Player Matchup

Danzaburou
Danzaburou
FaceLessGamer
Danzaburou
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 83L
1,448 Elo+
Solo
Raijin
Raijin
FaraKrik
Raijin
Level 207
God Stats
0W - 1L
1,565 SR
Queue Stats
47W - 45L
1,584 Elo+
Party 2
Surtr
Surtr
I_Hate_Tests
Surtr
Level 126
God Stats
0W - 4L
1,187 SR
Queue Stats
118W - 129L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
Ssanji-Vinsmoke
Zhong Kui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,594 Elo+
Party 2
Poseidon
Poseidon
WHITE-0-DRAGON
Poseidon
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,600 Elo+
Party 2
Team Averages
Level 153
1,450 SR
1,552 Elo+

VS

Team Averages
Level 129
1,526 SR
1,560 Elo+
Vulcan
Vulcan
Maxel-The-God
Vulcan
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,495 Elo+
Party 3
Ah Puch
Ah Puch
RangerKraken
Ah Puch
Level 154
God Stats
7W - 2L
1,743 SR
Queue Stats
160W - 155L
1,603 Elo+
Party 1
Martichoras
Martichoras
Ravenx Kox
Martichoras
Level 125
God Stats
1W - 2L
1,262 SR
Queue Stats
150W - 142L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Wierd12342
Cthulhu
Level 153
God Stats
1W - 2L
1,306 SR
Queue Stats
441W - 420L
1,584 Elo+
Party 1
Persephone
Persephone
WillTheKOTP
Persephone
Level 82
God Stats
6W - 1L
1,819 SR
Queue Stats
84W - 82L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaceLessGamer
Danzaburou
20
13 / 4 / 8
13,153
822
27,598
18,595
11,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
FaraKrik
Raijin
19
4 / 8 / 11
11,414
713
7,563
15,696
12,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 3 / 11
10,294
643
12,182
17,816
20,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Ssanji-Vinsmoke
Zhong Kui
16
1 / 7 / 11
9,547
597
14,977
19,100
22,921
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
15
2 / 6 / 14
10,068
629
10,789
12,055
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 7
11,899
744
7,455
14,938
8,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
RangerKraken
Ah Puch
15
3 / 6 / 12
10,701
669
16,074
18,438
11,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
Ravenx Kox
Martichoras
20
5 / 3 / 13
12,114
757
19,575
16,686
9,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Wierd12342
Cthulhu
19
7 / 5 / 12
13,192
825
13,496
27,290
34,933
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
WillTheKOTP
Persephone
20
5 / 4 / 16
13,361
835
18,199
13,444
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
87
23
Kills
27
28
Deaths
23
55
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FaceLessGamer
Danzaburou
13
4
8
4.25
L
Raijin
FaraKrik
Raijin
4
8
11
1.19
L
3
3
11
2.83
W
7
5
7
2.1
W
Ah Puch
RangerKraken
Ah Puch
3
6
12
1.5
W
Martichoras
Ravenx Kox
Martichoras
5
3
13
3.83
L
Zhong Kui
Ssanji-Vinsmoke
Zhong Kui
1
7
11
0.93
L
Poseidon
2
6
14
1.5
W
Cthulhu
Wierd12342
Cthulhu
7
5
12
2.6
W
Persephone
WillTheKOTP
Persephone
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,109
Damage
74,799
83,262
Taken
90,796
72,183
Mitigated
70,908
25,426
Healing
28,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FaceLessGamer
Danzaburou
27,598
12,084
1,125
6,539
18,595
11,146
2,095
13,954
4,641
0
49,571
L
Raijin
FaraKrik
Raijin
7,563
325
1,402
991
15,696
12,219
25
9,513
6,183
26,884
151
L
12,182
2,907
2,081
3,816
17,816
20,128
147
11,077
6,739
769
18,878
W
7,455
2,106
1,272
3,132
14,938
8,053
1,510
6,088
8,850
27,327
224
W
Ah Puch
RangerKraken
Ah Puch
16,074
325
2,052
3,376
18,438
11,244
751
6,050
12,388
31,665
0
W
Martichoras
Ravenx Kox
Martichoras
19,575
4,196
664
4,000
16,686
9,809
3,336
8,124
8,562
0
45,922
L
Zhong Kui
Ssanji-Vinsmoke
Zhong Kui
14,977
769
2,184
4,170
19,100
22,921
825
9,560
9,540
33,126
336
L
Poseidon
10,789
815
1,555
1,563
12,055
5,769
174
9,069
2,986
16,829
336
W
Cthulhu
Wierd12342
Cthulhu
13,496
284
5,192
4,736
27,290
34,933
60
5,992
21,298
22,702
1,909
W
Persephone
WillTheKOTP
Persephone
18,199
339
1,272
3,082
13,444
6,869
1,884
7,181
6,257
33,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,476
Gold Earned
61,267
191
Minions Killed
198
0
Camps Cleared
0
1,356,304
Distance Traveled
1,354,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,153
822
67
4
0
247,980
0
L
Raijin
11,414
713
57
4
0
245,660
0
L
Surtr
10,294
643
19
1
0
313,642
0
W
Vulcan
11,899
744
55
3
0
259,004
0
W
Ah Puch
10,701
669
36
2
0
262,606
0
W
Martichoras
12,114
757
48
3
0
244,850
0
L
Zhong Kui
9,547
597
35
2
0
264,965
0
L
Poseidon
10,068
629
13
1
0
284,057
0
W
Cthulhu
13,192
825
22
1
0
293,946
0
W
Persephone
13,361
835
37
2
0
294,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role