Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Laidback Vodka
Janus
Level 102
God Stats
4W - 5L
1,415 SR
Queue Stats
97W - 85L
1,586 Elo+
Solo
Mercury
Mercury
TablePepper
Mercury
Level 159
God Stats
1W - 0L
1,695 SR
Queue Stats
40W - 37L
1,581 Elo+
Solo
Odin
Odin
oKrysisz95
Odin
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 186L
1,548 Elo+
Solo
Team Averages
Level 118
1,522 SR
1,543 Elo+

VS

Team Averages
Level 144
1,592 SR
1,559 Elo+
Cthulhu
Cthulhu
ExplodingVEVO
Cthulhu
Level 137
God Stats
3W - 3L
1,571 SR
Queue Stats
103W - 84L
1,542 Elo+
Party 1
Scylla
Scylla
MemoShoo
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,517 Elo+
Party 1
Rama
Rama
MrAguilar
Rama
Level 153
God Stats
8W - 12L
1,625 SR
Queue Stats
220W - 191L
1,610 Elo+
Solo
Mercury
Mercury
Spaceezer
Mercury
Level 159
God Stats
3W - 1L
1,471 SR
Queue Stats
184W - 184L
1,579 Elo+
Solo
Athena
Athena
Trodmurcury8
Athena
Level 146
God Stats
4W - 1L
1,793 SR
Queue Stats
138W - 119L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 0 / 0
5,594
559
2,966
8,978
3,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
 
Heimdallr
10
0 / 2 / 0
5,467
547
3,129
6,455
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 2
5,978
598
2,526
4,499
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TablePepper
Mercury
10
1 / 1 / 2
5,498
550
4,479
8,200
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
5,911
591
2,159
9,833
5,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 1 / 1
6,356
636
6,989
5,982
5,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
MemoShoo
Scylla
9
0 / 1 / 0
4,957
496
1,076
3,123
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
1 / 0 / 1
6,079
608
5,027
4,993
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Spaceezer
Mercury
10
1 / 1 / 0
5,197
520
3,518
9,233
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
2 / 0 / 1
5,937
594
5,227
8,398
6,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
3
Kills
5
5
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
0
1
W
Heimdallr
 
Heimdallr
0
2
0
0
L
Cthulhu
1
1
1
1.5
W
0
0
2
1
L
Scylla
MemoShoo
Scylla
0
1
0
0
L
Rama
1
0
1
1.5
L
Mercury
Spaceezer
Mercury
1
1
0
1
W
Mercury
TablePepper
Mercury
1
1
2
2
L
Athena
2
0
1
2.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,259
Damage
21,837
37,965
Taken
31,729
16,151
Mitigated
18,329
9,086
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,966
727
1,374
2,003
8,978
3,905
0
2,500
6,478
16,807
0
W
Heimdallr
 
Heimdallr
3,129
1,566
0
1,739
6,455
2,396
0
944
5,511
0
50,779
L
Cthulhu
6,989
1,081
0
1,540
5,982
5,549
0
0
5,982
38,955
3,445
W
2,526
341
0
500
4,499
1,585
0
2,139
2,360
44,838
1,174
L
Scylla
MemoShoo
Scylla
1,076
35
0
500
3,123
900
0
1,513
1,448
27,849
652
L
Rama
5,027
4,372
0
1,926
4,993
1,718
0
891
4,102
0
54,670
L
Mercury
Spaceezer
Mercury
3,518
1,382
0
3,930
9,233
3,179
0
150
9,083
0
39,753
W
Mercury
TablePepper
Mercury
4,479
2,383
0
875
8,200
3,113
0
677
7,437
0
48,592
L
Athena
5,227
1,593
0
1,514
8,398
6,983
0
2,589
5,727
25,488
1,368
W
2,159
323
0
2,595
9,833
5,152
0
5,428
3,647
0
37,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,448
Gold Earned
28,526
339
Minions Killed
351
0
Camps Cleared
0
1,061,960
Distance Traveled
1,047,380
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,594
559
33
3
0
214,764
0
W
Heimdallr
5,467
547
80
8
0
191,508
0
L
Cthulhu
6,356
636
90
9
0
198,881
0
W
Janus
5,978
598
91
9
0
218,321
0
L
Scylla
4,957
496
51
5
0
170,981
0
L
Rama
6,079
608
95
10
0
178,389
2
L
Mercury
5,197
520
76
8
0
256,771
0
W
Mercury
5,498
550
70
7
0
254,215
0
L
Athena
5,937
594
39
4
0
242,358
0
W
Odin
5,911
591
65
7
0
183,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role