Player Matchup

Zeus
Zeus
Dunebane
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 153L
1,544 Elo+
Solo
Ix Chel
Ix Chel
Gottszilla
Ix Chel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,415 Elo+
Party 1
Chiron
Chiron
Jesslman
Chiron
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,384 Elo+
Party 1
Da Ji
Da Ji
Todo1994
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,384 Elo+
Party 1
Nut
Nut
Vantox
Nut
Level 108
God Stats
0W - 1L
1,306 SR
Queue Stats
17W - 23L
1,435 Elo+
Party 1
Team Averages
Level 87
1,461 SR
1,432 Elo+

VS

Team Averages
Level 65
1,483 SR
1,468 Elo+
Bacchus
Bacchus
 
Bacchus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
IstHaltSoMan
Guan Yu
Level 65
God Stats
7W - 2L
1,601 SR
Queue Stats
282W - 287L
1,448 Elo+
Solo
Izanami
Izanami
Pretty871
Izanami
Level 61
God Stats
3W - 3L
1,290 SR
Queue Stats
226W - 246L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
PticaPofigica
Ah Puch
Level 95
God Stats
7W - 2L
1,525 SR
Queue Stats
183W - 172L
1,480 Elo+
Party 2
Atlas
Atlas
VargVonVulf
Atlas
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 3 / 3
7,098
710
8,039
5,997
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Gottszilla
Ix Chel
11
0 / 2 / 1
6,278
628
2,539
6,794
2,761
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Jesslman
Chiron
15
3 / 2 / 1
7,603
760
5,999
5,859
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
Todo1994
Da Ji
8
0 / 4 / 3
5,965
597
2,695
6,939
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
Vantox
Nut
14
1 / 3 / 2
7,037
704
2,725
8,173
3,426
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 2 / 13
8,439
844
7,143
10,418
15,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
IstHaltSoMan
Guan Yu
14
4 / 2 / 9
8,500
850
6,410
10,178
12,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Pretty871
Izanami
15
2 / 0 / 5
8,512
851
2,808
4,790
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
15
4 / 1 / 6
8,694
869
11,462
5,454
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 6
9,093
909
4,185
9,579
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
5
Kills
14
14
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
13
3.25
L
Zeus
1
3
3
0.83
L
Ix Chel
Gottszilla
Ix Chel
0
2
1
0.25
W
Guan Yu
IstHaltSoMan
Guan Yu
4
2
9
4.25
L
Chiron
Jesslman
Chiron
3
2
1
1.75
W
Izanami
Pretty871
Izanami
2
0
5
4.5
W
Ah Puch
4
1
6
7
L
Da Ji
Todo1994
Da Ji
0
4
3
0.38
L
Nut
Vantox
Nut
1
3
2
0.67
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
32,008
33,762
Taken
40,419
14,350
Mitigated
41,923
9,421
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,143
332
108
1,705
10,418
15,277
219
3,031
7,387
8,634
740
L
Zeus
8,039
232
780
620
5,997
2,616
0
4,892
1,105
21,682
167
L
Ix Chel
Gottszilla
Ix Chel
2,539
141
2,239
2,428
6,794
2,761
0
4,938
1,856
4,747
0
W
Guan Yu
IstHaltSoMan
Guan Yu
6,410
1,055
6,014
4,371
10,178
12,983
177
1,676
8,502
0
7,779
L
Chiron
Jesslman
Chiron
5,999
2,093
882
890
5,859
2,405
0
3,092
2,767
0
18,827
W
Izanami
Pretty871
Izanami
2,808
679
841
1,073
4,790
2,391
2,757
2,032
2,758
0
27,880
W
Ah Puch
11,462
0
598
697
5,454
3,379
370
1,585
3,869
28,386
0
L
Da Ji
Todo1994
Da Ji
2,695
330
140
467
6,939
3,142
0
4,020
2,919
0
3,452
L
Nut
Vantox
Nut
2,725
996
0
975
8,173
3,426
0
5,508
2,665
0
14,021
W
4,185
902
526
1,177
9,579
7,893
582
2,244
7,335
6,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,981
Gold Earned
43,238
119
Minions Killed
120
0
Camps Cleared
0
777,154
Distance Traveled
1,007,984
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,439
844
8
1
0
207,571
0
L
Zeus
7,098
710
40
4
0
142,883
0
L
Ix Chel
6,278
628
8
1
0
166,081
0
W
Guan Yu
8,500
850
4
0
0
216,946
0
L
Chiron
7,603
760
37
4
0
192,934
0
W
Izanami
8,512
851
63
6
0
200,366
0
W
Ah Puch
8,694
869
40
4
0
194,666
0
L
Da Ji
5,965
597
2
0
0
114,167
0
L
Nut
7,037
704
32
3
0
161,089
0
W
Atlas
9,093
909
5
1
0
188,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role