Player Matchup

Mercury
Mercury
ChemicaIWork
Mercury
Level 54
God Stats
2W - 1L
1,414 SR
Queue Stats
25W - 36L
1,448 Elo+
Solo
Nut
Nut
NikkiDJ
Nut
Level 66
God Stats
2W - 1L
1,606 SR
Queue Stats
10W - 3L
1,515 Elo+
Party 1
Atlas
Atlas
OhSanrio
Atlas
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Janus
Janus
V0odooo
Janus
Level 64
God Stats
3W - 4L
1,196 SR
Queue Stats
82W - 69L
1,528 Elo+
Party 2
Bellona
Bellona
VYLZ
Bellona
Level 80
God Stats
11W - 5L
1,716 SR
Queue Stats
76W - 71L
1,488 Elo+
Party 2
Team Averages
Level 58
1,487 SR
1,496 Elo+

VS

Team Averages
Level 77
1,445 SR
1,395 Elo+
Geb
Geb
BiggiexTupac
Geb
Level 61
God Stats
3W - 2L
1,655 SR
Queue Stats
6W - 12L
1,331 Elo+
Solo
Hachiman
Hachiman
Jopenga
Hachiman
Level 87
God Stats
14W - 14L
1,476 SR
Queue Stats
98W - 92L
1,437 Elo+
Solo
Mercury
Mercury
TrueRamen---
Mercury
Level 56
God Stats
5W - 13L
1,207 SR
Queue Stats
180W - 178L
1,467 Elo+
Solo
Mulan
Mulan
chalex12345678
Mulan
Level 61
God Stats
19W - 15L
1,400 SR
Queue Stats
71W - 81L
1,337 Elo+
Solo
Discordia
Discordia
mccubbin
Discordia
Level 122
God Stats
5W - 11L
1,488 SR
Queue Stats
303W - 315L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChemicaIWork
Mercury
6
0 / 0 / 1
3,468
694
604
3,476
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
5
1 / 1 / 1
3,243
649
1,836
2,575
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
OhSanrio
Atlas
5
1 / 0 / 0
3,553
711
823
3,454
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
V0odooo
Janus
7
0 / 0 / 0
3,540
708
165
2,227
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
VYLZ
Bellona
5
1 / 2 / 0
3,560
712
1,668
4,255
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,270
654
1,966
5,698
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Jopenga
Hachiman
2
0 / 0 / 0
2,616
523
0
571
97
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
TrueRamen---
Mercury
6
0 / 0 / 0
3,488
698
743
3,204
1,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
1 / 1 / 0
3,857
771
1,918
4,165
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
mccubbin
Discordia
7
1 / 0 / 0
3,872
774
1,033
1,067
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Mercury
ChemicaIWork
Mercury
0
0
1
0.5
L
Hachiman
Jopenga
Hachiman
0
0
0
0
W
Nut
1
1
1
1.5
W
Atlas
OhSanrio
Atlas
1
0
0
1
L
Mercury
TrueRamen---
Mercury
0
0
0
0
W
Janus
V0odooo
Janus
0
0
0
0
W
Bellona
VYLZ
Bellona
1
2
0
0.5
L
1
1
0
1
L
Discordia
mccubbin
Discordia
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,096
Damage
5,660
15,987
Taken
14,705
7,585
Mitigated
6,394
3,433
Healing
3,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,966
361
0
1,721
5,698
2,715
0
614
5,084
8,848
187
W
Mercury
ChemicaIWork
Mercury
604
171
0
750
3,476
1,184
0
135
3,341
0
15,311
L
Hachiman
Jopenga
Hachiman
0
0
0
22
571
97
0
0
571
0
1,161
W
Nut
1,836
1,164
0
47
2,575
855
0
1,409
1,166
0
8,544
W
Atlas
OhSanrio
Atlas
823
327
55
964
3,454
1,894
0
512
2,942
10,386
0
L
Mercury
TrueRamen---
Mercury
743
262
0
720
3,204
1,039
574
334
2,830
0
14,444
W
Janus
V0odooo
Janus
165
0
0
500
2,227
691
0
593
1,634
19,821
0
W
Bellona
VYLZ
Bellona
1,668
580
0
1,117
4,255
2,961
0
248
4,007
0
14,053
L
1,918
221
60
864
4,165
2,249
366
0
4,165
0
16,940
L
Discordia
mccubbin
Discordia
1,033
0
0
376
1,067
294
0
0
1,067
17,414
2,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,364
Gold Earned
17,103
127
Minions Killed
93
0
Camps Cleared
0
541,404
Distance Traveled
427,687
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,270
654
5
1
0
113,373
0
W
Mercury
3,468
694
27
5
0
129,375
0
L
Hachiman
2,616
523
0
0
0
14,825
0
W
Nut
3,243
649
16
3
0
77,892
0
W
Atlas
3,553
711
16
3
0
123,911
0
L
Mercury
3,488
698
34
7
0
103,616
0
W
Janus
3,540
708
45
9
0
109,602
2
W
Bellona
3,560
712
23
5
0
100,624
0
L
Mulan
3,857
771
24
5
0
94,253
2
L
Discordia
3,872
774
30
6
0
101,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role