Player Matchup

Baron Samedi
Baron Samedi
Dodgerdan11
Baron Samedi
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 65L
1,657 Elo+
Solo
Ymir
Ymir
GodoftheWoods
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,663 Elo+
Party 1
Nike
Nike
ZombieB34R
Nike
Level 140
God Stats
2W - 1L
1,738 SR
Queue Stats
163W - 145L
1,606 Elo+
Party 1
Geb
Geb
slyxera
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,644 Elo+
Party 1
Bacchus
Bacchus
xDJB34Rx
Bacchus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,598 Elo+
Party 1
Team Averages
Level 100
1,548 SR
1,634 Elo+

VS

Team Averages
Level 94
1,440 SR
1,550 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dersmeister
Lancelot
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
249W - 235L
1,543 Elo+
Solo
Olorun
Olorun
Snooch2ThaNooch
Olorun
Level 122
God Stats
0W - 3L
1,199 SR
Queue Stats
131W - 136L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Zasorppokani
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dodgerdan11
Baron Samedi
10
2 / 1 / 4
5,561
1,112
4,356
4,778
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 6
5,481
1,096
3,747
3,472
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 4
5,898
1,180
8,630
4,738
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Geb
10
1 / 0 / 5
5,735
1,147
3,610
4,522
3,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
xDJB34Rx
Bacchus
9
0 / 0 / 6
5,091
1,018
2,734
5,329
5,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 2 / 0
4,977
995
2,614
7,255
6,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
7
0 / 1 / 0
4,513
903
1,122
2,412
1,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Dersmeister
Lancelot
10
1 / 2 / 0
5,089
1,018
2,462
5,513
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 0
5,360
1,072
3,707
4,313
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Zasorppokani
Sun Wukong
9
0 / 2 / 1
4,956
991
5,919
6,017
6,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
8
Kills
1
1
Deaths
8
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
0
0
L
Apollo
 
Apollo
0
1
0
0
L
Lancelot
Dersmeister
Lancelot
1
2
0
0.5
W
Baron Samedi
Dodgerdan11
Baron Samedi
2
1
4
4
W
1
0
6
4
L
0
1
0
0
L
Sun Wukong
Zasorppokani
Sun Wukong
0
2
1
0.25
W
4
0
4
6
W
Geb
1
0
5
3.5
W
Bacchus
xDJB34Rx
Bacchus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,077
Damage
15,824
22,839
Taken
25,510
17,357
Mitigated
20,442
7,919
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,614
117
413
1,117
7,255
6,305
0
3,829
3,426
4,474
0
L
Apollo
 
Apollo
1,122
663
473
641
2,412
1,101
0
1,212
1,200
0
2,192
L
Lancelot
Dersmeister
Lancelot
2,462
199
324
348
5,513
4,311
0
2,561
2,952
176
4,057
W
Baron Samedi
Dodgerdan11
Baron Samedi
4,356
247
1,498
1,821
4,778
3,130
0
936
3,767
9,942
717
W
3,747
519
0
500
3,472
2,277
0
854
2,582
9,611
0
L
3,707
1,910
1,199
1,622
4,313
2,329
0
3,357
956
9,797
0
L
Sun Wukong
Zasorppokani
Sun Wukong
5,919
353
0
1,187
6,017
6,396
0
3,236
2,781
0
14,707
W
8,630
376
172
351
4,738
2,513
0
1,150
3,528
0
16,233
W
Geb
3,610
684
358
723
4,522
3,621
0
1,263
3,179
5,753
57
W
Bacchus
xDJB34Rx
Bacchus
2,734
316
1,062
1,434
5,329
5,816
0
1,907
3,286
4,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
24,895
51
Minions Killed
54
0
Camps Cleared
0
532,283
Distance Traveled
433,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,977
995
6
1
0
85,521
0
L
Apollo
4,513
903
2
0
0
67,181
0
L
Lancelot
5,089
1,018
5
1
0
98,149
0
W
Baron Samedi
5,561
1,112
6
1
0
104,537
0
W
Ymir
5,481
1,096
17
3
0
100,368
0
L
Olorun
5,360
1,072
26
5
0
93,866
0
L
Sun Wukong
4,956
991
15
3
0
89,201
0
W
Nike
5,898
1,180
18
4
0
111,910
0
W
Geb
5,735
1,147
3
1
0
103,653
0
W
Bacchus
5,091
1,018
7
1
0
111,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role