Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GenGuster
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Terra
Terra
Gidahek
Terra
Level 89
God Stats
5W - 4L
1,767 SR
Queue Stats
337W - 350L
1,533 Elo+
Solo
Jormungandr
Jormungandr
VeN0 CreeKs
Jormungandr
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 155L
1,494 Elo+
Solo
Thor
Thor
ƒeelted
Thor
Level 163
God Stats
2W - 4L
1,473 SR
Queue Stats
41W - 42L
1,405 Elo+
Solo
Team Averages
Level 103
1,548 SR
1,486 Elo+

VS

Team Averages
Level 144
1,619 SR
1,549 Elo+
Thor
Thor
FaffyQuaffle
Thor
Level 68
God Stats
2W - 1L
1,394 SR
Queue Stats
98W - 81L
1,613 Elo+
Solo
Sol
Sol
FestusSauce
Sol
Level 168
God Stats
6W - 2L
1,697 SR
Queue Stats
206W - 231L
1,509 Elo+
Solo
Ganesha
Ganesha
RainTiger
Ganesha
Level 170
God Stats
5W - 1L
1,887 SR
Queue Stats
306W - 310L
1,564 Elo+
Solo
Scylla
Scylla
SilentShot2014
Scylla
Level 159
God Stats
2W - 1L
1,260 SR
Queue Stats
80W - 88L
1,527 Elo+
Solo
Ra
Ra
thetruegod27
Ra
Level 155
God Stats
7W - 2L
1,858 SR
Queue Stats
385W - 367L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
14
3 / 4 / 4
7,675
768
7,550
13,151
15,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
GenGuster
Athena
14
0 / 4 / 7
7,815
782
6,735
16,189
18,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
Gidahek
Terra
13
0 / 2 / 7
7,559
756
7,238
11,640
11,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
VeN0 CreeKs
Jormungandr
13
0 / 4 / 7
7,281
728
6,681
11,883
14,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
14
6 / 5 / 3
8,332
833
16,864
12,056
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
9,176
918
12,901
11,747
10,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 1 / 11
9,131
913
13,802
10,083
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
RainTiger
Ganesha
16
0 / 1 / 17
8,988
899
7,033
12,823
11,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
7 / 0 / 11
9,040
904
11,283
6,943
3,269
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 5 / 7
7,542
754
5,946
9,085
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
9
Kills
19
19
Deaths
9
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
3
4
4
1.25
W
7
2
10
6
W
4
1
11
9.5
L
Athena
GenGuster
Athena
0
4
7
0.88
L
Terra
Gidahek
Terra
0
2
7
1.75
W
Ganesha
RainTiger
Ganesha
0
1
17
8.5
W
7
0
11
12.5
L
Jormungandr
VeN0 CreeKs
Jormungandr
0
4
7
0.88
W
1
5
7
0.9
L
Thor
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,068
Damage
50,965
64,919
Taken
50,681
66,762
Mitigated
34,819
19,178
Healing
24,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
7,550
3,894
1,708
1,233
13,151
15,941
75
8,994
4,126
14,520
0
W
12,901
2,146
474
168
11,747
10,867
0
5,627
6,120
0
21,756
W
13,802
3,788
825
4,150
10,083
5,004
2,529
5,541
4,542
28,810
809
L
Athena
GenGuster
Athena
6,735
1,044
1,767
1,265
16,189
18,780
0
8,148
8,041
11,727
1,366
L
Terra
Gidahek
Terra
7,238
305
4,949
3,875
11,640
11,189
52
5,432
6,208
12,019
677
W
Ganesha
RainTiger
Ganesha
7,033
749
3,131
2,514
12,823
11,920
266
8,542
4,281
13,065
1,003
W
11,283
1,783
1,762
1,782
6,943
3,269
180
4,200
2,743
18,903
294
L
Jormungandr
VeN0 CreeKs
Jormungandr
6,681
1,177
223
717
11,883
14,991
0
7,441
4,442
19,670
0
W
5,946
368
7,748
2,131
9,085
3,759
0
3,695
5,390
15,293
0
L
Thor
16,864
2,039
1,580
1,861
12,056
5,861
0
6,931
5,036
0
27,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
43,877
97
Minions Killed
115
0
Camps Cleared
0
921,463
Distance Traveled
918,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,675
768
15
2
0
196,364
0
W
Thor
9,176
918
25
3
0
149,113
0
W
Sol
9,131
913
47
5
0
192,600
0
L
Athena
7,815
782
17
2
0
180,024
0
L
Terra
7,559
756
15
2
0
205,096
0
W
Ganesha
8,988
899
0
0
0
195,194
0
W
Scylla
9,040
904
23
2
0
225,765
0
L
Jormungandr
7,281
728
29
3
0
179,076
0
W
Ra
7,542
754
20
2
0
156,176
0
L
Thor
8,332
833
21
2
0
160,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role