Player Matchup

Artio
Artio
Silver II
TehStooge
Artio
Silver II
Level 97
God Stats
3W - 5L
1,435 SR
Queue Stats
26W - 49L
1,261 MMR
Party 1
Janus
Janus
Silver IV
TheArkansian
Janus
Silver IV
Level 55
God Stats
0W - 7L
1,335 SR
Queue Stats
110W - 132L
1,400 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Whorren
Heimdallr
Bronze III
Level 65
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 4L
1,354 MMR
Solo
Loki
Loki
Gold V
jigalingswinger2
Loki
Gold V
Level 154
God Stats
4W - 8L
1,363 SR
Queue Stats
490W - 516L
1,347 MMR
Solo
Mulan
Mulan
Bronze III
legacyskyfall
Mulan
Bronze III
Level 41
God Stats
9W - 9L
1,669 SR
Queue Stats
29W - 30L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,501 SR
1,372 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,518 SR
1,384 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
ItsNaj
Ah Muzen Cab
Silver III
Level 123
God Stats
2W - 2L
1,432 SR
Queue Stats
72W - 80L
1,382 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
LIlGuyz2012
Kuzenbo
Gold IV
Level 118
God Stats
4W - 2L
1,567 SR
Queue Stats
87W - 90L
1,348 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
NateSkywalker360
Tsukuyomi
Bronze III
Level 88
God Stats
7W - 0L
1,500 SR
Queue Stats
121W - 126L
1,347 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Vayzar
Jormungandr
Gold IV
Level 159
God Stats
51W - 47L
1,589 SR
Queue Stats
298W - 318L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
TehStooge
Artio
11
0 / 4 / 0
6,956
386
3,406
18,155
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 1
7,819
434
4,374
13,105
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Whorren
Heimdallr
13
0 / 3 / 1
7,192
400
5,438
9,675
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 3
8,733
485
4,893
15,658
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
4 / 1 / 3
9,577
532
15,797
19,880
17,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ThorThothBake Kujira

VS

Bans
ThanatosKukulkanRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 1 / 7
10,824
601
16,668
6,822
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
ItsNaj
Ah Muzen Cab
18
6 / 0 / 3
10,490
583
11,811
10,265
5,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
LIlGuyz2012
Kuzenbo
13
0 / 0 / 7
9,098
505
7,401
16,845
19,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Tsukuyomi
17
5 / 1 / 6
10,163
565
10,725
13,502
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jormungandr
Vayzar
Jormungandr
14
2 / 5 / 1
9,213
512
10,992
16,069
14,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
19
19
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
7
9.5
W
Ah Muzen Cab
ItsNaj
Ah Muzen Cab
6
0
3
7.5
W
Kuzenbo
LIlGuyz2012
Kuzenbo
0
0
7
3.5
W
Tsukuyomi
5
1
6
8
L
Artio
TehStooge
Artio
0
4
0
0
L
0
7
1
0.07
W
Jormungandr
Vayzar
Jormungandr
2
5
1
0.5
L
Heimdallr
Whorren
Heimdallr
0
3
1
0.17
L
3
4
3
1.13
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,908
Damage
57,597
76,473
Taken
63,503
45,880
Mitigated
48,080
23,843
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,668
6,182
0
1,838
6,822
2,932
508
2,525
4,036
106,848
3,648
W
Ah Muzen Cab
ItsNaj
Ah Muzen Cab
11,811
6,267
0
2,536
10,265
5,024
945
1,751
8,422
0
105,830
W
Kuzenbo
LIlGuyz2012
Kuzenbo
7,401
2,936
0
2,806
16,845
19,521
0
4,118
12,500
30,767
0
W
Tsukuyomi
10,725
2,560
0
5,206
13,502
6,090
189
1,164
12,032
0
85,784
L
Artio
TehStooge
Artio
3,406
56
760
2,961
18,155
15,342
0
7,335
10,458
21,971
0
L
4,374
334
0
500
13,105
3,973
0
8,518
4,097
61,898
888
W
Jormungandr
Vayzar
Jormungandr
10,992
2,677
0
3,462
16,069
14,513
0
1,244
14,077
45,301
1,452
L
Heimdallr
Whorren
Heimdallr
5,438
1,977
0
2,009
9,675
3,650
0
3,889
5,742
0
52,753
L
4,893
1,009
0
6,521
15,658
5,534
0
3,969
11,394
0
66,205
L
15,797
3,475
0
11,092
19,880
17,381
917
8,171
10,683
0
76,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,277
Gold Earned
49,788
454
Minions Killed
499
0
Camps Cleared
0
1,721,441
Distance Traveled
1,833,764
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,824
601
145
8
0
386,987
9
W
Ah Muzen Cab
10,490
583
135
8
0
358,617
0
W
Kuzenbo
9,098
505
39
2
0
403,204
1
W
Tsukuyomi
10,163
565
108
6
0
386,053
5
L
Artio
6,956
386
40
2
0
368,392
0
L
Janus
7,819
434
108
6
0
312,502
0
W
Jormungandr
9,213
512
72
4
0
298,903
0
L
Heimdallr
7,192
400
101
6
0
319,615
0
L
Loki
8,733
485
100
6
0
390,686
0
L
Mulan
9,577
532
105
6
0
330,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role