Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Darkblade Mach5
Odin
Level 129
God Stats
5W - 6L
1,466 SR
Queue Stats
112W - 115L
1,519 Elo+
Solo
Artio
Artio
King Mickey96
Artio
Level 148
God Stats
24W - 18L
1,554 SR
Queue Stats
190W - 209L
1,487 Elo+
Solo
Rama
Rama
Wiijack
Rama
Level 113
God Stats
2W - 0L
1,560 SR
Queue Stats
3W - 1L
1,879 Elo+
Solo
Vulcan
Vulcan
xMrStealUrToesx
Vulcan
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,409 Elo+
Solo
Team Averages
Level 137
1,516 SR
1,559 Elo+

VS

Team Averages
Level 122
1,597 SR
1,496 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ClappDaddyFlex
Odin
Level 121
God Stats
3W - 1L
1,697 SR
Queue Stats
90W - 99L
1,532 Elo+
Solo
Charon
Charon
EzBlackDemon
Charon
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 156L
1,322 Elo+
Party 1
Ao Kuang
Ao Kuang
GREENPUMA
Ao Kuang
Level 160
God Stats
0W - 1L
1,788 SR
Queue Stats
94W - 83L
1,551 Elo+
Solo
Artemis
Artemis
TruWeeb
Artemis
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 96L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 1 / 4
5,483
548
3,518
11,122
3,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
6,044
604
5,235
7,515
4,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 4
5,700
570
2,342
7,433
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Wiijack
Rama
10
2 / 1 / 1
5,530
553
4,355
5,130
1,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
4 / 0 / 1
6,847
685
6,248
4,527
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 1 / 0
4,665
467
3,946
5,200
1,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
5,549
555
3,229
6,928
6,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
7
0 / 1 / 1
4,897
490
1,939
5,511
2,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
GREENPUMA
Ao Kuang
10
0 / 3 / 0
4,778
478
5,000
10,316
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
TruWeeb
Artemis
10
1 / 3 / 0
5,388
539
5,453
7,217
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
4
4
L
Danzaburou
 
Danzaburou
1
1
0
1
L
0
0
0
0
W
0
0
0
0
L
Charon
0
1
1
0.5
L
Ao Kuang
GREENPUMA
Ao Kuang
0
3
0
0
W
0
0
4
2
L
Artemis
TruWeeb
Artemis
1
3
0
0.33
W
Rama
Wiijack
Rama
2
1
1
2.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,698
Damage
19,567
35,727
Taken
35,172
16,098
Mitigated
15,767
15,537
Healing
10,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,518
1,841
0
5,500
11,122
3,528
0
2,516
8,606
0
27,504
L
Danzaburou
 
Danzaburou
3,946
2,434
0
1,502
5,200
1,769
230
1,057
4,143
0
29,711
L
3,229
581
0
1,136
6,928
6,179
0
0
6,355
0
38,308
W
5,235
980
0
3,712
7,515
4,101
0
1,109
6,406
0
42,586
L
Charon
1,939
454
0
1,222
5,511
2,768
175
770
4,741
16,861
1,183
L
Ao Kuang
GREENPUMA
Ao Kuang
5,000
1,264
0
5,630
10,316
3,114
0
2,123
8,006
35,462
0
W
2,342
261
480
2,858
7,433
5,281
270
1,051
6,382
19,415
0
L
Artemis
TruWeeb
Artemis
5,453
1,558
0
1,159
7,217
1,937
0
4,262
2,717
0
38,173
W
Rama
Wiijack
Rama
4,355
3,425
0
2,737
5,130
1,655
701
1,170
3,960
0
41,903
W
6,248
1,814
0
250
4,527
1,533
0
736
3,791
47,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
25,277
322
Minions Killed
270
0
Camps Cleared
0
1,001,443
Distance Traveled
865,996
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,483
548
46
5
0
211,522
0
L
Danzaburou
4,665
467
38
4
0
157,048
4
L
Odin
5,549
555
72
7
0
180,322
0
W
Odin
6,044
604
79
8
0
179,254
1
L
Charon
4,897
490
24
2
0
134,310
0
L
Ao Kuang
4,778
478
63
6
0
217,515
0
W
Artio
5,700
570
21
2
0
215,109
2
L
Artemis
5,388
539
73
7
0
176,801
1
W
Rama
5,530
553
78
8
0
167,439
1
W
Vulcan
6,847
685
98
10
0
228,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role