Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
NΔZIRENO
Anubis
Level 99
God Stats
15W - 6L
1,755 SR
Queue Stats
106W - 98L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 107
God Stats
194W - 129L
1,561 SR
Queue Stats
600W - 579L
1,525 Elo+
Party 2
Fafnir
Fafnir
VegetaHulk
Fafnir
Level 153
God Stats
2W - 5L
1,283 SR
Queue Stats
341W - 327L
1,502 Elo+
Solo
Lancelot
Lancelot
xThe_VirusXx
Lancelot
Level 87
God Stats
3W - 2L
1,406 SR
Queue Stats
126W - 120L
1,488 Elo+
Solo
Team Averages
Level 119
1,501 SR
1,520 Elo+

VS

Team Averages
Level 88
1,474 SR
1,482 Elo+
Zhong Kui
Zhong Kui
Gay_Boi_24
Zhong Kui
Level 119
God Stats
0W - 3L
1,224 SR
Queue Stats
77W - 76L
1,442 Elo+
Solo
Hachiman
Hachiman
Puregodly2
Hachiman
Level 82
God Stats
2W - 3L
1,679 SR
Queue Stats
38W - 31L
1,509 Elo+
Solo
Loki
Loki
Rava4balance
Loki
Level 46
God Stats
6W - 14L
1,339 SR
Queue Stats
156W - 165L
1,415 Elo+
Solo
Cthulhu
Cthulhu
UndeadSuffering
Cthulhu
Level 148
God Stats
15W - 3L
1,724 SR
Queue Stats
82W - 87L
1,504 Elo+
Party 1
Hercules
Hercules
ValiLucifer7427
Hercules
Level 45
God Stats
0W - 2L
1,404 SR
Queue Stats
66W - 72L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 1
5,498
550
4,171
5,285
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
NΔZIRENO
Anubis
12
2 / 2 / 1
6,360
636
4,315
6,855
3,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Shuckamuxus
Cu Chulainn
11
2 / 0 / 0
6,298
630
8,141
10,317
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
VegetaHulk
Fafnir
8
0 / 0 / 0
5,297
530
2,115
5,775
5,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
xThe_VirusXx
Lancelot
12
2 / 1 / 2
5,906
591
3,948
8,065
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gay_Boi_24
Zhong Kui
12
1 / 3 / 2
6,123
612
4,954
9,265
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Puregodly2
Hachiman
9
0 / 0 / 0
4,686
469
3,430
5,374
1,597
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
4,979
498
2,614
6,607
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
5,297
530
5,322
10,227
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Hercules
9
1 / 0 / 0
5,451
545
2,917
7,276
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
1
0.5
L
Zhong Kui
Gay_Boi_24
Zhong Kui
1
3
2
0.67
W
Anubis
NΔZIRENO
Anubis
2
2
1
1.25
L
Hachiman
Puregodly2
Hachiman
0
0
0
0
L
1
1
1
1.5
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
2
0
0
2
L
0
2
0
0
L
Hercules
1
0
0
1
W
Fafnir
VegetaHulk
Fafnir
0
0
0
0
W
Lancelot
xThe_VirusXx
Lancelot
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,690
Damage
19,237
36,297
Taken
38,749
19,995
Mitigated
19,890
19,174
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,171
2,292
0
4,194
5,285
1,681
677
0
5,285
0
44,140
L
Zhong Kui
Gay_Boi_24
Zhong Kui
4,954
507
0
3,558
9,265
5,981
0
3,686
5,579
50,478
1,249
W
Anubis
NΔZIRENO
Anubis
4,315
521
0
3,210
6,855
3,103
0
4,005
2,850
49,587
0
L
Hachiman
Puregodly2
Hachiman
3,430
1,998
0
1,747
5,374
1,597
0
501
4,873
0
41,375
L
2,614
835
0
2,941
6,607
1,972
0
31
6,408
0
31,852
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
8,141
707
0
4,940
10,317
6,659
0
4,167
5,233
205
49,531
L
5,322
686
0
3,043
10,227
5,904
0
205
9,280
35,704
1,838
L
Hercules
2,917
936
0
3,086
7,276
4,436
0
1,736
5,540
0
12,553
W
Fafnir
VegetaHulk
Fafnir
2,115
580
0
2,399
5,775
5,187
78
0
5,775
15,196
2,389
W
Lancelot
xThe_VirusXx
Lancelot
3,948
884
0
4,431
8,065
3,365
0
871
7,194
0
42,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
26,536
355
Minions Killed
293
0
Camps Cleared
0
1,038,926
Distance Traveled
1,005,957
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,498
550
83
8
0
182,541
1
L
Zhong Kui
6,123
612
89
9
0
169,270
0
W
Anubis
6,360
636
92
9
0
184,104
0
L
Hachiman
4,686
469
70
7
0
171,587
0
L
Loki
4,979
498
56
6
0
225,581
0
W
Cu Chulainn
6,298
630
80
8
0
207,188
0
L
Cthulhu
5,297
530
63
6
0
210,357
0
L
Hercules
5,451
545
15
2
0
229,162
0
W
Fafnir
5,297
530
36
4
0
206,907
2
W
Lancelot
5,906
591
64
6
0
258,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role