Player Matchup

Scylla
Scylla
Gold V
ImDarnell
Scylla
Gold V
Level 85
God Stats
2W - 3L
1,544 SR
Queue Stats
123W - 123L
1,345 MMR
Party 2
Ullr
Ullr
Bronze III
Qipsyy
Ullr
Bronze III
Level 114
God Stats
2W - 2L
1,545 SR
Queue Stats
2W - 2L
1,545 MMR
Solo
Jormungandr
Jormungandr
Silver I
Secretviper
Jormungandr
Silver I
Level 156
God Stats
1W - 1L
1,757 SR
Queue Stats
31W - 40L
1,454 MMR
Solo
Ganesha
Ganesha
Gold II
ZaddyZach
Ganesha
Gold II
Level 165
God Stats
5W - 14L
1,085 SR
Queue Stats
736W - 725L
1,480 MMR
Solo
Odin
Odin
Platinum V
oo123654789
Odin
Platinum V
Level 126
God Stats
2W - 2L
1,356 SR
Queue Stats
108W - 96L
1,755 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,457 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,646 SR
1,513 MMR
Sobek
Sobek
Gold III
Ahwhale
Sobek
Gold III
Level 130
God Stats
4W - 0L
1,934 SR
Queue Stats
70W - 70L
1,452 MMR
Party 3
Tiamat
Tiamat
Gold II
Electropolitan
Tiamat
Gold II
Level 143
God Stats
2W - 1L
1,261 SR
Queue Stats
87W - 77L
1,630 MMR
Party 1
Hachiman
Hachiman
Gold V
Kuurro
Hachiman
Gold V
Level 154
God Stats
19W - 23L
1,509 SR
Queue Stats
44W - 42L
1,547 MMR
Solo
Geb
Geb
Gold II
Nitas423
Geb
Gold II
Level 147
God Stats
2W - 1L
1,859 SR
Queue Stats
70W - 70L
1,452 MMR
Party 3
Awilix
Awilix
Gold III
randompossum
Awilix
Gold III
Level 136
God Stats
17W - 17L
1,665 SR
Queue Stats
172W - 165L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImDarnell
Scylla
15
2 / 3 / 0
8,491
499
6,950
7,571
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
Qipsyy
Ullr
14
0 / 7 / 0
8,126
478
6,749
13,172
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Secretviper
Jormungandr
15
2 / 4 / 0
9,238
543
13,611
18,447
16,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
ZaddyZach
Ganesha
13
0 / 4 / 2
8,196
482
6,366
16,285
16,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 1
7,969
469
7,914
16,418
11,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Da JiAthenaNut

VS

Bans
CharonLokiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ahwhale
Sobek
13
1 / 1 / 9
8,723
513
6,934
13,679
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 4
10,117
595
7,598
8,304
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Kuurro
Hachiman
17
9 / 0 / 4
10,995
647
14,330
12,915
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 6
10,012
589
12,113
17,994
15,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Awilix
18
7 / 1 / 3
9,885
581
10,967
14,109
6,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
22
22
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ahwhale
Sobek
1
1
9
5.5
W
2
1
4
4
L
Scylla
ImDarnell
Scylla
2
3
0
0.67
W
Hachiman
Kuurro
Hachiman
9
0
4
11
W
3
2
6
3
L
Ullr
Qipsyy
Ullr
0
7
0
0
L
Jormungandr
Secretviper
Jormungandr
2
4
0
0.5
L
Ganesha
ZaddyZach
Ganesha
0
4
2
0.25
L
1
4
1
0.38
W
Awilix
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,590
Damage
51,942
71,893
Taken
67,001
52,338
Mitigated
46,360
11,712
Healing
24,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ahwhale
Sobek
6,934
728
0
4,239
13,679
14,058
150
4,153
9,475
28,367
1,511
W
7,598
879
0
2,023
8,304
4,822
0
4,564
3,740
66,372
480
L
Scylla
ImDarnell
Scylla
6,950
1,842
0
762
7,571
2,915
0
2,178
5,097
70,452
2,211
W
Hachiman
Kuurro
Hachiman
14,330
8,013
0
7,071
12,915
5,397
1,482
2,944
9,971
0
100,326
W
12,113
1,606
0
4,710
17,994
15,415
217
11,002
5,724
61,711
1,271
L
Ullr
Qipsyy
Ullr
6,749
3,353
0
1,506
13,172
4,892
156
2,743
10,429
0
67,599
L
Jormungandr
Secretviper
Jormungandr
13,611
3,528
0
5,345
18,447
16,638
0
8,919
8,480
71,677
1,361
L
Ganesha
ZaddyZach
Ganesha
6,366
886
0
3,349
16,285
16,070
0
6,416
9,017
28,575
1,358
L
7,914
2,761
0
750
16,418
11,823
0
3,235
12,902
0
75,650
W
Awilix
10,967
4,542
0
6,224
14,109
6,668
757
3,047
10,912
0
99,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
49,732
526
Minions Killed
590
0
Camps Cleared
0
1,612,664
Distance Traveled
1,824,676
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,723
513
26
2
0
365,480
2
W
Tiamat
10,117
595
165
10
0
344,203
6
L
Scylla
8,491
499
165
10
0
329,061
0
W
Hachiman
10,995
647
134
8
0
347,610
7
W
Geb
10,012
589
126
7
0
356,381
2
L
Ullr
8,126
478
124
7
0
293,807
4
L
Jormungandr
9,238
543
116
7
0
267,484
0
L
Ganesha
8,196
482
8
0
0
357,439
0
L
Odin
7,969
469
113
7
0
364,873
3
W
Awilix
9,885
581
139
8
0
411,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role