Player Matchup

Anhur
Anhur
Frоzen
Anhur
Level 148
God Stats
11W - 19L
1,551 SR
Queue Stats
232W - 182L
1,656 Elo+
Solo
Ra
Ra
IImKaelex
Ra
Level 52
God Stats
2W - 1L
1,717 SR
Queue Stats
13W - 5L
1,865 Elo+
Party 1
Horus
Horus
IImRedMamba
Horus
Level 149
God Stats
1W - 3L
1,270 SR
Queue Stats
152W - 112L
1,646 Elo+
Party 1
Ne Zha
Ne Zha
PCPawns
Ne Zha
Level 158
God Stats
10W - 9L
1,513 SR
Queue Stats
389W - 393L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
aalbaugh23
Kuzenbo
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 52L
1,712 Elo+
Party 1
Team Averages
Level 129
1,510 SR
1,690 Elo+

VS

Team Averages
Level 159
1,585 SR
1,752 Elo+
Nemesis
Nemesis
Doinkulus
Nemesis
Level 191
God Stats
4W - 4L
1,441 SR
Queue Stats
434W - 132L
1,755 Elo+
Party 2
Kukulkan
Kukulkan
MexicanSurveys
Kukulkan
Level 118
God Stats
3W - 3L
1,453 SR
Queue Stats
67W - 48L
1,580 Elo+
Solo
Olorun
Olorun
UND3ADGAM3R2001
Olorun
Level 158
God Stats
3W - 1L
1,732 SR
Queue Stats
287W - 50L
1,990 Elo+
Party 2
Khepri
Khepri
signifiedsolid
Khepri
Level 161
God Stats
12W - 0L
2,114 SR
Queue Stats
177W - 32L
1,957 Elo+
Party 2
Anhur
Anhur
xZeta I72I
Anhur
Level 168
God Stats
2W - 0L
1,183 SR
Queue Stats
41W - 46L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Frоzen
Anhur
12
0 / 8 / 0
6,799
680
5,170
12,384
4,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 0 / 0
8,409
841
7,006
4,244
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 0
7,474
747
6,351
11,874
9,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
PCPawns
Ne Zha
14
0 / 1 / 0
7,344
734
6,719
6,290
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
aalbaugh23
Kuzenbo
12
0 / 2 / 0
7,214
721
4,678
10,278
11,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doinkulus
Nemesis
14
2 / 0 / 5
7,984
798
8,028
7,554
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
15
2 / 0 / 4
8,558
856
10,028
4,602
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 0 / 6
8,674
867
12,017
6,673
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
0 / 0 / 6
8,160
816
4,101
9,984
6,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
15
3 / 0 / 5
8,239
824
5,914
8,013
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
12
12
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Doinkulus
Nemesis
2
0
5
4.5
L
Anhur
Frоzen
Anhur
0
8
0
0
L
0
0
0
0
L
0
1
0
0
W
Kukulkan
2
0
4
4
L
Ne Zha
PCPawns
Ne Zha
0
1
0
0
W
5
0
6
8
L
Kuzenbo
aalbaugh23
Kuzenbo
0
2
0
0
W
0
0
6
3
W
Anhur
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,924
Damage
40,088
45,070
Taken
36,826
30,592
Mitigated
19,345
13,266
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Doinkulus
Nemesis
8,028
2,842
0
584
7,554
3,636
37
1,775
5,735
0
19,284
L
Anhur
Frоzen
Anhur
5,170
4,058
0
303
12,384
4,700
0
7,248
4,768
0
11,100
L
7,006
165
2,901
2,567
4,244
1,996
0
2,495
1,657
46,681
458
L
6,351
2,176
592
5,094
11,874
9,156
0
7,000
4,346
0
9,985
W
Kukulkan
10,028
913
0
1,012
4,602
1,875
177
1,085
3,425
39,805
336
L
Ne Zha
PCPawns
Ne Zha
6,719
301
0
679
6,290
3,521
0
3,199
2,842
0
29,169
W
12,017
5,504
676
1,745
6,673
2,479
1,238
1,969
4,449
31,728
0
L
Kuzenbo
aalbaugh23
Kuzenbo
4,678
1,735
0
1,130
10,278
11,219
0
4,934
4,804
8,260
0
W
4,101
92
1,546
2,187
9,984
6,565
117
3,108
6,430
17,545
906
W
Anhur
5,914
2,116
0
1,526
8,013
4,790
220
2,766
5,103
0
25,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
41,615
200
Minions Killed
256
0
Camps Cleared
0
982,294
Distance Traveled
998,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,984
798
30
3
0
222,615
0
L
Anhur
6,799
680
25
3
0
144,426
0
L
Ra
8,409
841
107
11
0
223,710
0
L
Horus
7,474
747
10
1
0
196,788
0
W
Kukulkan
8,558
856
98
10
0
196,328
0
L
Ne Zha
7,344
734
51
5
0
214,375
0
W
Olorun
8,674
867
56
6
0
199,947
0
L
Kuzenbo
7,214
721
7
1
0
202,995
0
W
Khepri
8,160
816
19
2
0
204,487
0
W
Anhur
8,239
824
53
5
0
175,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role