Player Matchup

Aphrodite
Aphrodite
RaxtBandit
Aphrodite
Level 122
God Stats
2W - 2L
1,568 SR
Queue Stats
82W - 82L
1,536 Elo+
Party 1
Charybdis
Charybdis
TheSoulfulGinger
Charybdis
Level 127
God Stats
1W - 1L
1,267 SR
Queue Stats
74W - 75L
1,521 Elo+
Party 1
Fafnir
Fafnir
Whorren
Fafnir
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 75L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zikpah
Tsukuyomi
Level 46
God Stats
14W - 7L
1,617 SR
Queue Stats
88W - 91L
1,447 Elo+
Solo
Anubis
Anubis
yowaimo
Anubis
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 17L
1,367 Elo+
Solo
Team Averages
Level 78
1,490 SR
1,472 Elo+

VS

Team Averages
Level 85
1,575 SR
1,583 Elo+
Jing Wei
Jing Wei
B0XTR0T
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,560 Elo+
Solo
Sobek
Sobek
ComeinmyBom1726
Sobek
Level 15
God Stats
4W - 7L
1,573 SR
Queue Stats
113W - 103L
1,598 Elo+
Party 2
Arachne
Arachne
RumplyFoil15637
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,585 Elo+
Solo
Surtr
Surtr
Warrior783
Surtr
Level 114
God Stats
2W - 3L
1,556 SR
Queue Stats
159W - 151L
1,510 Elo+
Solo
Zeus
Zeus
busterCherry31
Zeus
Level 88
God Stats
3W - 3L
1,748 SR
Queue Stats
46W - 46L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RaxtBandit
Aphrodite
12
0 / 0 / 2
6,806
567
3,915
6,962
4,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
12
1 / 0 / 0
6,396
533
5,247
6,929
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fafnir
Whorren
Fafnir
12
1 / 0 / 1
6,686
557
3,419
8,667
9,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Zikpah
Tsukuyomi
13
5 / 0 / 2
7,355
613
7,059
7,518
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
yowaimo
Anubis
14
3 / 0 / 3
7,845
654
6,189
7,784
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B0XTR0T
Jing Wei
11
0 / 2 / 0
5,982
499
3,051
6,940
2,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
6,119
510
5,820
11,576
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
5,671
473
637
7,536
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Surtr
12
0 / 2 / 0
6,811
568
5,051
10,045
6,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 0
6,218
518
5,984
7,268
2,006
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
B0XTR0T
Jing Wei
0
2
0
0
L
0
1
0
0
W
Aphrodite
RaxtBandit
Aphrodite
0
0
2
1
L
0
1
0
0
W
Charybdis
1
0
0
1
L
Surtr
0
2
0
0
W
Fafnir
Whorren
Fafnir
1
0
1
1.5
W
Tsukuyomi
Zikpah
Tsukuyomi
5
0
2
6
L
0
4
0
0
W
Anubis
yowaimo
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,829
Damage
20,543
37,860
Taken
43,365
23,318
Mitigated
23,686
22,333
Healing
13,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
B0XTR0T
Jing Wei
3,051
2,324
0
1,882
6,940
2,282
0
1,377
5,563
0
52,828
L
5,820
570
0
5,230
11,576
10,154
0
3,467
8,109
21,290
0
W
Aphrodite
RaxtBandit
Aphrodite
3,915
911
3,367
5,523
6,962
4,698
120
2,170
4,792
23,729
2,309
L
637
563
0
1,842
7,536
2,789
0
1,770
5,766
0
29,265
W
Charybdis
5,247
3,054
0
2,212
6,929
2,909
201
2,318
4,611
0
61,494
L
Surtr
5,051
1,903
0
3,589
10,045
6,455
0
2,648
6,871
881
48,920
W
Fafnir
Whorren
Fafnir
3,419
721
0
3,606
8,667
9,018
0
157
7,860
29,317
2,383
W
Tsukuyomi
Zikpah
Tsukuyomi
7,059
1,164
0
4,733
7,518
2,809
0
1,194
6,227
0
55,165
L
5,984
334
0
785
7,268
2,006
0
3,226
4,042
48,766
995
W
Anubis
yowaimo
Anubis
6,189
417
80
2,812
7,784
3,884
0
5,399
1,846
65,691
1,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
30,801
429
Minions Killed
361
0
Camps Cleared
0
1,226,568
Distance Traveled
1,116,570
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,982
499
96
8
0
224,336
0
L
Sobek
6,119
510
18
2
0
251,562
4
W
Aphrodite
6,806
567
38
3
0
251,947
2
L
Arachne
5,671
473
63
5
0
273,486
0
W
Charybdis
6,396
533
101
8
0
235,771
0
L
Surtr
6,811
568
92
8
0
176,326
0
W
Fafnir
6,686
557
69
6
0
207,344
0
W
Tsukuyomi
7,355
613
91
8
0
313,459
0
L
Zeus
6,218
518
92
8
0
190,860
2
W
Anubis
7,845
654
130
11
0
218,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role