Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ErringDoughnut9
Sobek
Level 28
God Stats
5W - 2L
1,943 SR
Queue Stats
38W - 49L
1,325 Elo+
Party 1
Chaac
Chaac
King-Con0012
Chaac
Level 68
God Stats
3W - 0L
1,741 SR
Queue Stats
64W - 49L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LowTempDabs8165
Ah Muzen Cab
Level 66
God Stats
8W - 4L
1,402 SR
Queue Stats
99W - 83L
1,434 Elo+
Party 1
Set
Set
Seutekh
Set
Level 108
God Stats
66W - 82L
1,419 SR
Queue Stats
188W - 193L
1,404 Elo+
Solo
Team Averages
Level 70
1,601 SR
1,425 Elo+

VS

Team Averages
Level 65
1,495 SR
1,436 Elo+
Jormungandr
Jormungandr
DukeDirtyWork
Jormungandr
Level 78
God Stats
32W - 31L
1,527 SR
Queue Stats
62W - 67L
1,460 Elo+
Solo
King Arthur
King Arthur
FrozenFire842
King Arthur
Level 56
God Stats
2W - 2L
1,478 SR
Queue Stats
63W - 66L
1,496 Elo+
Solo
Sobek
Sobek
Jopenga
Sobek
Level 87
God Stats
4W - 6L
1,327 SR
Queue Stats
98W - 92L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Legolasfolhaverd
Danzaburou
Level 41
God Stats
9W - 15L
1,448 SR
Queue Stats
85W - 102L
1,302 Elo+
Solo
Chaac
Chaac
koaladuck2022
Chaac
Level 63
God Stats
3W - 5L
1,698 SR
Queue Stats
195W - 205L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
3 / 0 / 0
4,745
593
2,781
6,360
2,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 1 / 1
4,979
622
1,797
4,443
3,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 1
4,592
574
3,049
4,482
2,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
LowTempDabs8165
Ah Muzen Cab
9
1 / 0 / 1
4,745
593
3,490
3,990
1,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Set
8
1 / 0 / 2
4,225
528
1,903
4,554
2,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DukeDirtyWork
Jormungandr
8
0 / 1 / 0
4,993
624
1,262
4,123
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
FrozenFire842
King Arthur
9
0 / 1 / 0
5,083
635
2,010
6,687
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Jopenga
Sobek
5
0 / 1 / 1
3,701
463
2,138
4,420
3,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Legolasfolhaverd
Danzaburou
7
1 / 1 / 0
4,270
534
1,712
4,898
1,498
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

6
0 / 3 / 0
3,947
493
2,180
6,693
2,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
0
3
L
Jormungandr
DukeDirtyWork
Jormungandr
0
1
0
0
W
2
1
1
2.5
L
King Arthur
FrozenFire842
King Arthur
0
1
0
0
L
Sobek
Jopenga
Sobek
0
1
1
0.5
W
0
0
1
0.5
L
Danzaburou
Legolasfolhaverd
Danzaburou
1
1
0
1
W
Ah Muzen Cab
LowTempDabs8165
Ah Muzen Cab
1
0
1
1.5
W
Set
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,020
Damage
9,302
23,829
Taken
26,821
11,438
Mitigated
13,961
12,480
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,781
717
0
6,702
6,360
2,133
0
301
6,059
0
23,906
L
Jormungandr
DukeDirtyWork
Jormungandr
1,262
589
0
1,193
4,123
2,165
0
0
4,123
30,361
1,441
W
1,797
140
119
1,945
4,443
3,254
13
930
3,513
13,480
1,729
L
King Arthur
FrozenFire842
King Arthur
2,010
275
0
646
6,687
4,265
0
0
6,219
0
33,515
L
Sobek
Jopenga
Sobek
2,138
170
0
2,425
4,420
3,101
0
731
3,552
10,193
0
W
3,049
152
0
2,446
4,482
2,423
0
0
4,482
0
25,818
L
Danzaburou
Legolasfolhaverd
Danzaburou
1,712
1,234
0
1,116
4,898
1,498
0
763
3,983
0
17,933
W
Ah Muzen Cab
LowTempDabs8165
Ah Muzen Cab
3,490
1,199
0
407
3,990
1,524
0
1,051
2,939
0
29,536
W
Set
1,903
499
0
861
4,554
2,104
20
907
3,647
0
20,152
L
2,180
482
0
1,462
6,693
2,932
0
106
6,552
0
18,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
21,994
182
Minions Killed
203
0
Camps Cleared
0
837,229
Distance Traveled
762,575
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,745
593
44
6
0
195,254
0
L
Jormungandr
4,993
624
64
8
0
137,456
0
W
Sobek
4,979
622
18
2
0
163,539
0
L
King Arthur
5,083
635
60
8
0
181,218
0
L
Sobek
3,701
463
12
2
0
110,207
0
W
Chaac
4,592
574
40
5
0
170,035
0
L
Danzaburou
4,270
534
29
4
0
134,567
1
W
Ah Muzen Cab
4,745
593
44
6
0
154,466
1
W
Set
4,225
528
36
5
0
153,935
4
L
Chaac
3,947
493
38
5
0
199,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role