Player Matchup

Ao Kuang
Ao Kuang
Audi_squad
Ao Kuang
Level 108
God Stats
6W - 2L
1,502 SR
Queue Stats
106W - 94L
1,506 Elo+
Solo
Cerberus
Cerberus
TbcVI
Cerberus
Level 122
God Stats
1W - 4L
1,120 SR
Queue Stats
12W - 19L
1,397 Elo+
Party 1
Set
Set
VoodooCuban
Set
Level 97
God Stats
9W - 4L
1,776 SR
Queue Stats
175W - 168L
1,462 Elo+
Solo
Nox
Nox
agcLW
Nox
Level 47
God Stats
3W - 0L
1,799 SR
Queue Stats
55W - 66L
1,454 Elo+
Solo
Hachiman
Hachiman
imonstero
Hachiman
Level 28
God Stats
5W - 4L
1,440 SR
Queue Stats
12W - 19L
1,397 Elo+
Party 1
Team Averages
Level 80
1,527 SR
1,443 Elo+

VS

Team Averages
Level 109
1,511 SR
1,496 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Ghost62522
Lancelot
Level 88
God Stats
3W - 2L
1,480 SR
Queue Stats
121W - 130L
1,481 Elo+
Solo
Rama
Rama
ItsSimpzz
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
311W - 277L
1,515 Elo+
Party 2
Ne Zha
Ne Zha
MeatTrainWOOT
Ne Zha
Level 147
God Stats
1W - 3L
1,496 SR
Queue Stats
403W - 381L
1,444 Elo+
Solo
Kukulkan
Kukulkan
ODR4UD3_PR
Kukulkan
Level 86
God Stats
31W - 24L
1,577 SR
Queue Stats
159W - 142L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Audi_squad
Ao Kuang
15
7 / 4 / 3
8,698
512
10,086
15,180
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TbcVI
Cerberus
14
2 / 1 / 8
8,580
505
6,596
14,003
11,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 3 / 4
9,563
563
10,649
15,380
11,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
agcLW
Nox
15
0 / 3 / 2
8,484
499
3,441
7,964
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
imonstero
Hachiman
15
5 / 0 / 4
8,801
518
8,504
8,626
3,167
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 4 / 3
7,504
441
8,814
14,672
8,016
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
Ghost62522
Lancelot
15
2 / 1 / 3
8,405
494
5,184
9,559
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
0 / 4 / 0
7,369
433
6,147
11,871
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 6 / 4
8,258
486
7,028
17,823
10,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ODR4UD3_PR
Kukulkan
17
7 / 3 / 1
10,057
592
10,003
8,329
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
18
Kills
11
11
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
4
3
0.63
W
Ao Kuang
Audi_squad
Ao Kuang
7
4
3
2.13
L
Lancelot
Ghost62522
Lancelot
2
1
3
3.5
L
Rama
0
4
0
0
L
1
6
4
0.5
L
Kukulkan
ODR4UD3_PR
Kukulkan
7
3
1
2.5
W
Cerberus
TbcVI
Cerberus
2
1
8
6
W
4
3
4
2
W
Nox
agcLW
Nox
0
3
2
0.33
W
Hachiman
imonstero
Hachiman
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,276
Damage
37,176
61,153
Taken
62,254
34,666
Mitigated
29,967
14,055
Healing
17,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,814
2,276
1,481
4,025
14,672
8,016
657
5,216
9,456
42,939
4,434
W
Ao Kuang
Audi_squad
Ao Kuang
10,086
3,197
0
1,929
15,180
5,768
0
6,371
8,809
57,389
2,867
L
Lancelot
Ghost62522
Lancelot
5,184
823
0
3,474
9,559
4,585
164
1,753
7,806
0
62,161
L
Rama
6,147
5,010
0
2,463
11,871
3,643
0
5,285
6,586
0
55,720
L
7,028
2,577
0
4,130
17,823
10,315
0
3,863
13,960
0
52,988
L
Kukulkan
ODR4UD3_PR
Kukulkan
10,003
864
0
1,520
8,329
3,408
0
3,916
4,413
82,175
533
W
Cerberus
TbcVI
Cerberus
6,596
74
0
5,570
14,003
11,061
181
4,903
9,100
35,151
0
W
10,649
4,152
0
1,955
15,380
11,181
575
2,167
13,213
0
74,321
W
Nox
agcLW
Nox
3,441
281
0
1,100
7,964
3,489
0
1,782
6,182
63,921
936
W
Hachiman
imonstero
Hachiman
8,504
5,217
0
3,501
8,626
3,167
865
3,186
5,440
0
62,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,126
Gold Earned
41,593
497
Minions Killed
461
0
Camps Cleared
0
1,628,025
Distance Traveled
1,528,630
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,504
441
63
4
0
223,800
0
W
Ao Kuang
8,698
512
76
4
0
327,865
0
L
Lancelot
8,405
494
95
6
0
380,981
0
L
Rama
7,369
433
74
4
0
293,469
0
L
Ne Zha
8,258
486
84
5
0
297,324
1
L
Kukulkan
10,057
592
145
9
0
333,056
4
W
Cerberus
8,580
505
88
5
0
366,158
6
W
Set
9,563
563
114
7
0
286,136
3
W
Nox
8,484
499
115
7
0
321,422
0
W
Hachiman
8,801
518
104
6
0
326,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role