Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Admiral3700
Cthulhu
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,657 Elo+
Solo
Horus
Horus
GuanYu_NoGAMES99
Horus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
554W - 616L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
Scott232
Baron Samedi
Level 47
God Stats
87W - 66L
1,661 SR
Queue Stats
653W - 732L
1,476 Elo+
Party 2
Nox
Nox
alexjavier120
Nox
Level 175
God Stats
4W - 1L
1,891 SR
Queue Stats
150W - 152L
1,548 Elo+
Solo
Team Averages
Level 83
1,610 SR
1,508 Elo+

VS

Team Averages
Level 72
1,421 SR
1,547 Elo+
Izanami
Izanami
AwkwardArdvark
Izanami
Level 61
God Stats
1W - 1L
1,268 SR
Queue Stats
129W - 56L
1,656 Elo+
Solo
Eset
Eset
HentiaSlayer69
Eset
Level 67
God Stats
24W - 21L
1,384 SR
Queue Stats
323W - 317L
1,514 Elo+
Party 1
Skadi
Skadi
Mo6Strings
Skadi
Level 126
God Stats
9W - 4L
1,397 SR
Queue Stats
161W - 135L
1,609 Elo+
Solo
Vulcan
Vulcan
YezzkMCsymp
Vulcan
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 42L
1,468 Elo+
Solo
Thanatos
Thanatos
coachWasabi
Thanatos
Level 68
God Stats
27W - 28L
1,554 SR
Queue Stats
395W - 398L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 3 / 2
5,592
1,118
3,797
6,551
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Admiral3700
Cthulhu
9
0 / 0 / 0
4,910
982
0
0
0
10
0 / 2 / 1
6,063
1,213
1,379
11,539
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Scott232
Baron Samedi
10
0 / 3 / 1
5,417
1,083
2,925
6,556
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 0
6,205
1,241
3,998
5,327
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

346

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 8
6,347
1,269
5,676
1,108
459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 7
6,324
1,265
5,255
2,443
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
3 / 1 / 7
6,556
1,311
5,768
4,191
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
11
1 / 0 / 9
5,929
1,186
6,483
3,202
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
coachWasabi
Thanatos
11
1 / 0 / 6
5,695
1,139
3,804
2,548
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
10
10
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
3
2
0.33
L
Cthulhu
Admiral3700
Cthulhu
0
0
0
0
W
2
0
8
6
L
0
2
1
0.25
W
3
1
7
6.5
W
Skadi
3
1
7
6.5
L
Baron Samedi
Scott232
Baron Samedi
0
3
1
0.17
W
Vulcan
1
0
9
5.5
L
2
2
0
1
W
Thanatos
coachWasabi
Thanatos
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,099
Damage
26,986
29,973
Taken
13,492
18,542
Mitigated
5,388
4,459
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,797
510
0
154
6,551
3,328
0
3,238
3,313
0
10,428
L
Cthulhu
Admiral3700
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
5,676
3,704
0
0
1,108
459
0
414
694
0
16,802
L
1,379
777
690
2,884
11,539
9,566
0
3,374
8,165
0
5,860
W
5,255
202
297
135
2,443
876
0
801
1,642
9,817
0
W
Skadi
5,768
2,951
0
1,294
4,191
1,674
0
2,618
1,573
0
13,957
L
Baron Samedi
Scott232
Baron Samedi
2,925
253
381
350
6,556
3,381
0
2,648
3,908
11,991
296
W
Vulcan
6,483
1,897
0
10
3,202
1,338
0
1,382
1,820
16,298
424
L
3,998
185
0
0
5,327
2,267
0
2,224
3,103
20,125
0
W
Thanatos
coachWasabi
Thanatos
3,804
374
0
1,107
2,548
1,041
0
1,594
954
0
5,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
30,851
86
Minions Killed
100
3
Camps Cleared
3
387,499
Distance Traveled
517,141
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,592
1,118
19
4
2
92,806
0
L
Cthulhu
4,910
982
0
0
0
0
0
W
Izanami
6,347
1,269
28
6
1
89,844
0
L
Horus
6,063
1,213
6
1
0
103,324
4
W
Eset
6,324
1,265
9
2
1
105,700
0
W
Skadi
6,556
1,311
27
5
0
87,716
0
L
Baron Samedi
5,417
1,083
21
4
0
83,460
0
W
Vulcan
5,929
1,186
34
7
1
117,172
0
L
Nox
6,205
1,241
40
8
1
107,909
0
W
Thanatos
5,695
1,139
2
0
0
116,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role