Player Matchup

Da Ji
Da Ji
Gold IV
ArthurOnAir
Da Ji
Gold IV
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 54L
1,596 MMR
Party 1
Vamana
Vamana
Gold IV
Bluxing
Vamana
Gold IV
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 54L
1,596 MMR
Party 1
Neith
Neith
Gold III
Erebawz
Neith
Gold III
Level 80
God Stats
5W - 9L
1,369 SR
Queue Stats
128W - 125L
1,612 MMR
Party 2
Charon
Charon
Gold III
GiraffenToast
Charon
Gold III
Level 144
God Stats
50W - 39L
1,596 SR
Queue Stats
128W - 129L
1,582 MMR
Party 2
Hachiman
Hachiman
Gold II
kijincs
Hachiman
Gold II
Level 94
God Stats
12W - 6L
1,790 SR
Queue Stats
52W - 46L
1,613 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,551 SR
1,600 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,558 SR
1,590 MMR
Thor
Thor
Platinum III
 
Thor
Platinum III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
DanskenV
Kumbhakarna
Gold III
Level 122
God Stats
5W - 4L
1,625 SR
Queue Stats
60W - 67L
1,618 MMR
Party 3
Vulcan
Vulcan
Gold II
Necromund
Vulcan
Gold II
Level 148
God Stats
6W - 5L
1,535 SR
Queue Stats
62W - 68L
1,654 MMR
Party 3
Artemis
Artemis
Platinum III
RedKSpartan
Artemis
Platinum III
Level 147
God Stats
0W - 2L
1,522 SR
Queue Stats
129W - 122L
1,588 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
kirby18000
Zhong Kui
Silver I
Level 148
God Stats
9W - 11L
1,609 SR
Queue Stats
15W - 31L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 1
8,577
572
10,094
15,654
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Bluxing
Vamana
12
0 / 2 / 1
7,640
509
5,891
13,376
11,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Neith
Erebawz
Neith
14
2 / 1 / 4
8,274
552
8,290
10,389
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 7
7,396
493
6,531
12,993
8,937
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
kijincs
Hachiman
15
1 / 1 / 5
8,554
570
7,249
9,500
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
Ao KuangSusanoAthenaHercules

VS

Bans
CthulhuKuzenboThanatosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
3 / 3 / 3
8,542
569
9,935
12,899
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kumbhakarna
DanskenV
Kumbhakarna
10
1 / 1 / 1
6,697
446
2,813
14,496
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Necromund
Vulcan
14
1 / 3 / 2
8,011
534
12,497
9,391
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
RedKSpartan
Artemis
9
2 / 3 / 0
6,321
421
8,034
9,989
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
kirby18000
Zhong Kui
15
3 / 1 / 0
9,201
613
5,179
8,103
6,813
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
10
10
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
3
1.5
W
8
5
1
1.7
W
Vamana
Bluxing
Vamana
0
2
1
0.25
L
Kumbhakarna
DanskenV
Kumbhakarna
1
1
1
1.5
W
Neith
Erebawz
Neith
2
1
4
4
W
0
1
7
3.5
L
Vulcan
Necromund
Vulcan
1
3
2
0.67
L
Artemis
RedKSpartan
Artemis
2
3
0
0.67
W
Hachiman
kijincs
Hachiman
1
1
5
3.5
L
Zhong Kui
kirby18000
Zhong Kui
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,055
Damage
38,458
61,912
Taken
54,878
35,665
Mitigated
34,644
18,454
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,935
3,697
0
855
12,899
6,725
0
387
12,512
0
90,020
W
10,094
2,725
0
4,996
15,654
6,993
0
1,932
13,722
0
58,822
W
Vamana
Bluxing
Vamana
5,891
681
0
2,036
13,376
11,968
0
5,385
7,991
0
56,105
L
Kumbhakarna
DanskenV
Kumbhakarna
2,813
277
0
3,804
14,496
13,344
0
3,526
10,970
25,492
0
W
Neith
Erebawz
Neith
8,290
3,211
0
4,326
10,389
3,791
0
5,619
4,770
0
79,667
W
6,531
1,078
0
3,011
12,993
8,937
0
5,821
7,172
26,344
1,242
L
Vulcan
Necromund
Vulcan
12,497
7,477
0
1,635
9,391
4,423
0
903
8,488
62,058
269
L
Artemis
RedKSpartan
Artemis
8,034
3,161
0
395
9,989
3,339
0
1,416
8,573
0
37,122
W
Hachiman
kijincs
Hachiman
7,249
3,359
0
4,085
9,500
3,976
1,103
1,832
7,668
0
83,524
L
Zhong Kui
kirby18000
Zhong Kui
5,179
731
0
5,828
8,103
6,813
0
0
8,103
67,248
2,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,441
Gold Earned
38,772
479
Minions Killed
479
0
Camps Cleared
0
1,400,844
Distance Traveled
1,421,566
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,542
569
132
9
0
322,188
0
W
Da Ji
8,577
572
78
5
0
290,878
0
W
Vamana
7,640
509
106
7
0
279,194
0
L
Kumbhakarna
6,697
446
28
2
0
322,145
3
W
Neith
8,274
552
137
9
0
267,902
2
W
Charon
7,396
493
23
2
0
295,993
4
L
Vulcan
8,011
534
122
8
0
297,995
3
L
Artemis
6,321
421
64
4
0
236,905
0
W
Hachiman
8,554
570
135
9
0
266,877
3
L
Zhong Kui
9,201
613
133
9
0
242,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role