Player Matchup

Guan Yu
Guan Yu
Jammers6563
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,510 Elo+
Solo
Ymir
Ymir
Laceros
Ymir
Level 139
God Stats
16W - 8L
1,607 SR
Queue Stats
323W - 308L
1,436 Elo+
Solo
Pele
Pele
Morych4
Pele
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 88L
1,432 Elo+
Party 2
Chernobog
Chernobog
MuteaoXPesao
Chernobog
Level 120
God Stats
13W - 11L
1,527 SR
Queue Stats
153W - 161L
1,481 Elo+
Party 2
Ix Chel
Ix Chel
SertalPower
Ix Chel
Level 127
God Stats
2W - 1L
1,287 SR
Queue Stats
110W - 131L
1,389 Elo+
Party 2
Team Averages
Level 123
1,484 SR
1,450 Elo+

VS

Team Averages
Level 93
1,439 SR
1,470 Elo+
Ishtar
Ishtar
 
Ishtar
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AstraOfSanzu
Scylla
Level 60
God Stats
29W - 21L
1,534 SR
Queue Stats
355W - 349L
1,492 Elo+
Party 1
Poseidon
Poseidon
Barry7506
Poseidon
Level 27
God Stats
4W - 6L
1,389 SR
Queue Stats
53W - 65L
1,490 Elo+
Party 1
Vamana
Vamana
DivinCookie
Vamana
Level 155
God Stats
3W - 4L
1,486 SR
Queue Stats
231W - 234L
1,405 Elo+
Solo
Hades
Hades
OVE beaby boi
Hades
Level 98
God Stats
0W - 2L
1,284 SR
Queue Stats
106W - 117L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jammers6563
Guan Yu
9
0 / 2 / 2
5,180
518
4,063
9,395
5,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Laceros
Ymir
9
1 / 2 / 4
5,763
576
2,849
8,013
6,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
Morych4
Pele
11
1 / 0 / 2
5,493
549
1,267
5,611
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chernobog
MuteaoXPesao
Chernobog
12
4 / 0 / 3
6,536
654
5,006
7,015
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
SertalPower
Ix Chel
11
4 / 0 / 0
6,387
639
3,248
3,364
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
2 / 4 / 0
5,589
559
5,786
7,578
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
11
0 / 1 / 0
5,439
544
2,045
3,293
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Barry7506
Poseidon
9
1 / 1 / 1
4,812
481
1,698
5,226
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
10
0 / 2 / 1
5,103
510
2,373
8,136
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,992
599
5,010
7,824
3,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
4
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
0
0.5
L
Scylla
0
1
0
0
L
Poseidon
Barry7506
Poseidon
1
1
1
1.5
L
Vamana
0
2
1
0.25
W
Guan Yu
Jammers6563
Guan Yu
0
2
2
0.5
W
Ymir
Laceros
Ymir
1
2
4
1.5
W
Pele
Morych4
Pele
1
0
2
2
W
Chernobog
MuteaoXPesao
Chernobog
4
0
3
5.5
L
1
2
1
0.75
W
Ix Chel
SertalPower
Ix Chel
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,433
Damage
16,912
33,398
Taken
32,057
17,950
Mitigated
15,886
10,587
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,786
3,578
0
2,042
7,578
2,916
0
1,063
6,515
0
33,842
L
Scylla
2,045
81
0
750
3,293
1,236
0
2,141
1,152
37,456
0
L
Poseidon
Barry7506
Poseidon
1,698
373
0
1,306
5,226
1,481
0
1,006
4,184
26,697
5,310
L
Vamana
2,373
763
0
816
8,136
6,794
0
1,840
6,296
0
42,122
W
Guan Yu
Jammers6563
Guan Yu
4,063
930
9
3,819
9,395
5,460
0
5,784
3,611
0
34,893
W
Ymir
Laceros
Ymir
2,849
1,119
0
2,025
8,013
6,409
28
798
7,046
20,374
0
W
Pele
Morych4
Pele
1,267
148
0
1,012
5,611
2,247
0
330
5,243
0
44,314
W
Chernobog
MuteaoXPesao
Chernobog
5,006
3,552
0
2,556
7,015
2,514
92
259
6,653
0
51,207
L
5,010
979
0
3,850
7,824
3,459
0
0
7,368
39,205
522
W
Ix Chel
SertalPower
Ix Chel
3,248
607
506
660
3,364
1,320
0
1,395
1,969
40,365
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
26,935
335
Minions Killed
314
0
Camps Cleared
0
1,019,753
Distance Traveled
909,093
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,589
559
50
5
0
159,408
0
L
Scylla
5,439
544
84
8
0
196,324
1
L
Poseidon
4,812
481
45
5
0
207,440
0
L
Vamana
5,103
510
56
6
0
184,219
0
W
Guan Yu
5,180
518
55
6
0
181,424
0
W
Ymir
5,763
576
29
3
0
173,987
2
W
Pele
5,493
549
69
7
0
251,053
0
W
Chernobog
6,536
654
89
9
0
203,816
0
L
Hades
5,992
599
79
8
0
161,702
0
W
Ix Chel
6,387
639
93
9
0
209,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role