Player Matchup

Geb
Geb
 
Geb
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
DARGLESCF
Achilles
Level 89
God Stats
15W - 17L
1,447 SR
Queue Stats
268W - 297L
1,420 Elo+
Party 3
Ra
Ra
Kaua_Luciano
Ra
Level 158
God Stats
5W - 12L
1,322 SR
Queue Stats
277W - 269L
1,549 Elo+
Party 1
Fenrir
Fenrir
Luis_Henrique213
Fenrir
Level 103
God Stats
18W - 13L
1,564 SR
Queue Stats
278W - 327L
1,447 Elo+
Party 3
Nut
Nut
Nuskii178
Nut
Level 67
God Stats
11W - 8L
1,562 SR
Queue Stats
35W - 41L
1,443 Elo+
Party 1
Team Averages
Level 98
1,479 SR
1,472 Elo+

VS

Team Averages
Level 99
1,619 SR
1,439 Elo+
Cthulhu
Cthulhu
Riluk_Y-lime
Cthulhu
Level 144
God Stats
8W - 11L
1,789 SR
Queue Stats
129W - 185L
1,461 Elo+
Party 2
Skadi
Skadi
SEBASTIANJSC
Skadi
Level 121
God Stats
45W - 21L
1,740 SR
Queue Stats
140W - 179L
1,440 Elo+
Party 2
Thanatos
Thanatos
Silver326
Thanatos
Level 47
God Stats
11W - 12L
1,552 SR
Queue Stats
16W - 22L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
TPS_odin
Erlang Shen
Level 79
God Stats
2W - 4L
1,432 SR
Queue Stats
32W - 48L
1,426 Elo+
Party 2
Ah Puch
Ah Puch
jjmacarena
Ah Puch
Level 102
God Stats
4W - 5L
1,580 SR
Queue Stats
122W - 170L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 0 / 7
6,301
525
4,546
9,180
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
DARGLESCF
Achilles
13
4 / 0 / 4
7,116
593
11,362
10,791
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 2
7,407
617
6,499
7,104
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
1 / 1 / 4
6,335
528
2,688
10,460
8,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 0 / 3
6,323
527
4,261
6,533
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Riluk_Y-lime
Cthulhu
10
0 / 3 / 0
6,064
505
5,776
10,886
6,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,146
512
6,191
7,849
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
Silver326
Thanatos
11
0 / 2 / 1
6,049
504
2,897
8,525
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
TPS_odin
Erlang Shen
12
1 / 3 / 0
6,507
542
4,645
14,391
12,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Puch
jjmacarena
Ah Puch
11
0 / 3 / 0
6,348
529
4,388
6,771
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
13
Kills
1
2
Deaths
13
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
7
5.5
W
Achilles
DARGLESCF
Achilles
4
0
4
6
W
5
1
2
6
W
1
1
4
3
W
1
0
3
2.5
L
Cthulhu
Riluk_Y-lime
Cthulhu
0
3
0
0
L
0
2
0
0
L
Thanatos
Silver326
Thanatos
0
2
1
0.25
L
Erlang Shen
TPS_odin
Erlang Shen
1
3
0
0.33
L
Ah Puch
jjmacarena
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
23,897
44,068
Taken
48,422
28,012
Mitigated
28,525
15,831
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,546
234
0
2,226
9,180
4,178
0
2,448
6,544
30,357
0
W
Achilles
DARGLESCF
Achilles
11,362
1,724
0
4,910
10,791
9,184
50
1,557
9,148
0
48,547
W
6,499
113
1,250
2,999
7,104
3,519
0
2,046
4,868
55,250
771
W
2,688
569
0
3,196
10,460
8,323
0
2,250
8,198
146
16,496
W
4,261
1,675
0
1,250
6,533
2,808
0
1,387
5,146
0
45,336
L
Cthulhu
Riluk_Y-lime
Cthulhu
5,776
252
1,367
2,086
10,886
6,750
0
3,067
7,354
26,918
0
L
6,191
1,883
0
660
7,849
2,792
0
1,519
6,254
0
46,734
L
Thanatos
Silver326
Thanatos
2,897
305
0
7,043
8,525
3,489
0
2,007
6,392
0
51,184
L
Erlang Shen
TPS_odin
Erlang Shen
4,645
2,110
0
4,678
14,391
12,832
0
499
12,923
0
35,865
L
Ah Puch
jjmacarena
Ah Puch
4,388
120
0
954
6,771
2,662
285
3,445
3,158
43,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
31,114
348
Minions Killed
343
0
Camps Cleared
0
1,346,886
Distance Traveled
1,254,545
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,301
525
46
4
0
317,768
0
W
Achilles
7,116
593
76
6
0
272,316
0
W
Ra
7,407
617
119
10
0
277,613
1
W
Fenrir
6,335
528
24
2
0
253,436
0
W
Nut
6,323
527
83
7
0
225,753
0
L
Cthulhu
6,064
505
38
3
0
269,312
2
L
Skadi
6,146
512
71
6
0
235,770
1
L
Thanatos
6,049
504
85
7
0
281,519
0
L
Erlang Shen
6,507
542
49
4
0
222,934
1
L
Ah Puch
6,348
529
100
8
0
245,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role