Player Matchup

Artemis
Artemis
DerekChauvin69
Artemis
Level 120
God Stats
21W - 12L
1,671 SR
Queue Stats
176W - 176L
1,540 Elo+
Party 2
Ao Kuang
Ao Kuang
DeuceDinero23
Ao Kuang
Level 170
God Stats
0W - 5L
1,500 SR
Queue Stats
477W - 454L
1,551 Elo+
Solo
Scylla
Scylla
GeorgeFIolyd
Scylla
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 47L
1,581 Elo+
Party 2
Ra
Ra
Zirael00
Ra
Level 83
God Stats
6W - 8L
1,210 SR
Queue Stats
385W - 350L
1,603 Elo+
Party 1
King Arthur
King Arthur
charning
King Arthur
Level 67
God Stats
6W - 12L
1,369 SR
Queue Stats
250W - 236L
1,509 Elo+
Party 1
Team Averages
Level 115
1,450 SR
1,557 Elo+

VS

Team Averages
Level 120
1,515 SR
1,549 Elo+
Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Er3kose
Pele
Level 144
God Stats
25W - 46L
1,342 SR
Queue Stats
305W - 346L
1,532 Elo+
Party 3
Nu Wa
Nu Wa
VBAlaric
Nu Wa
Level 143
God Stats
9W - 10L
1,390 SR
Queue Stats
86W - 131L
1,466 Elo+
Party 3
Kuzenbo
Kuzenbo
xRimuruTempest
Kuzenbo
Level 79
God Stats
24W - 20L
1,608 SR
Queue Stats
148W - 124L
1,590 Elo+
Party 4
Charybdis
Charybdis
xTheTruthx6
Charybdis
Level 89
God Stats
34W - 13L
1,734 SR
Queue Stats
446W - 366L
1,658 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
2,876
575
2,717
3,952
1,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
DeuceDinero23
Ao Kuang
6
0 / 0 / 0
3,509
702
1,648
4,364
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
1
0 / 0 / 0
2,460
492
0
202
64
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,073
815
1,060
2,284
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
charning
King Arthur
5
0 / 1 / 0
3,206
641
892
3,029
1,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 0 / 0
3,532
706
1,818
3,666
2,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Er3kose
Pele
7
1 / 0 / 1
3,566
713
649
4,200
1,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
VBAlaric
Nu Wa
7
0 / 1 / 0
3,832
766
1,570
1,709
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 0 / 3
4,024
805
1,363
2,958
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
xTheTruthx6
Charybdis
6
3 / 0 / 2
4,055
811
3,105
3,503
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
5
5
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
0
0
L
0
4
0
0
L
Ao Kuang
DeuceDinero23
Ao Kuang
0
0
0
0
W
Pele
Er3kose
Pele
1
0
1
1.5
L
Scylla
0
0
0
0
W
Nu Wa
VBAlaric
Nu Wa
0
1
0
0
L
1
0
0
1
L
King Arthur
charning
King Arthur
0
1
0
0
W
1
0
3
2.5
W
Charybdis
xTheTruthx6
Charybdis
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,317
Damage
8,505
13,831
Taken
16,036
5,078
Mitigated
7,153
4,146
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,818
677
0
1,502
3,666
2,176
0
1,648
2,018
0
19,409
L
2,717
1,568
0
40
3,952
1,134
0
1,040
2,912
0
11,251
L
Ao Kuang
DeuceDinero23
Ao Kuang
1,648
880
0
2,201
4,364
1,806
0
192
3,917
17,795
0
W
Pele
Er3kose
Pele
649
213
0
3,092
4,200
1,151
0
65
4,133
0
19,303
L
Scylla
0
0
0
0
202
64
0
202
0
0
0
W
Nu Wa
VBAlaric
Nu Wa
1,570
314
0
500
1,709
440
35
853
716
24,218
954
L
1,060
188
0
1,456
2,284
732
0
862
1,422
25,945
0
L
King Arthur
charning
King Arthur
892
43
0
449
3,029
1,342
0
446
2,583
0
9,645
W
1,363
744
0
1,290
2,958
2,334
4
0
2,958
9,495
1,981
W
Charybdis
xTheTruthx6
Charybdis
3,105
1,848
0
2,303
3,503
1,052
0
0
3,503
0
23,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,124
Gold Earned
19,009
127
Minions Killed
182
0
Camps Cleared
0
424,218
Distance Traveled
501,467
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,532
706
34
7
0
98,424
0
L
Artemis
2,876
575
17
3
0
98,171
0
L
Ao Kuang
3,509
702
30
6
0
93,698
0
W
Pele
3,566
713
51
10
0
105,932
0
L
Scylla
2,460
492
0
0
0
5,826
0
W
Nu Wa
3,832
766
39
8
0
102,070
1
L
Ra
4,073
815
63
13
0
109,423
0
L
King Arthur
3,206
641
17
3
0
117,100
0
W
Kuzenbo
4,024
805
17
3
0
103,493
2
W
Charybdis
4,055
811
41
8
0
91,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role