Player Matchup

Nut
Nut
Abs0light
Nut
Level 148
God Stats
5W - 2L
1,662 SR
Queue Stats
76W - 76L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
DubLokz
Ao Kuang
Level 138
God Stats
8W - 3L
1,500 SR
Queue Stats
110W - 98L
1,426 Elo+
Solo
Geb
Geb
corbings
Geb
Level 66
God Stats
7W - 2L
1,628 SR
Queue Stats
112W - 102L
1,477 Elo+
Party 1
Team Averages
Level 117
1,597 SR
1,457 Elo+

VS

Team Averages
Level 77
1,573 SR
1,453 Elo+
Ymir
Ymir
ClownXBlack20
Ymir
Level 18
God Stats
1W - 2L
1,700 SR
Queue Stats
22W - 33L
1,375 Elo+
Party 2
Scylla
Scylla
ClownXReiter22X
Scylla
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,390 Elo+
Party 2
Hou Yi
Hou Yi
CyanideBoi
Hou Yi
Level 86
God Stats
3W - 3L
1,519 SR
Queue Stats
16W - 12L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
10,881
777
11,368
8,265
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
DubLokz
Ao Kuang
16
11 / 4 / 1
12,201
872
17,331
17,669
12,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

17
0 / 2 / 12
10,527
752
5,663
13,967
13,268
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,636
617
5,685
14,613
13,681
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 5 / 4
9,992
714
6,598
11,752
4,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
CyanideBoi
Hou Yi
15
4 / 4 / 1
9,883
706
10,121
11,461
5,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
7
7
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
0
4
4
0.5
L
3
5
4
1
L
Hou Yi
CyanideBoi
Hou Yi
4
4
1
1.13
W
Ao Kuang
DubLokz
Ao Kuang
11
4
1
2.88
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,362
Damage
22,404
39,901
Taken
37,826
29,829
Mitigated
24,185
12,776
Healing
4,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,368
6,739
0
1,113
8,265
3,927
2,070
3,841
4,396
0
54,758
L
5,685
831
193
1,321
14,613
13,681
0
8,809
5,798
16,617
802
L
6,598
1,188
0
475
11,752
4,956
0
6,424
5,304
35,268
919
L
Hou Yi
CyanideBoi
Hou Yi
10,121
5,095
0
2,321
11,461
5,548
0
7,301
4,154
0
35,281
W
Ao Kuang
DubLokz
Ao Kuang
17,331
7,068
0
7,757
17,669
12,634
93
5,478
12,093
51,454
0
W
5,663
204
0
3,906
13,967
13,268
586
2,713
11,193
27,230
2,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
28,511
173
Minions Killed
139
0
Camps Cleared
0
786,475
Distance Traveled
696,335
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,881
777
88
6
0
237,971
1
L
Ymir
8,636
617
17
1
0
233,812
6
L
Scylla
9,992
714
66
5
0
217,639
0
L
Hou Yi
9,883
706
56
4
0
244,884
0
W
Ao Kuang
12,201
872
38
3
0
278,276
0
W
Geb
10,527
752
47
3
0
270,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role