Player Matchup

Nemesis
Nemesis
Diamond V
Dejurehere
Nemesis
Diamond V
Level 157
God Stats
29W - 9L
1,930 SR
Queue Stats
40W - 14L
2,356 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
Envy BB
Cthulhu
Diamond I
Level 157
God Stats
72W - 25L
2,063 SR
Queue Stats
509W - 521L
2,541 MMR
Party 1
Eset
Eset
Platinum II
Predatore211
Eset
Platinum II
Level 157
God Stats
8W - 1L
1,913 SR
Queue Stats
29W - 7L
2,262 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,969 SR
2,386 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,760 SR
2,007 MMR
Agni
Agni
Platinum II
ElDeivih
Agni
Platinum II
Level 192
God Stats
6W - 3L
1,962 SR
Queue Stats
54W - 42L
2,316 MMR
Solo
Chernobog
Chernobog
Platinum V
JxstDxnt
Chernobog
Platinum V
Level 143
God Stats
0W - 1L
1,715 SR
Queue Stats
142W - 162L
1,755 MMR
Solo
Charon
Charon
Diamond V
ThePhoenixDiver
Charon
Diamond V
Level 161
God Stats
17W - 15L
1,603 SR
Queue Stats
151W - 111L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dejurehere
Nemesis
12
3 / 0 / 7
8,746
729
10,083
11,845
6,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Envy BB
Cthulhu
15
4 / 1 / 8
10,007
834
11,871
10,653
10,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 1 / 6
9,828
819
14,636
9,042
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AchillesKuzenboThothNe ZhaFafnir

VS

Bans
AresOsirisAtlasAnhurOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
1 / 3 / 1
8,060
672
9,946
9,816
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
JxstDxnt
Chernobog
11
1 / 6 / 0
7,466
622
4,803
15,966
8,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 2
7,124
594
6,705
14,240
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
2
2
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dejurehere
Nemesis
3
0
7
6.5
L
Agni
1
3
1
0.5
W
Cthulhu
Envy BB
Cthulhu
4
1
8
8
L
Chernobog
JxstDxnt
Chernobog
1
6
0
0.17
W
7
1
6
10
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,590
Damage
21,454
31,540
Taken
40,022
22,299
Mitigated
22,899
6,589
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dejurehere
Nemesis
10,083
2,403
102
3,295
11,845
6,935
0
5,556
5,781
0
32,482
L
Agni
9,946
590
0
1,830
9,816
3,779
0
4,645
4,396
28,515
0
W
Cthulhu
Envy BB
Cthulhu
11,871
440
384
530
10,653
10,662
377
4,130
6,280
33,790
2,211
L
Chernobog
JxstDxnt
Chernobog
4,803
2,309
0
3,594
15,966
8,191
0
7,934
6,153
0
22,580
W
14,636
1,480
0
2,278
9,042
4,702
346
6,162
2,509
39,892
1,717
L
6,705
672
0
1,872
14,240
10,929
0
9,265
3,369
15,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
22,650
169
Minions Killed
94
0
Camps Cleared
0
752,585
Distance Traveled
686,409
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,746
729
32
3
0
266,809
0
L
Agni
8,060
672
48
4
0
240,450
0
W
Cthulhu
10,007
834
59
5
0
261,101
0
L
Chernobog
7,466
622
36
3
0
212,592
0
W
Eset
9,828
819
78
7
0
224,675
0
L
Charon
7,124
594
10
1
0
233,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role