Player Matchup

Kukulkan
Kukulkan
Eitanst
Kukulkan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
FoxZr
Nu Wa
Level 89
God Stats
3W - 4L
1,495 SR
Queue Stats
78W - 63L
1,529 Elo+
Party 1
Vamana
Vamana
JanboMonster
Vamana
Level 15
God Stats
4W - 0L
1,732 SR
Queue Stats
15W - 13L
1,463 Elo+
Party 1
Ne Zha
Ne Zha
KinoAishi
Ne Zha
Level 113
God Stats
21W - 21L
1,496 SR
Queue Stats
109W - 106L
1,500 Elo+
Party 3
Medusa
Medusa
toplaboss
Medusa
Level 61
God Stats
1W - 1L
1,806 SR
Queue Stats
50W - 45L
1,483 Elo+
Party 1
Team Averages
Level 80
1,606 SR
1,491 Elo+

VS

Team Averages
Level 64
1,421 SR
1,488 Elo+
Chronos
Chronos
DDuque
Chronos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,508 Elo+
Party 2
Nut
Nut
GODSB00M
Nut
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
13W - 15L
1,499 Elo+
Party 2
Ymir
Ymir
R1NZLR
Ymir
Level 67
God Stats
2W - 1L
1,622 SR
Queue Stats
172W - 161L
1,475 Elo+
Solo
Ra
Ra
Waylander926
Ra
Level 143
God Stats
2W - 2L
1,262 SR
Queue Stats
64W - 60L
1,503 Elo+
Solo
Surtr
Surtr
venom11800
Surtr
Level 45
God Stats
1W - 1L
1,465 SR
Queue Stats
1W - 7L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eitanst
Kukulkan
16
7 / 1 / 15
11,027
1,225
11,025
5,697
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
FoxZr
Nu Wa
16
4 / 1 / 15
10,315
1,146
11,486
5,223
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vamana
16
5 / 1 / 13
9,924
1,103
6,479
8,722
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
KinoAishi
Ne Zha
16
2 / 0 / 15
9,601
1,067
13,126
8,245
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
toplaboss
Medusa
16
8 / 0 / 15
10,783
1,198
13,237
4,940
2,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

331

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DDuque
Chronos
14
0 / 5 / 3
8,609
957
8,797
12,172
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 9 / 0
8,771
975
7,600
17,687
6,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
R1NZLR
Ymir
13
0 / 2 / 0
7,773
864
1,029
3,609
2,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 3 / 2
8,786
976
7,691
8,161
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
14
0 / 7 / 3
8,548
950
4,532
16,559
16,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
26
Kills
3
3
Deaths
26
73
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
DDuque
Chronos
0
5
3
0.3
W
Kukulkan
Eitanst
Kukulkan
7
1
15
14.5
W
Nu Wa
FoxZr
Nu Wa
4
1
15
11.5
L
2
9
0
0.22
W
Vamana
5
1
13
11.5
W
Ne Zha
KinoAishi
Ne Zha
2
0
15
9.5
L
Ymir
R1NZLR
Ymir
0
2
0
0
L
1
3
2
0.67
W
Medusa
toplaboss
Medusa
8
0
15
15.5
L
Surtr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,353
Damage
29,649
32,827
Taken
58,188
18,599
Mitigated
32,817
3,050
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DDuque
Chronos
8,797
1,062
0
111
12,172
4,828
0
3,872
8,189
23,900
0
W
Kukulkan
Eitanst
Kukulkan
11,025
575
0
0
5,697
2,550
0
3,223
2,300
31,199
0
W
Nu Wa
FoxZr
Nu Wa
11,486
2,863
0
127
5,223
1,915
0
2,383
2,594
26,184
1,288
L
7,600
4,637
0
1,337
17,687
6,376
0
7,551
9,906
0
22,890
W
Vamana
6,479
2,544
0
475
8,722
7,624
0
5,202
3,185
0
14,751
W
Ne Zha
KinoAishi
Ne Zha
13,126
1,966
0
1,040
8,245
4,039
0
4,478
3,633
0
32,087
L
Ymir
R1NZLR
Ymir
1,029
257
0
17
3,609
2,237
0
2,109
1,459
4,254
0
L
7,691
137
526
336
8,161
3,240
0
1,499
6,504
28,541
0
W
Medusa
toplaboss
Medusa
13,237
6,348
0
1,408
4,940
2,471
0
1,298
3,464
0
33,321
L
Surtr
4,532
824
0
887
16,559
16,136
0
7,168
9,154
315
15,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,650
Gold Earned
42,487
205
Minions Killed
161
10
Camps Cleared
4
940,475
Distance Traveled
717,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,609
957
47
5
0
181,976
0
W
Kukulkan
11,027
1,225
40
4
0
192,928
0
W
Nu Wa
10,315
1,146
35
4
0
175,511
0
L
Nut
8,771
975
45
5
4
155,370
0
W
Vamana
9,924
1,103
23
3
2
183,709
0
W
Ne Zha
9,601
1,067
43
5
6
200,975
0
L
Ymir
7,773
864
8
1
0
49,517
0
L
Ra
8,786
976
39
4
0
173,124
0
W
Medusa
10,783
1,198
64
7
2
187,352
0
L
Surtr
8,548
950
22
2
0
157,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role