Player Matchup

Artemis
Artemis
Tmooch
Artemis
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
Tpank
Guan Yu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 128L
1,587 Elo+
Party 1
Eset
Eset
tmoochA
Eset
Level 27
God Stats
6W - 6L
1,420 SR
Queue Stats
54W - 47L
1,569 Elo+
Party 1
Team Averages
Level 49
1,473 SR
1,569 Elo+

VS

Team Averages
Level 96
1,491 SR
1,567 Elo+
Tiamat
Tiamat
Dhobie
Tiamat
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 245L
1,512 Elo+
Solo
Mulan
Mulan
UnMugreMensoFeo
Mulan
Level 135
God Stats
1W - 2L
1,591 SR
Queue Stats
58W - 55L
1,598 Elo+
Party 2
Hercules
Hercules
fercho31
Hercules
Level 89
God Stats
1W - 1L
1,381 SR
Queue Stats
34W - 24L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Tmooch
Artemis
13
3 / 0 / 7
7,437
930
8,622
4,489
1,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Tpank
Guan Yu
13
7 / 2 / 3
7,809
976
6,895
10,876
10,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
tmoochA
Eset
11
0 / 3 / 8
6,331
791
6,306
5,814
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dhobie
Tiamat
8
0 / 4 / 3
5,871
734
2,059
4,720
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
4 / 3 / 1
7,069
884
6,110
11,513
8,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
fercho31
Hercules
11
1 / 3 / 2
6,377
797
5,130
10,849
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
5
5
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dhobie
Tiamat
0
4
3
0.38
W
Artemis
Tmooch
Artemis
3
0
7
6.5
W
Guan Yu
Tpank
Guan Yu
7
2
3
4.25
L
4
3
1
1.5
L
Hercules
fercho31
Hercules
1
3
2
0.67
W
Eset
tmoochA
Eset
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
13,299
21,179
Taken
27,082
13,730
Mitigated
18,331
8,710
Healing
5,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dhobie
Tiamat
2,059
519
0
282
4,720
1,719
0
991
3,590
12,174
202
W
Artemis
Tmooch
Artemis
8,622
4,313
0
1,609
4,489
1,805
0
767
3,599
0
33,369
W
Guan Yu
Tpank
Guan Yu
6,895
1,686
829
4,226
10,876
10,032
0
986
9,497
0
18,050
L
6,110
997
0
1,978
11,513
8,279
0
1,856
9,366
0
27,980
L
Hercules
fercho31
Hercules
5,130
1,117
67
2,865
10,849
8,333
0
2,578
7,808
0
12,136
W
Eset
tmoochA
Eset
6,306
173
578
1,468
5,814
1,893
0
305
5,470
16,866
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,577
Gold Earned
19,317
111
Minions Killed
92
0
Camps Cleared
0
514,015
Distance Traveled
432,794
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,871
734
30
4
0
107,095
0
W
Artemis
7,437
930
57
7
0
160,766
0
W
Guan Yu
7,809
976
24
3
0
178,451
0
L
Mulan
7,069
884
42
5
0
160,620
0
L
Hercules
6,377
797
20
3
0
165,079
1
W
Eset
6,331
791
30
4
0
174,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role