Player Matchup

Gilgamesh
Gilgamesh
ButtaBee
Gilgamesh
Level 81
God Stats
5W - 6L
1,537 SR
Queue Stats
35W - 27L
1,572 Elo+
Party 1
Rama
Rama
Linked345RE
Rama
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 64L
1,415 Elo+
Solo
Tiamat
Tiamat
LonelyHeart28
Tiamat
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 113L
1,499 Elo+
Solo
Ne Zha
Ne Zha
oTHECHINCHILLAo
Ne Zha
Level 157
God Stats
22W - 25L
1,492 SR
Queue Stats
173W - 156L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
shadows1ay3r
Baron Samedi
Level 156
God Stats
0W - 1L
1,630 SR
Queue Stats
73W - 64L
1,594 Elo+
Party 1
Team Averages
Level 109
1,532 SR
1,531 Elo+

VS

Team Averages
Level 81
1,510 SR
1,588 Elo+
Bellona
Bellona
AbigailMV
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,578 Elo+
Party 3
Eset
Eset
Dragonair5
Eset
Level 132
God Stats
1W - 2L
1,251 SR
Queue Stats
407W - 365L
1,532 Elo+
Solo
Arachne
Arachne
Lemieuxlpz
Arachne
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,469 Elo+
Party 3
Ares
Ares
RepliedPaladin
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 22L
1,681 Elo+
Party 2
Xbalanque
Xbalanque
StinkyWiener36
Xbalanque
Level 69
God Stats
5W - 0L
1,799 SR
Queue Stats
44W - 16L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ButtaBee
Gilgamesh
12
0 / 1 / 2
7,689
481
7,828
15,718
12,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 1
6,718
420
3,649
10,669
3,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
7,094
443
4,036
9,736
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 0
7,442
465
5,867
14,955
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
shadows1ay3r
Baron Samedi
10
1 / 4 / 2
6,785
424
8,025
14,236
13,564
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AbigailMV
Bellona
14
0 / 1 / 1
8,574
536
4,264
12,742
13,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 5
9,572
598
11,821
9,451
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Arachne
Lemieuxlpz
Arachne
15
7 / 0 / 2
9,111
569
9,138
14,227
7,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 6
7,946
497
9,531
13,319
12,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
StinkyWiener36
Xbalanque
17
6 / 0 / 3
9,936
621
9,429
8,584
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
16
16
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
AbigailMV
Bellona
0
1
1
0.5
L
Gilgamesh
ButtaBee
Gilgamesh
0
1
2
1
W
1
1
5
3.5
W
Arachne
Lemieuxlpz
Arachne
7
0
2
8
L
0
4
1
0.13
L
0
3
1
0.17
W
2
2
6
2.5
W
Xbalanque
StinkyWiener36
Xbalanque
6
0
3
7.5
L
3
4
0
0.75
L
Baron Samedi
shadows1ay3r
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
44,183
65,314
Taken
58,323
41,616
Mitigated
41,468
22,245
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AbigailMV
Bellona
4,264
1,048
0
4,364
12,742
13,205
340
2,189
10,553
0
55,113
L
Gilgamesh
ButtaBee
Gilgamesh
7,828
2,307
0
2,976
15,718
12,376
0
4,319
11,247
0
57,365
W
11,821
855
476
2,235
9,451
4,310
229
3,586
5,865
89,451
750
W
Arachne
Lemieuxlpz
Arachne
9,138
6,364
0
4,496
14,227
7,403
0
2,571
11,656
0
67,203
L
3,649
2,503
0
2,033
10,669
3,692
0
2,227
8,442
0
43,576
L
4,036
804
0
2,976
9,736
5,595
203
4,539
4,798
52,256
0
W
9,531
433
0
1,766
13,319
12,135
0
3,199
10,120
28,700
3,580
W
Xbalanque
StinkyWiener36
Xbalanque
9,429
5,118
0
5,834
8,584
4,415
279
1,052
7,532
0
95,165
L
5,867
1,894
0
6,571
14,955
6,389
0
2,795
12,002
0
56,047
L
Baron Samedi
shadows1ay3r
Baron Samedi
8,025
816
2,182
5,507
14,236
13,564
0
6,237
7,844
29,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
45,139
406
Minions Killed
528
0
Camps Cleared
0
1,522,845
Distance Traveled
1,664,415
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,574
536
108
7
0
297,892
2
L
Gilgamesh
7,689
481
101
6
0
295,282
0
W
Eset
9,572
598
173
11
0
322,405
3
W
Arachne
9,111
569
94
6
0
378,623
0
L
Rama
6,718
420
90
6
0
285,834
1
L
Tiamat
7,094
443
89
6
0
302,858
0
W
Ares
7,946
497
28
2
0
342,418
2
W
Xbalanque
9,936
621
125
8
0
323,077
1
L
Ne Zha
7,442
465
93
6
0
320,351
0
L
Baron Samedi
6,785
424
33
2
0
318,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role