Player Matchup

Shiva
Shiva
Cooderbandit
Shiva
Level 124
God Stats
11W - 9L
1,591 SR
Queue Stats
508W - 519L
1,450 Elo+
Party 2
Ne Zha
Ne Zha
GlubGlubBlubBlub
Ne Zha
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 45L
1,635 Elo+
Party 3
Cernunnos
Cernunnos
JesusWas2OP
Cernunnos
Level 144
God Stats
3W - 2L
1,472 SR
Queue Stats
168W - 156L
1,602 Elo+
Solo
Cthulhu
Cthulhu
Poeshakalala
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Party 3
Bellona
Bellona
SpiralCargo102
Bellona
Level 113
God Stats
3W - 2L
1,784 SR
Queue Stats
268W - 259L
1,483 Elo+
Party 2
Team Averages
Level 115
1,569 SR
1,533 Elo+

VS

Team Averages
Level 135
1,457 SR
1,522 Elo+
Martichoras
Martichoras
A_DadToRemember
Martichoras
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 207L
1,507 Elo+
Party 1
Lancelot
Lancelot
DankBlazes
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
Spoon2772
Xing Tian
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 251L
1,489 Elo+
Party 4
Jing Wei
Jing Wei
VengefulViper56
Jing Wei
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,573 Elo+
Party 4
Osiris
Osiris
zEbUbbLy1
Osiris
Level 122
God Stats
1W - 4L
1,285 SR
Queue Stats
483W - 500L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 18
9,916
763
12,041
15,838
22,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
14 / 3 / 9
11,517
886
22,278
12,918
9,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
JesusWas2OP
Cernunnos
19
7 / 2 / 13
10,906
839
24,785
14,154
9,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Poeshakalala
Cthulhu
15
2 / 1 / 19
9,114
701
8,337
10,585
12,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 3 / 20
9,961
766
18,411
18,121
26,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
A_DadToRemember
Martichoras
17
2 / 6 / 4
9,900
762
13,173
15,344
6,844
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
DankBlazes
Lancelot
16
3 / 7 / 3
9,276
714
8,816
18,136
12,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Spoon2772
Xing Tian
18
4 / 4 / 3
9,934
764
15,555
27,563
32,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
15
1 / 6 / 5
8,585
660
9,136
13,094
5,162
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
zEbUbbLy1
Osiris
14
0 / 6 / 4
8,163
628
9,407
16,900
25,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
29
Kills
10
11
Deaths
29
79
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Martichoras
A_DadToRemember
Martichoras
2
6
4
0.67
W
4
2
18
6.5
L
Lancelot
DankBlazes
Lancelot
3
7
3
0.64
W
14
3
9
6.17
W
Cernunnos
JesusWas2OP
Cernunnos
7
2
13
6.75
W
Cthulhu
Poeshakalala
Cthulhu
2
1
19
11.5
W
2
3
20
4
L
Xing Tian
Spoon2772
Xing Tian
4
4
3
1.38
L
Jing Wei
1
6
5
0.58
L
Osiris
zEbUbbLy1
Osiris
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,852
Damage
56,087
71,616
Taken
91,037
79,121
Mitigated
82,671
22,335
Healing
24,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
A_DadToRemember
Martichoras
13,173
4,420
565
3,565
15,344
6,844
0
1,178
13,926
0
34,880
W
12,041
1,723
1,957
1,388
15,838
22,260
321
2,914
12,611
0
21,299
L
Lancelot
DankBlazes
Lancelot
8,816
1,462
449
3,315
18,136
12,850
22
1,371
16,456
0
16,726
W
22,278
3,965
543
3,048
12,918
9,589
0
2,046
10,529
0
40,014
W
Cernunnos
JesusWas2OP
Cernunnos
24,785
14,596
96
5,861
14,154
9,041
1,629
2,895
11,157
0
44,274
W
Cthulhu
Poeshakalala
Cthulhu
8,337
982
19
420
10,585
12,022
27
2,566
7,931
16,755
252
W
18,411
4,848
4,162
4,841
18,121
26,209
136
2,206
15,395
910
23,746
L
Xing Tian
Spoon2772
Xing Tian
15,555
676
2,453
8,399
27,563
32,809
0
3,708
23,496
23,160
1,562
L
Jing Wei
9,136
6,875
1,042
1,527
13,094
5,162
0
1,014
11,934
0
20,728
L
Osiris
zEbUbbLy1
Osiris
9,407
2,892
925
1,869
16,900
25,006
0
1,645
14,880
0
14,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,414
Gold Earned
45,858
159
Minions Killed
139
0
Camps Cleared
0
1,274,863
Distance Traveled
1,165,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,900
762
59
5
0
200,075
0
W
Shiva
9,916
763
31
2
0
284,497
0
L
Lancelot
9,276
714
28
2
0
244,536
0
W
Ne Zha
11,517
886
32
2
0
246,004
0
W
Cernunnos
10,906
839
51
4
0
219,023
0
W
Cthulhu
9,114
701
25
2
0
271,812
0
W
Bellona
9,961
766
20
2
0
253,527
0
L
Xing Tian
9,934
764
19
1
0
265,813
0
L
Jing Wei
8,585
660
23
2
0
214,845
0
L
Osiris
8,163
628
10
1
0
239,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role