Player Matchup

Loki
Loki
Bronze III
Adonde22
Loki
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,538 MMR
Party 3
Ares
Ares
Gold V
BloodForevers
Ares
Gold V
Level 87
God Stats
1W - 2L
1,331 SR
Queue Stats
30W - 30L
1,398 MMR
Party 2
Thoth
Thoth
Gold II
DaddyTricky
Thoth
Gold II
Level 109
God Stats
21W - 17L
1,468 SR
Queue Stats
321W - 307L
1,535 MMR
Solo
Tyr
Tyr
Bronze III
Namuhh
Tyr
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,538 MMR
Party 3
Ullr
Ullr
Platinum V
creeperchaus86
Ullr
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 149L
1,641 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,460 SR
1,530 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,527 SR
1,524 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Silver I
GamingChairD1ff
Arachne
Silver I
Level 45
God Stats
4W - 3L
1,495 SR
Queue Stats
34W - 26L
1,539 MMR
Solo
Ymir
Ymir
Gold II
Paquito3D
Ymir
Gold II
Level 88
God Stats
3W - 2L
1,458 SR
Queue Stats
662W - 694L
1,518 MMR
Solo
Rama
Rama
Gold III
ZoRgTV
Rama
Gold III
Level 125
God Stats
8W - 4L
1,608 SR
Queue Stats
88W - 93L
1,543 MMR
Solo
Hachiman
Hachiman
Bronze III
thanaed
Hachiman
Bronze III
Level 128
God Stats
2W - 0L
1,575 SR
Queue Stats
86W - 80L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 4 / 0
5,075
461
692
8,330
2,366
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 0
5,674
516
3,976
8,575
6,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 0
6,172
561
2,193
5,102
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
Namuhh
Tyr
10
0 / 1 / 0
6,041
549
6,985
9,920
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 2 / 0
6,003
546
3,444
7,272
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
OdinThanatosBake KujiraSusano

VS

Bans
AthenaHerculesNutAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 1
6,109
555
3,793
7,572
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 0 / 3
7,533
685
5,802
8,532
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 0 / 1
6,273
570
5,122
9,608
8,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
ZoRgTV
Rama
13
1 / 0 / 4
7,595
690
2,411
5,978
2,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
thanaed
Hachiman
12
2 / 0 / 0
6,914
629
5,033
7,170
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
11
11
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
1
2.5
L
Loki
0
4
0
0
L
0
1
0
0
L
0
3
0
0
W
6
0
3
7.5
L
Tyr
Namuhh
Tyr
0
1
0
0
W
Ymir
0
0
1
0.5
W
Rama
ZoRgTV
Rama
1
0
4
3
L
0
2
0
0
W
Hachiman
thanaed
Hachiman
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,290
Damage
22,161
39,199
Taken
38,860
21,331
Mitigated
22,776
8,599
Healing
16,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,793
1,319
1,169
3,558
7,572
5,280
0
2,511
4,937
29,361
10,623
L
Loki
692
117
0
2,040
8,330
2,366
0
1,138
7,192
0
29,538
L
3,976
781
0
1,665
8,575
6,894
0
2,298
6,217
19,356
0
L
2,193
223
0
607
5,102
1,417
0
0
5,102
57,965
983
W
5,802
4,284
0
3,282
8,532
3,802
390
734
7,754
0
61,203
L
Tyr
Namuhh
Tyr
6,985
1,404
0
3,028
9,920
8,125
0
4,033
5,007
0
42,453
W
Ymir
5,122
1,251
0
2,310
9,608
8,668
0
545
8,444
31,246
1,017
W
Rama
ZoRgTV
Rama
2,411
1,544
0
2,733
5,978
2,300
1,500
1,851
4,082
0
56,651
L
3,444
1,486
0
1,259
7,272
2,529
0
228
7,044
0
52,433
W
Hachiman
thanaed
Hachiman
5,033
3,397
0
2,967
7,170
2,726
823
776
6,394
0
53,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
34,424
394
Minions Killed
402
0
Camps Cleared
0
1,152,262
Distance Traveled
1,133,723
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,109
555
54
5
0
222,352
5
L
Loki
5,075
461
57
5
0
258,242
0
L
Ares
5,674
516
22
2
0
250,013
1
L
Thoth
6,172
561
131
12
0
225,700
3
W
Arachne
7,533
685
93
8
0
282,341
1
L
Tyr
6,041
549
77
7
0
206,290
0
W
Ymir
6,273
570
68
6
0
214,443
4
W
Rama
7,595
690
107
10
0
204,563
2
L
Ullr
6,003
546
107
10
0
212,017
0
W
Hachiman
6,914
629
80
7
0
210,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role