Player Matchup

Cthulhu
Cthulhu
BenPB 981150
Cthulhu
Level 32
God Stats
5W - 6L
1,518 SR
Queue Stats
52W - 62L
1,390 Elo+
Party 2
Medusa
Medusa
GR8Binington
Medusa
Level 66
God Stats
28W - 28L
1,458 SR
Queue Stats
33W - 32L
1,353 Elo+
Solo
Vamana
Vamana
NotBobbyYaga
Vamana
Level 59
God Stats
1W - 4L
1,735 SR
Queue Stats
103W - 100L
1,371 Elo+
Party 2
Team Averages
Level 52
1,570 SR
1,371 Elo+

VS

Team Averages
Level 46
1,402 SR
1,208 Elo+
Ao Kuang
Ao Kuang
Mikel09
Ao Kuang
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,189 Elo+
Solo
Bacchus
Bacchus
TekNik_SdZ
Bacchus
Level 13
God Stats
1W - 2L
1,217 SR
Queue Stats
8W - 23L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
ciferlu666
Danzaburou
Level 66
God Stats
30W - 32L
1,490 SR
Queue Stats
41W - 69L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BenPB 981150
Cthulhu
11
0 / 2 / 1
6,587
659
5,909
8,635
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
6
0 / 2 / 0
5,487
549
1,466
2,471
866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
12
1 / 2 / 0
6,948
695
6,524
11,283
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Mikel09
Ao Kuang
12
3 / 0 / 1
7,679
768
5,607
7,356
3,110
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
TekNik_SdZ
Bacchus
12
1 / 1 / 3
7,097
710
3,806
8,364
7,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ciferlu666
Danzaburou
13
2 / 0 / 4
7,837
784
7,260
6,010
2,438
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
6
6
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BenPB 981150
Cthulhu
0
2
1
0.25
L
Medusa
0
2
0
0
W
Ao Kuang
Mikel09
Ao Kuang
3
0
1
3.5
L
Vamana
1
2
0
0.5
W
Bacchus
TekNik_SdZ
Bacchus
1
1
3
2.5
W
Danzaburou
ciferlu666
Danzaburou
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,899
Damage
16,673
22,389
Taken
21,730
17,096
Mitigated
13,442
4,484
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BenPB 981150
Cthulhu
5,909
360
0
1,913
8,635
7,155
0
3,222
5,362
20,129
1,786
L
Medusa
1,466
589
0
100
2,471
866
0
917
1,554
0
8,095
W
Ao Kuang
Mikel09
Ao Kuang
5,607
2,076
0
1,805
7,356
3,110
0
1,559
5,581
22,503
0
L
Vamana
6,524
2,630
0
2,471
11,283
9,075
0
5,037
6,170
0
20,806
W
Bacchus
TekNik_SdZ
Bacchus
3,806
610
0
780
8,364
7,894
324
1,787
5,834
9,403
504
W
Danzaburou
ciferlu666
Danzaburou
7,260
2,942
0
1,301
6,010
2,438
1,371
1,344
4,171
0
30,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,022
Gold Earned
22,613
91
Minions Killed
103
0
Camps Cleared
0
371,475
Distance Traveled
529,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,587
659
42
4
0
134,356
0
L
Medusa
5,487
549
15
2
0
47,519
0
W
Ao Kuang
7,679
768
35
4
0
171,507
0
L
Vamana
6,948
695
34
3
0
189,600
0
W
Bacchus
7,097
710
16
2
0
183,305
0
W
Danzaburou
7,837
784
52
5
0
174,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role