Player Matchup

Nu Wa
Nu Wa
Gold II
LokiSons
Nu Wa
Gold II
Level 186
God Stats
32W - 17L
1,806 SR
Queue Stats
332W - 323L
1,699 MMR
Solo
Loki
Loki
Gold IV
MA0MA0
Loki
Gold IV
Level 49
God Stats
1W - 6L
1,500 SR
Queue Stats
60W - 41L
1,692 MMR
Solo
Heimdallr
Heimdallr
Gold I
Szyza
Heimdallr
Gold I
Level 175
God Stats
12W - 11L
1,583 SR
Queue Stats
909W - 903L
1,659 MMR
Party 1
Mulan
Mulan
Platinum III
Xyta Vuramee
Mulan
Platinum III
Level 187
God Stats
7W - 5L
1,717 SR
Queue Stats
237W - 230L
1,718 MMR
Party 1
Bacchus
Bacchus
Platinum IV
peteyru
Bacchus
Platinum IV
Level 101
God Stats
2W - 6L
1,527 SR
Queue Stats
103W - 97L
1,697 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,627 SR
1,693 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,495 SR
1,655 MMR
Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum III
Darckshado99
Olorun
Platinum III
Level 151
God Stats
7W - 3L
1,354 SR
Queue Stats
182W - 160L
1,690 MMR
Solo
Awilix
Awilix
Gold I
FinesseYaCheeks
Awilix
Gold I
Level 124
God Stats
31W - 21L
1,813 SR
Queue Stats
42W - 37L
1,728 MMR
Party 2
Odin
Odin
Gold II
PistoI
Odin
Gold II
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 87L
1,681 MMR
Party 2
Cthulhu
Cthulhu
Gold I
R0ASTz
Cthulhu
Gold I
Level 145
God Stats
1W - 0L
1,310 SR
Queue Stats
62W - 61L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LokiSons
Nu Wa
13
1 / 3 / 2
6,721
517
3,516
7,160
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
MA0MA0
Loki
12
1 / 5 / 2
6,657
512
4,962
10,626
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Szyza
Heimdallr
12
1 / 3 / 1
6,589
507
5,552
7,487
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,826
525
3,158
8,949
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
peteyru
Bacchus
10
0 / 3 / 2
5,956
458
3,993
10,129
9,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
VamanaThorBake Kujira

VS

Bans
ThanatosAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 2 / 2
8,046
619
6,179
9,985
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
14
2 / 0 / 6
8,362
643
7,531
6,030
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
7 / 1 / 2
7,850
604
7,260
10,162
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
PistoI
Odin
15
1 / 0 / 3
8,544
657
5,531
6,635
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
R0ASTz
Cthulhu
12
2 / 0 / 3
6,072
467
4,362
3,661
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
3
Kills
15
15
Deaths
3
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
2
2
W
Olorun
2
0
6
5
W
7
1
2
8
L
Nu Wa
LokiSons
Nu Wa
1
3
2
0.67
L
Loki
MA0MA0
Loki
1
5
2
0.4
W
Odin
PistoI
Odin
1
0
3
2.5
W
Cthulhu
R0ASTz
Cthulhu
2
0
3
3.5
L
Heimdallr
Szyza
Heimdallr
1
3
1
0.5
L
0
1
0
0
L
Bacchus
peteyru
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,181
Damage
30,863
44,351
Taken
36,473
25,335
Mitigated
18,265
14,142
Healing
14,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,179
2,224
0
3,621
9,985
4,148
162
1,806
8,159
0
71,451
W
Olorun
7,531
3,229
120
2,995
6,030
2,406
0
2,685
3,217
87,712
6,374
W
7,260
3,155
0
5,826
10,162
4,187
0
1,237
8,849
0
61,808
L
Nu Wa
LokiSons
Nu Wa
3,516
908
0
421
7,160
2,655
0
4,542
2,618
53,229
0
L
Loki
MA0MA0
Loki
4,962
1,511
0
3,595
10,626
3,458
0
1,632
8,994
0
37,582
W
Odin
PistoI
Odin
5,531
1,454
0
1,375
6,635
5,245
0
229
5,931
0
66,177
W
Cthulhu
R0ASTz
Cthulhu
4,362
386
96
448
3,661
2,279
0
1,092
2,485
22,801
483
L
Heimdallr
Szyza
Heimdallr
5,552
2,573
0
1,936
7,487
3,244
0
2,241
5,246
0
52,186
L
3,158
446
0
5,164
8,949
6,401
0
0
8,949
0
46,619
L
Bacchus
peteyru
Bacchus
3,993
919
0
3,026
10,129
9,577
0
3,146
6,983
21,920
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
38,874
408
Minions Killed
549
0
Camps Cleared
0
1,185,443
Distance Traveled
1,358,049
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,046
619
132
10
0
242,404
2
W
Olorun
8,362
643
157
12
0
250,715
0
W
Awilix
7,850
604
102
8
0
325,241
2
L
Nu Wa
6,721
517
101
8
0
236,655
0
L
Loki
6,657
512
78
6
0
285,478
0
W
Odin
8,544
657
135
10
0
244,299
3
W
Cthulhu
6,072
467
23
2
0
295,390
0
L
Heimdallr
6,589
507
82
6
0
206,780
2
L
Mulan
6,826
525
112
9
0
180,317
0
L
Bacchus
5,956
458
35
3
0
276,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role