Player Matchup

Geb
Geb
Diamond V
Masоn
Geb
Diamond V
Level 158
God Stats
5W - 0L
1,991 SR
Queue Stats
15W - 21L
2,005 MMR
Solo
Heimdallr
Heimdallr
Platinum III
Raxu444
Heimdallr
Platinum III
Level 148
God Stats
30W - 29L
1,684 SR
Queue Stats
252W - 228L
1,759 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum IV
SecurePiano720
Sun Wukong
Platinum IV
Level 159
God Stats
6W - 5L
1,500 SR
Queue Stats
200W - 182L
1,711 MMR
Party 2
Agni
Agni
Diamond V
Toximaus
Agni
Diamond V
Level 158
God Stats
16W - 10L
1,560 SR
Queue Stats
302W - 292L
1,979 MMR
Party 1
Nemesis
Nemesis
Platinum I
TwiiZ
Nemesis
Platinum I
Level 194
God Stats
8W - 10L
1,677 SR
Queue Stats
292W - 260L
1,976 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 163
1,683 SR
1,886 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,545 SR
1,590 MMR
Neith
Neith
Platinum I
 
Neith
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum II
Talonsky
Thor
Platinum II
Level 170
God Stats
4W - 6L
1,727 SR
Queue Stats
281W - 282L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Masоn
Geb
10
0 / 0 / 2
5,790
579
2,940
6,601
4,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Raxu444
Heimdallr
12
1 / 1 / 2
6,102
610
2,905
5,716
2,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
SecurePiano720
Sun Wukong
11
1 / 2 / 0
6,300
630
2,496
7,874
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
12
3 / 0 / 0
6,735
674
4,585
4,331
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
TwiiZ
Nemesis
11
3 / 0 / 3
5,927
593
9,021
8,354
2,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AresThanatosThothAthena

VS

Bans
OdinBake KujiraAh Muzen CabAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 0
5,928
593
3,875
7,064
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
 
Janus
9
1 / 3 / 0
5,327
533
5,372
6,405
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
9
0 / 1 / 0
5,182
518
3,356
7,069
5,022
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
 
Chang'e
7
0 / 2 / 0
4,430
443
1,975
5,096
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
1 / 1 / 1
5,405
541
3,710
11,112
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
Janus
 
Janus
1
3
0
0.33
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Chang'e
 
Chang'e
0
2
0
0
W
Geb
Masоn
Geb
0
0
2
1
W
Heimdallr
Raxu444
Heimdallr
1
1
2
2
W
Sun Wukong
SecurePiano720
Sun Wukong
1
2
0
0.5
L
Thor
1
1
1
1.5
W
Agni
3
0
0
3
W
Nemesis
TwiiZ
Nemesis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
18,288
32,876
Taken
36,746
16,973
Mitigated
15,034
13,213
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,875
2,188
0
2,418
7,064
2,791
0
1,302
5,762
0
55,697
L
Janus
 
Janus
5,372
215
0
1,183
6,405
1,703
0
956
5,133
29,002
315
L
Baron Samedi
 
Baron Samedi
3,356
575
299
2,885
7,069
5,022
0
2,494
4,542
22,823
0
L
Chang'e
 
Chang'e
1,975
149
160
1,627
5,096
1,567
0
1,363
3,733
18,611
0
W
Geb
Masоn
Geb
2,940
455
0
1,837
6,601
4,874
0
1,089
5,472
20,259
1,300
W
Heimdallr
Raxu444
Heimdallr
2,905
1,438
0
2,301
5,716
2,706
60
738
4,978
0
53,186
W
Sun Wukong
SecurePiano720
Sun Wukong
2,496
472
0
3,186
7,874
5,255
0
3,482
3,892
0
43,334
L
Thor
3,710
675
0
4,983
11,112
3,951
0
1,238
9,874
0
36,343
W
Agni
4,585
433
0
1,000
4,331
1,387
459
1,794
2,301
48,018
1,993
W
Nemesis
TwiiZ
Nemesis
9,021
4,085
0
4,889
8,354
2,751
0
2,557
5,645
0
40,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
26,272
364
Minions Killed
284
0
Camps Cleared
0
1,093,622
Distance Traveled
911,089
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,928
593
86
9
0
191,674
0
L
Janus
5,327
533
57
6
0
198,715
2
L
Baron Samedi
5,182
518
37
4
0
202,735
0
L
Chang'e
4,430
443
42
4
0
107,325
0
W
Geb
5,790
579
22
2
0
218,371
2
W
Heimdallr
6,102
610
112
11
0
189,934
0
W
Sun Wukong
6,300
630
78
8
0
198,115
0
L
Thor
5,405
541
62
6
0
210,640
1
W
Agni
6,735
674
93
9
0
221,058
2
W
Nemesis
5,927
593
59
6
0
266,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role