Player Matchup

Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold III
ChaoticDeaths_
Chiron
Gold III
Level 107
God Stats
2W - 5L
1,194 SR
Queue Stats
100W - 99L
1,479 MMR
Solo
Thanatos
Thanatos
Gold V
Greatwitenarwal
Thanatos
Gold V
Level 135
God Stats
4W - 2L
1,427 SR
Queue Stats
41W - 44L
1,488 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
MuralTester2394
Morgan Le Fay
Gold III
Level 173
God Stats
1W - 2L
1,596 SR
Queue Stats
295W - 302L
1,479 MMR
Solo
Ganesha
Ganesha
Silver I
RiiZexZ
Ganesha
Silver I
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 44L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,443 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,581 SR
1,484 MMR
Arachne
Arachne
Silver IV
 
Arachne
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
DonPastram
Bellona
Gold IV
Level 88
God Stats
4W - 9L
1,507 SR
Queue Stats
59W - 68L
1,458 MMR
Solo
Bacchus
Bacchus
Gold IV
Fear Jobari
Bacchus
Gold IV
Level 127
God Stats
26W - 14L
1,687 SR
Queue Stats
86W - 93L
1,486 MMR
Solo
Izanami
Izanami
Gold II
Mindfreak_AVP
Izanami
Gold II
Level 140
God Stats
5W - 6L
1,590 SR
Queue Stats
94W - 91L
1,485 MMR
Solo
Aphrodite
Aphrodite
Gold IV
arboledajuan140_
Aphrodite
Gold IV
Level 147
God Stats
29W - 33L
1,621 SR
Queue Stats
311W - 296L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 0 / 0
3,960
792
2,837
4,242
2,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
1 / 0 / 1
3,540
708
2,395
2,644
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
7
2 / 0 / 1
3,976
795
1,510
4,104
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
MuralTester2394
Morgan Le Fay
7
1 / 0 / 1
3,868
774
2,081
2,065
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
RiiZexZ
Ganesha
6
0 / 0 / 2
3,889
778
1,073
3,650
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangCthulhuSobekAres

VS

Bans
OdinThorKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
5
0 / 2 / 0
2,958
592
580
3,211
887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
DonPastram
Bellona
6
0 / 0 / 0
3,477
695
1,639
5,326
4,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Fear Jobari
Bacchus
6
0 / 0 / 0
3,520
704
1,556
2,583
2,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
6
0 / 1 / 0
3,289
658
1,377
3,835
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
7
0 / 1 / 0
3,603
721
2,058
3,336
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
L
Arachne
 
Arachne
0
2
0
0
W
1
0
1
1.5
L
Bellona
DonPastram
Bellona
0
0
0
0
L
Bacchus
Fear Jobari
Bacchus
0
0
0
0
W
Thanatos
2
0
1
2.5
L
Izanami
0
1
0
0
W
Morgan Le Fay
MuralTester2394
Morgan Le Fay
1
0
1
1.5
W
Ganesha
RiiZexZ
Ganesha
0
0
2
1
L
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,896
Damage
7,210
16,705
Taken
18,291
6,680
Mitigated
9,367
8,945
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,837
1,172
0
2,026
4,242
2,048
0
0
3,877
311
22,786
L
Arachne
 
Arachne
580
425
0
992
3,211
887
0
200
2,965
0
8,608
W
2,395
1,085
245
664
2,644
852
0
339
2,305
0
21,899
L
Bellona
DonPastram
Bellona
1,639
164
0
2,478
5,326
4,248
0
88
4,794
0
20,303
L
Bacchus
Fear Jobari
Bacchus
1,556
255
0
1,659
2,583
2,030
0
271
2,312
6,670
0
W
Thanatos
1,510
427
0
3,745
4,104
1,310
0
1,101
2,869
0
19,003
L
Izanami
1,377
1,094
0
1,668
3,835
1,183
0
802
3,033
0
24,980
W
Morgan Le Fay
MuralTester2394
Morgan Le Fay
2,081
370
0
432
2,065
664
0
955
968
15,586
0
W
Ganesha
RiiZexZ
Ganesha
1,073
170
0
1,833
3,650
1,806
0
814
2,836
9,261
0
L
Aphrodite
2,058
128
0
2,295
3,336
1,019
0
1,566
1,501
17,848
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,233
Gold Earned
16,847
172
Minions Killed
160
0
Camps Cleared
0
554,268
Distance Traveled
527,253
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,960
792
38
8
0
103,820
2
L
Arachne
2,958
592
22
4
0
81,539
0
W
Chiron
3,540
708
50
10
0
107,526
0
L
Bellona
3,477
695
37
7
0
118,828
0
L
Bacchus
3,520
704
7
1
0
115,918
0
W
Thanatos
3,976
795
38
8
0
129,073
1
L
Izanami
3,289
658
54
11
0
101,565
2
W
Morgan Le Fay
3,868
774
42
8
0
109,730
1
W
Ganesha
3,889
778
4
1
0
104,119
2
L
Aphrodite
3,603
721
40
8
0
109,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role