zahnify
Surtr
9,543
3,028
0
2,884
15,453
13,785
0
6,703
8,750
555
15,930
W
Cliodhna
rashouse83
Cliodhna
4,688
51
79
1,299
9,558
3,499
0
1,660
7,700
0
22,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,677
Gold Earned
42,385
188
Minions Killed
250
0
Camps Cleared
0
920,674
Distance Traveled
1,135,263
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,035
804
50
5
0
185,495
1
L
Nut
7,571
757
40
4
0
198,168
8
L
Anubis
7,338
734
22
2
0
101,935
0
L
Cliodhna
8,362
836
50
5
0
235,142
0
W
Baron Samedi
8,703
870
66
7
0
208,510
0
W
Nemesis
9,049
905
55
6
0
257,924
0
W
Tyr
8,021
802
36
4
0
220,322
0
W
Ullr
9,006
901
71
7
0
210,028
0
L
Surtr
8,371
837
26
3
0
199,934
0
W
Cliodhna
7,606
761
22
2
0
238,479
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role