Player Matchup

Thor
Thor
Destroyer882
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,659 Elo+
Solo
Nu Wa
Nu Wa
Fu1nhADr3
Nu Wa
Level 86
God Stats
0W - 1L
1,801 SR
Queue Stats
10W - 9L
1,459 Elo+
Solo
Athena
Athena
Ra888
Athena
Level 29
God Stats
66W - 70L
1,535 SR
Queue Stats
91W - 97L
1,423 Elo+
Party 2
Cerberus
Cerberus
SIRdragonga
Cerberus
Level 97
God Stats
13W - 10L
1,586 SR
Queue Stats
92W - 100L
1,419 Elo+
Party 2
Skadi
Skadi
Shndylucky1998
Skadi
Level 47
God Stats
12W - 12L
1,105 SR
Queue Stats
15W - 22L
1,121 Elo+
Solo
Team Averages
Level 62
1,505 SR
1,416 Elo+

VS

Team Averages
Level 64
1,430 SR
1,362 Elo+
Ymir
Ymir
Mafiacool
Ymir
Level 64
God Stats
29W - 26L
1,481 SR
Queue Stats
80W - 84L
1,386 Elo+
Party 1
Achilles
Achilles
julesjules
Achilles
Level 64
God Stats
1W - 2L
1,183 SR
Queue Stats
28W - 34L
1,308 Elo+
Party 3
Anubis
Anubis
schrtkrzraph
Anubis
Level 27
God Stats
8W - 3L
1,500 SR
Queue Stats
37W - 43L
1,308 Elo+
Party 3
Nut
Nut
sonof_hades13
Nut
Level 124
God Stats
18W - 22L
1,375 SR
Queue Stats
127W - 112L
1,466 Elo+
Solo
Thanatos
Thanatos
tryserve
Thanatos
Level 39
God Stats
10W - 5L
1,610 SR
Queue Stats
205W - 204L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
9,591
457
13,574
19,999
8,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nu Wa
Fu1nhADr3
Nu Wa
15
0 / 3 / 2
9,077
432
14,373
10,030
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Ra888
Athena
13
0 / 4 / 5
9,100
433
5,681
18,022
19,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
SIRdragonga
Cerberus
14
4 / 7 / 1
9,391
447
12,884
27,342
22,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 2
9,072
432
7,891
15,511
5,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 1 / 13
11,340
540
13,820
20,791
22,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
julesjules
Achilles
18
4 / 1 / 6
10,667
508
8,468
17,263
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Anubis
20
6 / 1 / 5
12,803
610
13,898
14,391
7,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
5 / 4 / 7
10,248
488
15,377
14,894
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
tryserve
Thanatos
18
8 / 3 / 9
11,179
532
17,071
19,120
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
26
26
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Nu Wa
Fu1nhADr3
Nu Wa
0
3
2
0.33
W
Ymir
3
1
13
9.5
L
Athena
Ra888
Athena
0
4
5
0.63
L
Cerberus
SIRdragonga
Cerberus
4
7
1
0.64
L
2
6
2
0.5
W
Achilles
julesjules
Achilles
4
1
6
7
W
Anubis
6
1
5
8.5
W
5
4
7
2.13
W
Thanatos
tryserve
Thanatos
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,403
Damage
68,634
90,904
Taken
86,459
59,101
Mitigated
63,742
21,077
Healing
33,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,574
2,759
0
4,702
19,999
8,363
0
4,957
14,900
0
67,027
L
Nu Wa
Fu1nhADr3
Nu Wa
14,373
2,526
0
500
10,030
2,917
0
5,692
4,338
86,902
0
W
Ymir
13,820
3,017
37
4,344
20,791
22,999
417
9,530
11,261
54,538
0
L
Athena
Ra888
Athena
5,681
1,783
2,521
4,203
18,022
19,475
27
5,727
11,881
31,816
382
L
Cerberus
SIRdragonga
Cerberus
12,884
1,614
0
8,101
27,342
22,595
0
7,744
18,791
63,419
1,417
L
7,891
3,724
0
1,050
15,511
5,751
121
3,559
11,900
0
60,684
W
Achilles
julesjules
Achilles
8,468
2,108
179
5,523
17,263
17,983
0
6,716
9,999
0
65,769
W
Anubis
13,898
1,013
0
9,442
14,391
7,629
0
6,086
7,905
146,623
2,402
W
15,377
8,231
0
1,753
14,894
6,125
2,031
5,117
9,777
0
76,058
W
Thanatos
tryserve
Thanatos
17,071
6,039
0
11,975
19,120
9,006
1,195
4,838
14,282
0
94,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,231
Gold Earned
56,237
519
Minions Killed
595
0
Camps Cleared
0
1,876,577
Distance Traveled
2,057,839
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,591
457
100
5
0
367,323
0
L
Nu Wa
9,077
432
125
6
0
413,874
0
W
Ymir
11,340
540
52
2
0
387,334
6
L
Athena
9,100
433
45
2
0
387,093
8
L
Cerberus
9,391
447
142
7
0
370,113
4
L
Skadi
9,072
432
107
5
0
338,174
0
W
Achilles
10,667
508
99
5
0
414,712
4
W
Anubis
12,803
610
227
11
0
413,808
7
W
Nut
10,248
488
109
5
0
352,711
7
W
Thanatos
11,179
532
108
5
0
489,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role