Player Matchup

Ares
Ares
Bigby_Wolf509
Ares
Level 106
God Stats
2W - 1L
1,718 SR
Queue Stats
12W - 18L
1,374 Elo+
Party 1
Lancelot
Lancelot
GaminDoorMatt
Lancelot
Level 63
God Stats
2W - 3L
1,366 SR
Queue Stats
88W - 63L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
GuacAMole7
Sun Wukong
Level 69
God Stats
4W - 5L
1,485 SR
Queue Stats
65W - 47L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
MyFknDude
Zhong Kui
Level 89
God Stats
9W - 5L
1,527 SR
Queue Stats
106W - 109L
1,414 Elo+
Solo
Nut
Nut
THEE--HASHIRAA--
Nut
Level 25
God Stats
2W - 3L
1,338 SR
Queue Stats
9W - 15L
1,354 Elo+
Party 1
Team Averages
Level 70
1,487 SR
1,432 Elo+

VS

Team Averages
Level 50
1,522 SR
1,479 Elo+
Ah Puch
Ah Puch
Cmanboo8e7
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 43L
1,446 Elo+
Party 3
Anhur
Anhur
Im_Jaxboy
Anhur
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 94L
1,373 Elo+
Party 3
Bakasura
Bakasura
Imticklish_mint4
Bakasura
Level 18
God Stats
1W - 3L
1,121 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 3
Geb
Geb
Starchyld
Geb
Level 123
God Stats
4W - 4L
1,603 SR
Queue Stats
26W - 19L
1,556 Elo+
Solo
King Arthur
King Arthur
sbohembellona
King Arthur
Level 58
God Stats
2W - 3L
1,887 SR
Queue Stats
69W - 67L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 13
10,208
486
8,625
17,082
20,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
GaminDoorMatt
Lancelot
17
8 / 1 / 5
10,923
520
20,266
20,460
11,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
GuacAMole7
Sun Wukong
19
9 / 0 / 4
13,249
631
21,439
22,233
22,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MyFknDude
Zhong Kui
19
11 / 0 / 8
12,928
616
25,688
18,730
18,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 6
10,547
502
7,189
8,430
3,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cmanboo8e7
Ah Puch
13
1 / 8 / 0
7,994
381
8,766
18,511
8,092
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Im_Jaxboy
Anhur
12
1 / 4 / 0
7,811
372
8,499
15,626
4,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 8 / 0
7,388
352
6,337
27,062
13,392
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 3 / 1
7,764
370
8,676
18,808
16,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
sbohembellona
King Arthur
14
0 / 7 / 0
9,207
438
15,069
25,697
22,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
3
30
Kills
2
2
Deaths
30
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
13
6.5
L
Ah Puch
Cmanboo8e7
Ah Puch
1
8
0
0.13
W
Lancelot
GaminDoorMatt
Lancelot
8
1
5
10.5
W
Sun Wukong
GuacAMole7
Sun Wukong
9
0
4
11
L
Anhur
Im_Jaxboy
Anhur
1
4
0
0.25
L
0
8
0
0
W
Zhong Kui
MyFknDude
Zhong Kui
11
0
8
15
L
0
3
1
0.17
W
2
1
6
5
L
King Arthur
sbohembellona
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,207
Damage
47,347
86,935
Taken
105,704
77,042
Mitigated
65,029
33,259
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,625
295
387
2,720
17,082
20,824
879
5,906
10,886
33,322
4,474
L
Ah Puch
Cmanboo8e7
Ah Puch
8,766
910
206
3,664
18,511
8,092
0
7,923
10,530
41,148
0
W
Lancelot
GaminDoorMatt
Lancelot
20,266
6,444
0
7,648
20,460
11,476
1,140
3,572
16,558
0
103,127
W
Sun Wukong
GuacAMole7
Sun Wukong
21,439
7,448
0
8,842
22,233
22,561
2,258
953
21,000
0
112,835
L
Anhur
Im_Jaxboy
Anhur
8,499
4,531
0
2,632
15,626
4,997
0
3,854
11,772
0
46,969
L
6,337
5,077
253
6,186
27,062
13,392
0
10,600
16,201
0
30,519
W
Zhong Kui
MyFknDude
Zhong Kui
25,688
3,220
0
13,332
18,730
18,300
1,648
6,861
11,781
122,665
4,155
L
8,676
906
0
2,217
18,808
16,303
0
9,391
9,359
31,666
551
W
7,189
3,989
0
330
8,430
3,881
3,842
857
7,573
0
79,180
L
King Arthur
sbohembellona
King Arthur
15,069
2,451
0
5,919
25,697
22,245
0
2,033
22,428
982
80,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,855
Gold Earned
40,164
624
Minions Killed
344
0
Camps Cleared
0
2,013,842
Distance Traveled
1,838,000
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,208
486
39
2
0
410,295
0
L
Ah Puch
7,994
381
45
2
0
332,471
0
W
Lancelot
10,923
520
122
6
0
512,645
2
W
Sun Wukong
13,249
631
163
8
0
379,255
0
L
Anhur
7,811
372
82
4
0
340,018
0
L
Bakasura
7,388
352
70
3
0
434,131
0
W
Zhong Kui
12,928
616
186
9
0
355,031
3
L
Geb
7,764
370
33
2
0
391,832
5
W
Nut
10,547
502
114
5
0
356,616
0
L
King Arthur
9,207
438
114
5
0
339,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role