Player Matchup

Medusa
Medusa
Bronze III
DOCKSTAR
Medusa
Bronze III
Level 144
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,448 MMR
Party 2
Zeus
Zeus
Gold II
TheRevelation
Zeus
Gold II
Level 162
God Stats
0W - 1L
1,709 SR
Queue Stats
112W - 126L
1,738 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
Xai-ax
Sun Wukong
Platinum II
Level 161
God Stats
57W - 60L
1,566 SR
Queue Stats
188W - 190L
1,686 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,520 SR
1,624 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,676 SR
1,642 MMR
Anhur
Anhur
Gold I
DSMv
Anhur
Gold I
Level 159
God Stats
9W - 6L
1,673 SR
Queue Stats
72W - 77L
1,564 MMR
Solo
Thoth
Thoth
Platinum II
Kross9153
Thoth
Platinum II
Level 148
God Stats
2W - 0L
1,653 SR
Queue Stats
38W - 29L
1,805 MMR
Party 1
Charon
Charon
Gold I
Rekncrew
Charon
Gold I
Level 122
God Stats
19W - 9L
1,703 SR
Queue Stats
47W - 41L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DOCKSTAR
Medusa
13
0 / 7 / 1
8,889
593
4,943
13,684
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 3 / 2
10,717
714
15,828
9,944
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Xai-ax
Sun Wukong
17
2 / 2 / 1
10,364
691
6,728
17,671
19,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Bake KujiraAchillesOdinNe ZhaNox

VS

Bans
KuzenboSobekChaacAthenaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DSMv
Anhur
18
8 / 2 / 2
12,128
809
11,671
11,421
5,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Kross9153
Thoth
18
3 / 0 / 8
11,353
757
11,934
8,121
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Rekncrew
Charon
16
1 / 1 / 11
10,519
701
10,800
14,569
15,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
12
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
DOCKSTAR
Medusa
0
7
1
0.07
W
Anhur
DSMv
Anhur
8
2
2
4.5
W
Thoth
Kross9153
Thoth
3
0
8
7
W
Charon
Rekncrew
Charon
1
1
11
6.5
L
1
3
2
0.67
L
Sun Wukong
Xai-ax
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
34,405
41,299
Taken
34,111
28,282
Mitigated
24,515
4,193
Healing
5,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DOCKSTAR
Medusa
4,943
1,247
0
1,196
13,684
4,775
0
6,591
6,671
0
35,150
W
Anhur
DSMv
Anhur
11,671
7,504
0
1,890
11,421
5,574
1,675
5,596
4,802
0
55,751
W
Thoth
Kross9153
Thoth
11,934
500
0
663
8,121
3,788
1,535
2,700
4,850
68,059
0
W
Charon
Rekncrew
Charon
10,800
1,306
0
2,995
14,569
15,153
145
5,934
7,649
17,251
2,563
L
15,828
1,273
0
250
9,944
3,721
0
5,505
4,140
62,682
832
L
Sun Wukong
Xai-ax
Sun Wukong
6,728
734
0
2,747
17,671
19,786
0
7,310
9,321
0
26,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,970
Gold Earned
34,000
200
Minions Killed
214
0
Camps Cleared
0
779,630
Distance Traveled
900,984
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,889
593
42
3
0
254,600
2
W
Anhur
12,128
809
82
5
0
270,217
0
W
Thoth
11,353
757
120
8
0
326,187
7
W
Charon
10,519
701
12
1
0
304,580
0
L
Zeus
10,717
714
122
8
0
268,116
0
L
Sun Wukong
10,364
691
36
2
0
256,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role