Player Matchup

Thor
Thor
BeefjerkyG
Thor
Level 159
God Stats
0W - 1L
1,433 SR
Queue Stats
32W - 29L
1,524 Elo+
Party 2
Cupid
Cupid
DarksunSolus
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,657 Elo+
Solo
Chaac
Chaac
Griffiki
Chaac
Level 150
God Stats
0W - 1L
1,799 SR
Queue Stats
19W - 12L
1,614 Elo+
Party 2
Kuzenbo
Kuzenbo
Schknobes
Kuzenbo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 179L
1,478 Elo+
Solo
Skadi
Skadi
ShadowExalt
Skadi
Level 156
God Stats
1W - 3L
1,524 SR
Queue Stats
191W - 194L
1,505 Elo+
Solo
Team Averages
Level 137
1,551 SR
1,556 Elo+

VS

Team Averages
Level 154
1,708 SR
1,559 Elo+
Nu Wa
Nu Wa
Girth Diggler69
Nu Wa
Level 155
God Stats
11W - 4L
1,840 SR
Queue Stats
312W - 308L
1,528 Elo+
Party 1
Eset
Eset
Gorge Michael
Eset
Level 152
God Stats
4W - 5L
1,676 SR
Queue Stats
261W - 244L
1,543 Elo+
Party 1
Xing Tian
Xing Tian
Kiddflash19
Xing Tian
Level 159
God Stats
3W - 0L
1,673 SR
Queue Stats
259W - 263L
1,561 Elo+
Solo
Heimdallr
Heimdallr
Sleepy_Ash_Coors
Heimdallr
Level 156
God Stats
3W - 1L
1,837 SR
Queue Stats
269W - 240L
1,586 Elo+
Solo
Bastet
Bastet
Squeeaal
Bastet
Level 146
God Stats
2W - 2L
1,512 SR
Queue Stats
65W - 62L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
8,383
762
12,572
13,470
8,476
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 5 / 2
7,709
701
5,907
12,269
5,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Griffiki
Chaac
14
0 / 6 / 4
7,391
672
10,866
18,423
23,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Schknobes
Kuzenbo
13
1 / 6 / 3
8,007
728
8,424
16,696
22,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 4
7,427
675
9,016
12,003
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 16
9,395
854
12,802
8,367
3,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 15
9,807
892
13,281
9,683
5,001
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Kiddflash19
Xing Tian
17
4 / 1 / 21
10,462
951
8,719
19,556
26,464
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
16
5 / 1 / 20
9,965
906
16,977
12,804
8,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Squeeaal
Bastet
16
8 / 1 / 13
9,815
892
16,929
12,615
7,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
6
Kills
27
27
Deaths
6
16
Assists
85
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
2
5
2
0.6
W
4
2
16
6
W
6
1
15
13.5
L
Chaac
Griffiki
Chaac
0
6
4
0.33
W
Xing Tian
Kiddflash19
Xing Tian
4
1
21
14.5
L
Kuzenbo
Schknobes
Kuzenbo
1
6
3
0.42
L
0
5
4
0.4
W
Heimdallr
5
1
20
15
W
Bastet
Squeeaal
Bastet
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,785
Damage
68,708
72,861
Taken
63,025
65,263
Mitigated
51,526
19,453
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,572
766
1,434
729
13,470
8,476
0
8,053
5,417
2,199
17,076
L
5,907
2,508
2,626
3,503
12,269
5,559
0
5,324
6,945
0
23,534
W
12,802
4,945
2,279
611
8,367
3,879
3,069
1,979
6,388
28,980
611
W
13,281
930
3,709
1,175
9,683
5,001
1,324
1,923
7,760
26,522
0
L
Chaac
Griffiki
Chaac
10,866
664
412
5,417
18,423
23,927
0
9,239
9,184
0
26,966
W
Xing Tian
Kiddflash19
Xing Tian
8,719
303
2,566
2,494
19,556
26,464
382
2,353
17,203
15,571
1,222
L
Kuzenbo
Schknobes
Kuzenbo
8,424
1,908
1,213
2,547
16,696
22,622
0
7,672
9,024
18,155
172
L
9,016
3,745
0
1,572
12,003
4,679
0
3,854
8,149
0
26,523
W
Heimdallr
16,977
8,651
32
1,510
12,804
8,454
3,517
2,478
10,326
0
43,185
W
Bastet
Squeeaal
Bastet
16,929
2,444
1,716
4,083
12,615
7,728
405
1,718
10,897
0
22,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,917
Gold Earned
49,444
146
Minions Killed
154
0
Camps Cleared
0
1,049,602
Distance Traveled
1,113,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,383
762
18
2
0
207,936
0
L
Cupid
7,709
701
40
4
0
215,694
0
W
Nu Wa
9,395
854
34
3
0
200,707
0
W
Eset
9,807
892
43
4
0
232,221
0
L
Chaac
7,391
672
30
3
0
217,896
0
W
Xing Tian
10,462
951
13
1
0
233,175
0
L
Kuzenbo
8,007
728
12
1
0
208,693
0
L
Skadi
7,427
675
46
4
0
199,383
0
W
Heimdallr
9,965
906
45
4
0
198,029
0
W
Bastet
9,815
892
19
2
0
249,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role