Player Matchup

Danzaburou
Danzaburou
Cbreazy5
Danzaburou
Level 46
God Stats
21W - 18L
1,532 SR
Queue Stats
105W - 112L
1,400 Elo+
Party 1
Mulan
Mulan
FoxMania12
Mulan
Level 33
God Stats
11W - 15L
1,481 SR
Queue Stats
92W - 88L
1,374 Elo+
Solo
Anubis
Anubis
Xprt godzYT
Anubis
Level 26
God Stats
4W - 3L
1,746 SR
Queue Stats
41W - 38L
1,372 Elo+
Party 1
Team Averages
Level 35
1,586 SR
1,382 Elo+

VS

Team Averages
Level 75
1,568 SR
1,557 Elo+
Mulan
Mulan
Daga220
Mulan
Level 122
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 1L
1,672 Elo+
Solo
Baron Samedi
Baron Samedi
EpithetIsBarrier
Baron Samedi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 2
Thanatos
Thanatos
KEI4N4977
Thanatos
Level 49
God Stats
3W - 9L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cbreazy5
Danzaburou
17
9 / 6 / 1
12,846
918
13,623
13,297
5,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
14
0 / 6 / 8
9,640
689
7,160
16,067
10,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
1 / 11 / 3
9,241
660
10,693
15,285
7,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Daga220
Mulan
18
14 / 3 / 7
12,761
912
14,375
19,011
18,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
EpithetIsBarrier
Baron Samedi
16
2 / 4 / 18
10,244
732
13,552
11,892
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
KEI4N4977
Thanatos
17
7 / 3 / 11
12,145
868
11,008
14,224
5,486
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
23
23
Deaths
10
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cbreazy5
Danzaburou
9
6
1
1.58
W
Mulan
Daga220
Mulan
14
3
7
5.83
W
Baron Samedi
EpithetIsBarrier
Baron Samedi
2
4
18
2.75
L
Mulan
0
6
8
0.67
W
Thanatos
KEI4N4977
Thanatos
7
3
11
4.17
L
Anubis
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,476
Damage
38,935
44,649
Taken
45,127
23,436
Mitigated
30,941
5,676
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cbreazy5
Danzaburou
13,623
5,542
0
2,527
13,297
5,489
2,434
2,887
10,003
0
46,606
W
Mulan
Daga220
Mulan
14,375
945
0
6,456
19,011
18,961
112
3,815
15,146
1,972
44,453
W
Baron Samedi
EpithetIsBarrier
Baron Samedi
13,552
1,736
2,111
4,113
11,892
6,494
609
2,631
9,236
30,807
0
L
Mulan
7,160
441
0
1,339
16,067
10,834
133
7,172
8,696
0
16,369
W
Thanatos
KEI4N4977
Thanatos
11,008
3,098
158
5,811
14,224
5,486
1,182
3,923
10,301
0
41,679
L
Anubis
10,693
1,346
0
1,810
15,285
7,113
580
4,571
10,257
37,717
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
35,150
118
Minions Killed
143
0
Camps Cleared
0
633,291
Distance Traveled
667,485
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,846
918
58
4
0
211,300
0
W
Mulan
12,761
912
64
5
0
231,142
1
W
Baron Samedi
10,244
732
26
2
0
209,879
0
L
Mulan
9,640
689
16
1
0
239,701
0
W
Thanatos
12,145
868
53
4
0
226,464
0
L
Anubis
9,241
660
44
3
0
182,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role