Player Matchup

Janus
Janus
Nicocrack23
Janus
Level 40
God Stats
7W - 10L
1,449 SR
Queue Stats
305W - 283L
1,542 Elo+
Party 2
Bellona
Bellona
WBz3
Bellona
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 57L
1,426 Elo+
Party 1
Nut
Nut
WBz56
Nut
Level 129
God Stats
10W - 8L
1,411 SR
Queue Stats
119W - 99L
1,435 Elo+
Party 1
Maman Brigitte
Maman Brigitte
carlando
Maman Brigitte
Level 112
God Stats
14W - 11L
1,543 SR
Queue Stats
340W - 307L
1,549 Elo+
Party 2
Bacchus
Bacchus
elsilvis04
Bacchus
Level 108
God Stats
2W - 0L
1,811 SR
Queue Stats
214W - 203L
1,512 Elo+
Party 2
Team Averages
Level 95
1,543 SR
1,493 Elo+

VS

Team Averages
Level 98
1,687 SR
1,509 Elo+
Lancelot
Lancelot
FemboyDunk
Lancelot
Level 88
God Stats
1W - 1L
1,763 SR
Queue Stats
30W - 25L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
KaozControI
Cthulhu
Level 129
God Stats
7W - 4L
1,448 SR
Queue Stats
70W - 50L
1,566 Elo+
Party 4
Horus
Horus
Skillfulninja06
Horus
Level 20
God Stats
4W - 1L
1,899 SR
Queue Stats
10W - 6L
1,532 Elo+
Party 3
Ix Chel
Ix Chel
TheMeetStranglr
Ix Chel
Level 100
God Stats
1W - 2L
1,823 SR
Queue Stats
72W - 67L
1,459 Elo+
Party 4
Neith
Neith
giggadude12
Neith
Level 155
God Stats
63W - 53L
1,499 SR
Queue Stats
136W - 117L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
8,969
498
7,623
7,223
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
WBz3
Bellona
14
3 / 4 / 2
8,395
466
7,835
16,907
13,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nut
WBz56
Nut
15
2 / 1 / 0
8,619
479
7,019
12,813
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
carlando
Maman Brigitte
18
13 / 0 / 5
10,550
586
20,523
16,697
7,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
elsilvis04
Bacchus
13
0 / 0 / 9
8,350
464
9,145
11,420
14,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FemboyDunk
Lancelot
13
3 / 7 / 0
7,853
436
6,692
18,857
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
KaozControI
Cthulhu
12
0 / 3 / 1
7,563
420
8,413
16,950
14,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 3 / 2
8,797
489
13,280
16,683
13,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 0
8,846
491
3,881
9,431
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 0
9,340
519
9,520
12,654
5,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
6
6
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
FemboyDunk
Lancelot
3
7
0
0.43
L
Cthulhu
KaozControI
Cthulhu
0
3
1
0.17
W
1
1
5
3.5
L
2
3
2
1
L
0
3
0
0
W
Bellona
WBz3
Bellona
3
4
2
1
W
Nut
WBz56
Nut
2
1
0
2
W
Maman Brigitte
carlando
Maman Brigitte
13
0
5
15.5
W
Bacchus
elsilvis04
Bacchus
0
0
9
4.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,145
Damage
41,786
65,060
Taken
74,575
43,755
Mitigated
43,800
27,946
Healing
21,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
FemboyDunk
Lancelot
6,692
1,513
0
4,926
18,857
7,860
0
9,516
9,138
0
55,968
L
Cthulhu
KaozControI
Cthulhu
8,413
463
560
2,324
16,950
14,001
0
10,728
6,020
48,584
0
W
7,623
586
0
3,124
7,223
3,325
0
2,856
4,201
79,232
0
L
13,280
4,930
360
4,931
16,683
13,330
0
4,129
11,257
0
56,852
L
3,881
520
671
2,298
9,431
3,288
336
6,965
2,250
70,726
1,256
W
Bellona
WBz3
Bellona
7,835
2,234
0
5,652
16,907
13,719
0
0
15,662
0
47,694
W
Nut
WBz56
Nut
7,019
3,904
0
7,607
12,813
5,198
98
1,733
11,080
0
69,531
W
Maman Brigitte
carlando
Maman Brigitte
20,523
956
0
7,236
16,697
7,498
46
2,858
13,591
99,385
1,629
W
Bacchus
elsilvis04
Bacchus
9,145
684
0
4,327
11,420
14,015
51
4,451
6,812
33,250
2,367
L
9,520
3,753
0
5,761
12,654
5,321
0
4,874
7,740
0
85,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,883
Gold Earned
42,399
536
Minions Killed
518
0
Camps Cleared
0
1,787,953
Distance Traveled
1,700,790
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,853
436
76
4
0
391,369
0
L
Cthulhu
7,563
420
71
4
0
358,826
3
W
Janus
8,969
498
154
9
0
366,879
0
L
Horus
8,797
489
82
5
0
352,593
0
L
Ix Chel
8,846
491
151
8
0
310,892
0
W
Bellona
8,395
466
68
4
0
298,312
1
W
Nut
8,619
479
140
8
0
302,184
0
W
Maman Brigitte
10,550
586
129
7
0
434,752
0
W
Bacchus
8,350
464
45
3
0
385,826
0
L
Neith
9,340
519
138
8
0
287,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role