Player Matchup

Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
F4d3dEl3m3nt
Medusa
Level 147
God Stats
2W - 2L
1,469 SR
Queue Stats
89W - 90L
1,498 Elo+
Party 1
Zeus
Zeus
T00 ZOOTED
Zeus
Level 108
God Stats
1W - 0L
1,759 SR
Queue Stats
23W - 15L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
Waun Pablo III
Jormungandr
Level 108
God Stats
8W - 3L
1,481 SR
Queue Stats
227W - 213L
1,498 Elo+
Party 1
Tiamat
Tiamat
khashool
Tiamat
Level 127
God Stats
5W - 4L
1,500 SR
Queue Stats
252W - 243L
1,472 Elo+
Solo
Team Averages
Level 124
1,542 SR
1,507 Elo+

VS

Team Averages
Level 86
1,500 SR
1,497 Elo+
Nut
Nut
BlitzøBuckzo
Nut
Level 126
God Stats
0W - 1L
1,513 SR
Queue Stats
66W - 83L
1,513 Elo+
Solo
Tiamat
Tiamat
Rebeljohny
Tiamat
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
320W - 305L
1,415 Elo+
Solo
Kali
Kali
WHATxSMELLSx
Kali
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
287W - 292L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Zerton22
Cabrakan
Level 49
God Stats
1W - 2L
1,488 SR
Queue Stats
149W - 134L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xGualdo
Ah Muzen Cab
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 129L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
5 / 1 / 7
8,024
1,003
8,273
5,577
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
4 / 0 / 8
8,568
1,071
6,390
3,771
1,947
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 1 / 11
7,375
922
8,436
3,045
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Waun Pablo III
Jormungandr
13
2 / 1 / 7
7,430
929
3,635
8,462
7,677
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
khashool
Tiamat
13
3 / 2 / 5
7,638
955
3,349
4,858
4,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,320
790
4,465
6,595
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Tiamat
Rebeljohny
Tiamat
13
2 / 3 / 1
6,870
859
4,761
6,282
5,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
5,128
641
0
0
0
Cabrakan
Zerton22
Cabrakan
13
0 / 5 / 2
6,090
761
4,172
11,113
14,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
xGualdo
Ah Muzen Cab
14
1 / 3 / 2
6,568
821
4,539
8,286
4,129
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
14
Kills
4
5
Deaths
14
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
7
8.5
L
1
3
2
0.67
W
Medusa
4
0
8
8
L
Tiamat
Rebeljohny
Tiamat
2
3
1
0.83
W
0
1
11
5.5
L
0
0
0
0
W
Jormungandr
Waun Pablo III
Jormungandr
2
1
7
5.5
L
Cabrakan
Zerton22
Cabrakan
0
5
2
0.2
W
Tiamat
khashool
Tiamat
3
2
5
2.75
L
Ah Muzen Cab
xGualdo
Ah Muzen Cab
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
17,937
25,713
Taken
32,276
17,423
Mitigated
26,796
10,827
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,273
677
2,029
1,805
5,577
2,434
284
1,243
4,334
10,012
949
L
4,465
2,028
205
969
6,595
2,981
0
5,118
1,477
0
13,590
W
Medusa
6,390
2,290
905
573
3,771
1,947
129
2,110
1,661
0
30,333
L
Tiamat
Rebeljohny
Tiamat
4,761
226
220
1,402
6,282
5,684
0
4,670
1,612
15,019
0
W
8,436
803
1,123
57
3,045
1,279
355
956
2,089
16,457
163
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Waun Pablo III
Jormungandr
3,635
503
582
1,595
8,462
7,677
84
3,462
5,000
12,054
95
L
Cabrakan
Zerton22
Cabrakan
4,172
544
896
1,037
11,113
14,002
0
7,119
3,994
5,391
0
W
Tiamat
khashool
Tiamat
3,349
391
1,228
930
4,858
4,086
0
1,162
3,696
5,998
0
L
Ah Muzen Cab
xGualdo
Ah Muzen Cab
4,539
2,994
143
593
8,286
4,129
0
6,340
1,946
0
17,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
30,976
128
Minions Killed
70
0
Camps Cleared
0
810,701
Distance Traveled
563,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,024
1,003
23
3
0
159,271
0
L
Nut
6,320
790
10
1
0
134,062
0
W
Medusa
8,568
1,071
37
5
0
163,786
0
L
Tiamat
6,870
859
18
2
0
135,452
0
W
Zeus
7,375
922
28
4
0
171,153
0
L
Kali
5,128
641
0
0
0
0
0
W
Jormungandr
7,430
929
24
3
0
162,141
0
L
Cabrakan
6,090
761
4
1
0
157,292
0
W
Tiamat
7,638
955
16
2
0
154,350
0
L
Ah Muzen Cab
6,568
821
38
5
0
137,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role