Player Matchup

Loki
Loki
 
Loki
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
DeadManKills
Atlas
Level 48
God Stats
1W - 0L
1,304 SR
Queue Stats
44W - 64L
1,375 Elo+
Party 3
Medusa
Medusa
MunnabhaiBolte
Medusa
Level 29
God Stats
1W - 2L
1,123 SR
Queue Stats
19W - 42L
1,277 Elo+
Party 3
Chaac
Chaac
Ukkalaly
Chaac
Level 27
God Stats
2W - 2L
1,166 SR
Queue Stats
19W - 26L
1,311 Elo+
Party 3
Team Averages
Level 46
1,319 SR
1,393 Elo+

VS

Team Averages
Level 72
1,453 SR
1,450 Elo+
Skadi
Skadi
Judduh
Skadi
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,442 Elo+
Solo
Discordia
Discordia
MealwormKing
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,443 Elo+
Party 1
Thor
Thor
SkeeBoymeBob
Thor
Level 49
God Stats
1W - 6L
1,256 SR
Queue Stats
118W - 134L
1,476 Elo+
Party 2
Cu Chulainn
Cu Chulainn
idwees
Cu Chulainn
Level 92
God Stats
13W - 17L
1,507 SR
Queue Stats
128W - 131L
1,464 Elo+
Party 2
Artio
Artio
tobii614
Artio
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
9 / 1 / 1
6,047
672
5,352
6,448
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
 
Baron Samedi
10
2 / 0 / 2
5,677
631
3,405
4,414
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
1 / 0 / 4
5,105
567
3,353
5,601
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 1 / 3
4,794
533
4,913
5,910
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Ukkalaly
Chaac
10
0 / 2 / 1
5,010
557
3,224
7,790
4,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Judduh
Skadi
7
0 / 2 / 1
4,454
495
3,939
5,964
1,746
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
MealwormKing
Discordia
7
1 / 4 / 0
4,801
533
2,748
4,804
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,049
561
2,625
9,436
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
idwees
Cu Chulainn
11
2 / 1 / 0
6,174
686
5,149
7,289
5,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
tobii614
Artio
6
1 / 4 / 0
4,457
495
2,809
7,570
4,104
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
4
4
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
1
1
9.5
W
Baron Samedi
 
Baron Samedi
2
0
2
3
W
1
0
4
3
L
Skadi
Judduh
Skadi
0
2
1
0.25
L
Discordia
MealwormKing
Discordia
1
4
0
0.25
W
0
1
3
1.5
L
0
2
0
0
W
Chaac
Ukkalaly
Chaac
0
2
1
0.25
L
Cu Chulainn
idwees
Cu Chulainn
2
1
0
2
L
Artio
tobii614
Artio
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
17,270
30,163
Taken
35,063
14,313
Mitigated
15,888
9,858
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,352
2,027
0
2,302
6,448
2,005
0
748
5,700
0
20,909
W
Baron Samedi
 
Baron Samedi
3,405
141
0
1,616
4,414
1,926
0
2,075
2,339
29,339
1,421
W
3,353
1,426
0
2,088
5,601
4,356
0
650
4,951
20,802
969
L
Skadi
Judduh
Skadi
3,939
1,482
181
298
5,964
1,746
85
2,134
3,830
0
24,068
L
Discordia
MealwormKing
Discordia
2,748
189
0
430
4,804
1,443
0
2,246
2,558
20,753
0
W
4,913
2,535
0
1,664
5,910
1,825
0
2,084
3,826
0
30,943
L
2,625
1,017
0
4,588
9,436
3,590
0
330
9,106
0
39,860
W
Chaac
Ukkalaly
Chaac
3,224
476
0
2,188
7,790
4,201
0
494
7,296
0
30,437
L
Cu Chulainn
idwees
Cu Chulainn
5,149
891
0
1,275
7,289
5,005
0
0
7,289
5,140
39,357
L
Artio
tobii614
Artio
2,809
728
0
792
7,570
4,104
0
1,985
5,585
10,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
24,935
194
Minions Killed
230
0
Camps Cleared
0
947,552
Distance Traveled
914,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,047
672
35
4
0
245,954
0
W
Baron Samedi
5,677
631
40
4
0
178,316
0
W
Atlas
5,105
567
19
2
0
156,490
0
L
Skadi
4,454
495
36
4
0
186,396
0
L
Discordia
4,801
533
31
3
0
144,378
0
W
Medusa
4,794
533
52
6
0
197,349
0
L
Thor
5,049
561
72
8
0
210,580
0
W
Chaac
5,010
557
48
5
0
169,443
0
L
Cu Chulainn
6,174
686
77
9
0
186,046
0
L
Artio
4,457
495
14
2
0
186,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role