Player Matchup

Tiamat
Tiamat
Amahe
Tiamat
Level 159
God Stats
1W - 5L
1,406 SR
Queue Stats
208W - 208L
1,579 Elo+
Party 2
Lancelot
Lancelot
FireIce1414
Lancelot
Level 86
God Stats
18W - 15L
1,792 SR
Queue Stats
148W - 148L
1,571 Elo+
Party 2
Ishtar
Ishtar
Kepjin
Ishtar
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ravana
Ravana
QuinnsOwl
Ravana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
Rukkingaround
Cthulhu
Level 182
God Stats
1W - 6L
1,190 SR
Queue Stats
256W - 251L
1,594 Elo+
Party 2
Team Averages
Level 141
1,478 SR
1,548 Elo+

VS

Team Averages
Level 153
1,590 SR
1,561 Elo+
Ne Zha
Ne Zha
AlexE88
Ne Zha
Level 125
God Stats
4W - 4L
1,346 SR
Queue Stats
127W - 135L
1,484 Elo+
Solo
Loki
Loki
CashMoneyBanks
Loki
Level 159
God Stats
7W - 2L
1,778 SR
Queue Stats
254W - 220L
1,654 Elo+
Solo
Raijin
Raijin
UC_Sim
Raijin
Level 224
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 277L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
ih8pngtuberz
Baron Samedi
Level 127
God Stats
5W - 6L
1,828 SR
Queue Stats
369W - 326L
1,617 Elo+
Party 1
Nut
Nut
shadowdog582
Nut
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
475W - 445L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amahe
Tiamat
14
1 / 3 / 1
7,761
485
7,320
9,401
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
FireIce1414
Lancelot
13
2 / 6 / 1
7,449
466
6,396
14,502
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Kepjin
Ishtar
12
1 / 5 / 1
7,557
472
5,086
9,673
3,360
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
QuinnsOwl
Ravana
13
0 / 3 / 0
7,549
472
4,018
6,892
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
12
0 / 4 / 3
7,509
469
9,679
17,303
16,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlexE88
Ne Zha
18
3 / 0 / 7
11,316
707
6,148
12,441
11,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

17
7 / 0 / 8
9,559
597
11,846
13,612
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Raijin
UC_Sim
Raijin
15
3 / 2 / 2
9,135
571
7,158
10,827
5,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
ih8pngtuberz
Baron Samedi
15
2 / 1 / 10
9,404
588
7,436
12,509
14,494
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 1 / 2
9,448
591
7,529
8,151
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
21
21
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AlexE88
Ne Zha
3
0
7
6.5
L
Tiamat
Amahe
Tiamat
1
3
1
0.5
W
7
0
8
11
L
Lancelot
FireIce1414
Lancelot
2
6
1
0.42
L
Ishtar
Kepjin
Ishtar
1
5
1
0.3
L
Ravana
QuinnsOwl
Ravana
0
3
0
0
L
Cthulhu
0
4
3
0.38
W
Raijin
UC_Sim
Raijin
3
2
2
2
W
Baron Samedi
ih8pngtuberz
Baron Samedi
2
1
10
7
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
40,117
57,771
Taken
57,540
37,308
Mitigated
40,930
12,483
Healing
29,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AlexE88
Ne Zha
6,148
1,641
0
6,029
12,441
11,338
187
400
11,530
0
89,988
L
Tiamat
Amahe
Tiamat
7,320
328
0
2,147
9,401
5,689
0
3,505
5,565
57,826
800
W
11,846
3,345
0
8,886
13,612
6,024
49
3,426
9,909
0
90,312
L
Lancelot
FireIce1414
Lancelot
6,396
1,242
0
4,104
14,502
6,067
0
812
13,572
0
56,555
L
Ishtar
Kepjin
Ishtar
5,086
3,434
0
2,064
9,673
3,360
13
1,440
8,233
0
49,050
L
Ravana
QuinnsOwl
Ravana
4,018
849
0
2,220
6,892
5,792
0
0
6,892
0
43,078
L
Cthulhu
9,679
1,283
227
1,721
17,303
16,400
0
7,926
9,040
40,937
3,279
W
Raijin
UC_Sim
Raijin
7,158
754
127
5,263
10,827
5,376
0
5,338
4,995
69,333
0
W
Baron Samedi
ih8pngtuberz
Baron Samedi
7,436
923
1,480
4,549
12,509
14,494
180
4,390
7,893
34,417
223
W
7,529
4,016
0
3,483
8,151
3,698
2,396
1,785
6,326
0
91,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
48,862
463
Minions Killed
623
0
Camps Cleared
0
1,647,316
Distance Traveled
1,580,912
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,316
707
158
10
0
297,962
0
L
Tiamat
7,761
485
117
7
0
322,843
3
W
Loki
9,559
597
118
7
0
398,040
3
L
Lancelot
7,449
466
101
6
0
350,917
0
L
Ishtar
7,557
472
88
6
0
279,456
0
L
Ravana
7,549
472
93
6
0
330,076
0
L
Cthulhu
7,509
469
64
4
0
364,024
1
W
Raijin
9,135
571
155
10
0
305,230
0
W
Baron Samedi
9,404
588
33
2
0
318,024
0
W
Nut
9,448
591
159
10
0
261,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role