Player Matchup

Cthulhu
Cthulhu
Dunkenstein
Cthulhu
Level 26
God Stats
4W - 3L
1,667 SR
Queue Stats
45W - 44L
1,570 Elo+
Party 1
Apollo
Apollo
Pablox234
Apollo
Level 54
God Stats
2W - 1L
1,557 SR
Queue Stats
71W - 66L
1,504 Elo+
Solo
Anubis
Anubis
XxCSCBxX
Anubis
Level 88
God Stats
2W - 3L
1,761 SR
Queue Stats
72W - 63L
1,583 Elo+
Party 1
Team Averages
Level 56
1,662 SR
1,552 Elo+

VS

Team Averages
Level 58
1,679 SR
1,530 Elo+
Amaterasu
Amaterasu
Ace_lo_Ace_
Amaterasu
Level 60
God Stats
1W - 1L
1,868 SR
Queue Stats
12W - 7L
1,494 Elo+
Solo
Thor
Thor
LOW66
Thor
Level 77
God Stats
0W - 3L
1,498 SR
Queue Stats
72W - 72L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Nowaytoheaven
Baron Samedi
Level 37
God Stats
7W - 8L
1,673 SR
Queue Stats
23W - 31L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dunkenstein
Cthulhu
19
3 / 2 / 8
12,950
719
25,128
26,525
28,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
Pablox234
Apollo
19
4 / 4 / 8
13,596
755
17,581
19,013
8,450
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
XxCSCBxX
Anubis
19
7 / 7 / 3
13,658
759
14,764
17,033
9,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ace_lo_Ace_
Amaterasu
19
3 / 2 / 10
12,503
695
14,436
28,264
28,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
LOW66
Thor
16
1 / 7 / 12
11,817
657
13,139
19,986
9,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Nowaytoheaven
Baron Samedi
17
9 / 5 / 3
12,805
711
25,560
21,619
12,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
14
Kills
13
13
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Ace_lo_Ace_
Amaterasu
3
2
10
4
W
Cthulhu
Dunkenstein
Cthulhu
3
2
8
3.5
L
Thor
LOW66
Thor
1
7
12
1
L
Baron Samedi
Nowaytoheaven
Baron Samedi
9
5
3
2.1
W
Apollo
Pablox234
Apollo
4
4
8
2
W
Anubis
XxCSCBxX
Anubis
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,473
Damage
53,135
62,571
Taken
69,869
46,037
Mitigated
49,936
14,678
Healing
16,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Ace_lo_Ace_
Amaterasu
14,436
6,492
0
5,211
28,264
28,245
0
11,868
16,306
0
51,703
W
Cthulhu
Dunkenstein
Cthulhu
25,128
1,835
451
4,179
26,525
28,323
0
10,917
15,571
65,056
3,787
L
Thor
LOW66
Thor
13,139
2,193
0
0
19,986
9,478
0
12,232
7,670
0
45,925
L
Baron Samedi
Nowaytoheaven
Baron Samedi
25,560
422
4,074
7,245
21,619
12,213
223
13,027
8,560
63,211
1,940
W
Apollo
Pablox234
Apollo
17,581
12,913
0
5,551
19,013
8,450
2,916
7,918
11,095
0
60,067
W
Anubis
XxCSCBxX
Anubis
14,764
718
0
4,497
17,033
9,264
0
6,399
10,623
61,559
1,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
37,125
231
Minions Killed
220
0
Camps Cleared
0
957,495
Distance Traveled
944,396
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,503
695
63
4
0
370,906
1
W
Cthulhu
12,950
719
80
4
0
334,487
0
L
Thor
11,817
657
71
4
0
283,132
0
L
Baron Samedi
12,805
711
86
5
0
290,358
0
W
Apollo
13,596
755
65
4
0
348,111
0
W
Anubis
13,658
759
86
5
0
274,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role