Player Matchup

Cthulhu
Cthulhu
BeeWink
Cthulhu
Level 59
God Stats
2W - 3L
1,731 SR
Queue Stats
14W - 16L
1,564 Elo+
Party 2
Cernunnos
Cernunnos
BtrThnSquirrel
Cernunnos
Level 116
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 18L
1,486 Elo+
Party 2
Thanatos
Thanatos
ChaoticBubbles
Thanatos
Level 125
God Stats
0W - 5L
1,263 SR
Queue Stats
72W - 72L
1,517 Elo+
Solo
Osiris
Osiris
Nayruuu
Osiris
Level 155
God Stats
0W - 4L
1,246 SR
Queue Stats
309W - 279L
1,495 Elo+
Solo
Poseidon
Poseidon
Nery on 60
Poseidon
Level 107
God Stats
4W - 6L
1,571 SR
Queue Stats
36W - 31L
1,566 Elo+
Solo
Team Averages
Level 112
1,422 SR
1,526 Elo+

VS

Team Averages
Level 112
1,544 SR
1,510 Elo+
Gilgamesh
Gilgamesh
AGodlyBird
Gilgamesh
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 84L
1,517 Elo+
Solo
Ymir
Ymir
CorruptedToni
Ymir
Level 15
God Stats
4W - 1L
1,775 SR
Queue Stats
46W - 58L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CoruptedFrenchy
Ah Muzen Cab
Level 149
God Stats
9W - 10L
1,289 SR
Queue Stats
286W - 266L
1,456 Elo+
Party 1
Serqet
Serqet
Makeoutz
Serqet
Level 147
God Stats
10W - 10L
1,408 SR
Queue Stats
513W - 506L
1,530 Elo+
Solo
Vulcan
Vulcan
finnhark123
Vulcan
Level 127
God Stats
6W - 4L
1,746 SR
Queue Stats
177W - 161L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeeWink
Cthulhu
12
2 / 0 / 2
7,808
488
4,980
11,371
7,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
BtrThnSquirrel
Cernunnos
16
0 / 1 / 2
9,215
576
4,280
8,943
4,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
11
4 / 2 / 3
7,440
465
4,351
10,206
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Nayruuu
Osiris
14
2 / 3 / 1
9,062
566
11,192
17,791
20,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Nery on 60
Poseidon
16
3 / 2 / 1
9,873
617
13,085
8,835
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AGodlyBird
Gilgamesh
15
2 / 2 / 0
8,645
540
12,045
18,707
19,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 1
7,827
489
2,199
8,260
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
CoruptedFrenchy
Ah Muzen Cab
16
1 / 1 / 0
8,466
529
6,203
9,574
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Makeoutz
Serqet
16
3 / 0 / 1
8,546
534
5,044
13,210
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Vulcan
14
0 / 5 / 2
8,122
508
8,459
10,076
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
8
8
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AGodlyBird
Gilgamesh
2
2
0
1
L
Cthulhu
BeeWink
Cthulhu
2
0
2
3
L
Cernunnos
BtrThnSquirrel
Cernunnos
0
1
2
1
L
Thanatos
4
2
3
2.75
W
2
3
1
0.83
W
Ah Muzen Cab
CoruptedFrenchy
Ah Muzen Cab
1
1
0
1
W
Serqet
Makeoutz
Serqet
3
0
1
3.5
L
Osiris
Nayruuu
Osiris
2
3
1
0.83
L
Poseidon
Nery on 60
Poseidon
3
2
1
1.75
W
Vulcan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,888
Damage
33,950
57,146
Taken
59,827
39,139
Mitigated
36,851
25,410
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AGodlyBird
Gilgamesh
12,045
5,355
0
1,965
18,707
19,042
0
2,192
16,515
0
72,715
L
Cthulhu
BeeWink
Cthulhu
4,980
353
1,937
3,803
11,371
7,609
0
2,093
9,094
28,916
0
L
Cernunnos
BtrThnSquirrel
Cernunnos
4,280
2,301
0
4,827
8,943
4,208
856
73
8,870
0
97,209
L
Thanatos
4,351
955
0
9,703
10,206
3,570
0
2,256
7,800
0
39,651
W
2,199
133
0
1,031
8,260
5,749
0
4,090
4,170
15,257
0
W
Ah Muzen Cab
CoruptedFrenchy
Ah Muzen Cab
6,203
1,911
0
1,732
9,574
3,899
0
1,204
8,370
0
84,989
W
Serqet
Makeoutz
Serqet
5,044
922
0
7,082
13,210
5,138
0
4,703
8,507
0
87,898
L
Osiris
Nayruuu
Osiris
11,192
3,279
0
4,385
17,791
20,955
0
876
15,548
0
69,659
L
Poseidon
Nery on 60
Poseidon
13,085
1,887
0
755
8,835
2,797
0
4,808
3,631
94,345
1,951
W
Vulcan
8,459
4,719
0
945
10,076
3,023
0
5,709
4,367
59,880
975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
41,606
574
Minions Killed
559
0
Camps Cleared
0
1,509,960
Distance Traveled
1,700,460
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,645
540
125
8
0
294,566
0
L
Cthulhu
7,808
488
32
2
0
358,573
3
L
Cernunnos
9,215
576
182
11
0
300,821
0
L
Thanatos
7,440
465
68
4
0
232,044
0
W
Ymir
7,827
489
26
2
0
320,870
0
W
Ah Muzen Cab
8,466
529
154
10
0
354,551
0
W
Serqet
8,546
534
139
9
0
415,461
0
L
Osiris
9,062
566
114
7
0
299,702
2
L
Poseidon
9,873
617
178
11
0
318,820
0
W
Vulcan
8,122
508
115
7
0
315,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role