Player Matchup

Serqet
Serqet
Dejurehere
Serqet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 23L
1,751 Elo+
Party 1
Cabrakan
Cabrakan
Envy BB
Cabrakan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 45L
1,681 Elo+
Party 1
Ix Chel
Ix Chel
Predatore211
Ix Chel
Level 157
God Stats
4W - 1L
1,886 SR
Queue Stats
45W - 23L
1,734 Elo+
Party 1
Team Averages
Level 157
1,629 SR
1,722 Elo+

VS

Team Averages
Level 99
1,497 SR
1,594 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
JoKe5
Thor
Level 110
God Stats
7W - 8L
1,425 SR
Queue Stats
132W - 112L
1,688 Elo+
Solo
Kuzenbo
Kuzenbo
kezomqign
Kuzenbo
Level 60
God Stats
12W - 9L
1,567 SR
Queue Stats
584W - 595L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dejurehere
Serqet
14
6 / 2 / 6
8,797
880
12,361
9,674
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Envy BB
Cabrakan
14
2 / 0 / 8
7,751
775
5,555
10,266
12,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Predatore211
Ix Chel
13
4 / 1 / 8
8,242
824
10,867
7,616
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 4 / 1
7,394
739
5,818
6,905
2,377
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
JoKe5
Thor
11
1 / 3 / 1
7,210
721
6,191
12,542
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
kezomqign
Kuzenbo
11
0 / 5 / 1
6,521
652
8,131
13,715
15,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Serqet
Dejurehere
Serqet
6
2
6
4.5
W
Cabrakan
Envy BB
Cabrakan
2
0
8
6
L
Thor
JoKe5
Thor
1
3
1
0.5
W
Ix Chel
Predatore211
Ix Chel
4
1
8
8
L
Kuzenbo
kezomqign
Kuzenbo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
20,140
27,556
Taken
33,162
23,177
Mitigated
27,176
8,016
Healing
2,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,818
1,534
0
250
6,905
2,377
0
2,361
3,712
29,932
601
W
Serqet
Dejurehere
Serqet
12,361
3,164
202
2,005
9,674
7,009
0
3,993
5,331
0
31,171
W
Cabrakan
Envy BB
Cabrakan
5,555
437
0
1,094
10,266
12,763
115
5,828
4,120
20,601
0
L
Thor
JoKe5
Thor
6,191
986
0
1,220
12,542
9,756
0
5,264
5,744
0
14,738
W
Ix Chel
Predatore211
Ix Chel
10,867
1,265
2,051
2,664
7,616
3,405
264
3,769
3,670
42,676
1,044
L
Kuzenbo
kezomqign
Kuzenbo
8,131
3,264
0
638
13,715
15,043
30
6,392
5,849
20,631
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,790
Gold Earned
21,125
164
Minions Killed
102
0
Camps Cleared
0
567,524
Distance Traveled
534,287
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,394
739
47
5
0
168,400
0
W
Serqet
8,797
880
44
4
0
194,265
0
W
Cabrakan
7,751
775
33
3
0
179,366
0
L
Thor
7,210
721
24
2
0
171,162
0
W
Ix Chel
8,242
824
87
9
0
193,893
0
L
Kuzenbo
6,521
652
31
3
0
194,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role