Player Matchup

Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
LilYuh
Neith
Gold II
Level 127
God Stats
10W - 8L
1,590 SR
Queue Stats
138W - 128L
1,501 MMR
Solo
Skadi
Skadi
Gold II
Lux_Zephha
Skadi
Gold II
Level 109
God Stats
22W - 16L
1,630 SR
Queue Stats
620W - 624L
1,603 MMR
Party 1
Athena
Athena
Gold II
TracerBurnout
Athena
Gold II
Level 129
God Stats
11W - 11L
1,627 SR
Queue Stats
362W - 359L
1,472 MMR
Party 1
Xbalanque
Xbalanque
Silver I
o Ryujinn
Xbalanque
Silver I
Level 86
God Stats
1W - 2L
1,327 SR
Queue Stats
14W - 17L
1,516 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,535 SR
1,519 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,529 SR
1,514 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Yemoja
Yemoja
Gold I
DBrownStain-
Yemoja
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,505 MMR
Solo
Hachiman
Hachiman
Gold V
Kuurro
Hachiman
Gold V
Level 154
God Stats
19W - 23L
1,534 SR
Queue Stats
44W - 42L
1,547 MMR
Solo
Achilles
Achilles
Bronze III
Lazy SoulReaper
Achilles
Bronze III
Level 144
God Stats
0W - 2L
1,612 SR
Queue Stats
10W - 15L
1,523 MMR
Party 2
Bastet
Bastet
Silver I
sepulvedaTTV
Bastet
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 0
6,295
630
6,744
6,372
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
LilYuh
Neith
11
3 / 0 / 2
6,524
652
4,076
3,686
1,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
12
2 / 0 / 2
6,125
613
3,695
5,152
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 2
5,642
564
2,869
5,578
4,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
o Ryujinn
Xbalanque
9
0 / 0 / 1
5,200
520
4,582
6,446
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosThorChaac

VS

Bans
ThothCharonBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 0
4,903
490
1,172
4,302
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
5
0 / 1 / 0
4,443
444
839
4,542
2,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Kuurro
Hachiman
9
0 / 0 / 0
5,184
518
4,870
6,911
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
9
0 / 3 / 0
4,981
498
4,757
13,206
7,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
8
0 / 3 / 0
4,582
458
2,276
9,174
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
0
2
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Yemoja
0
1
0
0
L
Hachiman
Kuurro
Hachiman
0
0
0
0
L
Achilles
0
3
0
0
W
Neith
LilYuh
Neith
3
0
2
4
W
Skadi
2
0
2
3
W
2
0
2
3
W
Xbalanque
o Ryujinn
Xbalanque
0
0
1
0.5
L
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
13,914
27,234
Taken
38,135
14,760
Mitigated
16,973
11,438
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,744
753
0
4,204
6,372
4,372
0
0
6,372
36,698
3,637
L
Baron Samedi
 
Baron Samedi
1,172
97
0
578
4,302
1,874
0
356
3,946
27,038
0
L
Yemoja
839
426
1,036
1,655
4,542
2,173
0
845
3,697
6,760
0
L
Hachiman
Kuurro
Hachiman
4,870
2,366
0
3,769
6,911
2,332
0
773
6,138
0
46,882
L
Achilles
4,757
996
0
4,255
13,206
7,582
0
5,797
6,871
0
30,309
W
Neith
LilYuh
Neith
4,076
1,143
0
1,711
3,686
1,400
0
594
3,000
0
50,375
W
Skadi
3,695
1,565
0
950
5,152
2,098
386
0
5,152
0
51,223
W
2,869
1,219
0
1,544
5,578
4,703
0
997
4,522
16,105
0
W
Xbalanque
o Ryujinn
Xbalanque
4,582
1,547
0
3,029
6,446
2,187
0
269
6,177
0
38,524
L
Bastet
2,276
819
0
4,225
9,174
3,012
0
895
8,279
0
23,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
24,093
357
Minions Killed
248
0
Camps Cleared
0
950,671
Distance Traveled
818,745
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,295
630
84
8
0
176,583
0
L
Baron Samedi
4,903
490
68
7
0
164,031
0
L
Yemoja
4,443
444
10
1
0
82,818
0
L
Hachiman
5,184
518
74
7
0
172,114
2
L
Achilles
4,981
498
51
5
0
169,836
0
W
Neith
6,524
652
105
11
0
176,838
2
W
Skadi
6,125
613
83
8
0
196,891
0
W
Athena
5,642
564
15
2
0
226,472
5
W
Xbalanque
5,200
520
70
7
0
173,887
3
L
Bastet
4,582
458
45
5
0
229,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role