Player Matchup

Lancelot
Lancelot
Centtii
Lancelot
Level 44
God Stats
11W - 26L
1,515 SR
Queue Stats
187W - 189L
1,490 Elo+
Solo
Kukulkan
Kukulkan
JimSchrute
Kukulkan
Level 137
God Stats
6W - 3L
1,629 SR
Queue Stats
139W - 134L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
Laidback8533
Gilgamesh
Level 120
God Stats
21W - 19L
1,657 SR
Queue Stats
187W - 192L
1,612 Elo+
Party 1
Hou Yi
Hou Yi
Viiejoon
Hou Yi
Level 124
God Stats
6W - 9L
1,582 SR
Queue Stats
408W - 396L
1,509 Elo+
Solo
Ymir
Ymir
silver040
Ymir
Level 44
God Stats
4W - 3L
1,513 SR
Queue Stats
127W - 138L
1,720 Elo+
Party 1
Team Averages
Level 94
1,579 SR
1,596 Elo+

VS

Team Averages
Level 87
1,537 SR
1,526 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
IMA2019GUY
Shiva
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,610 Elo+
Party 3
Arachne
Arachne
Logiebug
Arachne
Level 104
God Stats
14W - 6L
1,629 SR
Queue Stats
56W - 45L
1,531 Elo+
Party 2
Yu Huang
Yu Huang
Spantastic
Yu Huang
Level 60
God Stats
71W - 61L
1,557 SR
Queue Stats
231W - 195L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Centtii
Lancelot
7
0 / 2 / 0
4,634
421
2,196
7,812
2,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
JimSchrute
Kukulkan
12
0 / 4 / 1
6,055
550
3,844
6,494
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Laidback8533
Gilgamesh
11
0 / 0 / 0
5,746
522
3,900
10,826
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Viiejoon
Hou Yi
11
1 / 1 / 0
5,884
535
4,156
6,878
2,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
6
0 / 3 / 0
4,596
418
1,760
9,096
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 0 / 0
6,983
635
6,059
7,107
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
 
Cupid
10
1 / 1 / 3
6,005
546
4,565
6,434
2,286
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
11
6 / 0 / 1
6,458
587
8,370
9,109
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Logiebug
Arachne
11
1 / 0 / 2
5,651
514
3,751
7,500
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
Spantastic
Yu Huang
12
2 / 0 / 1
6,526
593
3,273
3,777
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
0
0
0
W
Cupid
 
Cupid
1
1
3
2.5
L
Lancelot
Centtii
Lancelot
0
2
0
0
W
Shiva
6
0
1
6.5
L
Kukulkan
JimSchrute
Kukulkan
0
4
1
0.13
L
Gilgamesh
Laidback8533
Gilgamesh
0
0
0
0
W
Arachne
Logiebug
Arachne
1
0
2
2
W
Yu Huang
Spantastic
Yu Huang
2
0
1
2.5
L
Hou Yi
Viiejoon
Hou Yi
1
1
0
1
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,856
Damage
26,018
41,106
Taken
33,927
20,987
Mitigated
18,696
8,269
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
6,059
707
0
1,000
7,107
4,583
0
0
6,549
43,480
3,032
W
Cupid
 
Cupid
4,565
3,146
459
2,655
6,434
2,286
90
1,156
5,278
0
38,964
L
Lancelot
Centtii
Lancelot
2,196
531
0
2,265
7,812
2,726
0
678
6,862
0
20,278
W
Shiva
8,370
2,404
0
1,576
9,109
6,898
0
2,079
7,030
0
36,350
L
Kukulkan
JimSchrute
Kukulkan
3,844
236
0
262
6,494
2,593
0
1,556
4,528
54,577
0
L
Gilgamesh
Laidback8533
Gilgamesh
3,900
1,312
0
2,223
10,826
8,147
0
5,107
5,147
0
41,724
W
Arachne
Logiebug
Arachne
3,751
2,590
0
2,906
7,500
3,446
0
841
6,659
0
39,585
W
Yu Huang
Spantastic
Yu Huang
3,273
269
0
845
3,777
1,483
396
1,528
2,249
44,045
0
L
Hou Yi
Viiejoon
Hou Yi
4,156
1,266
0
1,944
6,878
2,322
0
509
6,146
0
46,430
L
Ymir
1,760
244
0
1,575
9,096
5,199
0
124
8,753
12,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
31,623
339
Minions Killed
357
0
Camps Cleared
0
975,433
Distance Traveled
1,151,393
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,983
635
98
9
0
200,049
1
W
Cupid
6,005
546
53
5
0
229,905
5
L
Lancelot
4,634
421
59
5
0
178,044
0
W
Shiva
6,458
587
32
3
0
245,779
0
L
Kukulkan
6,055
550
93
8
0
204,391
1
L
Gilgamesh
5,746
522
77
7
0
187,873
0
W
Arachne
5,651
514
71
6
0
245,272
0
W
Yu Huang
6,526
593
103
9
0
230,388
1
L
Hou Yi
5,884
535
88
8
0
207,919
1
L
Ymir
4,596
418
22
2
0
197,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role